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Preview of The League of Incredible Mathmaticians - Part One: The Place Value Problem

The League of Incredible Mathmaticians - Part One: The Place Value Problem

Created by
WonbyOne
This Reader's Theater was written for a small group of 5 students. It is intended to introduce or review place value. In the script, Citizen does not understand place value and how it works. Citizen wants to give up and decides that they are not good at math. The League of Incredible Mathematicians comes to explain that math is about perseverance, patience, a positive attitude, and problem solving. Together they help citizen work through how place and value work. This is the first script introd
Preview of Math---Stamp Game Mat

Math---Stamp Game Mat

The Stamp Game Mat is normally used in conjunction with the small and large numeral tiles and Stamp Game Tiles. The smaller numerals are used for adding two numerals together and the larger tiles are used for the answer. You can also use the Montessori addition and subtraction problems with this Stamp Game Mat
Preview of 4th Grade Common Core Angry Birds Place Value Project

4th Grade Common Core Angry Birds Place Value Project

Covers 4NBT1, 2, 3. This is a project to reinforce and extend the place value standards of the common core using the concept of the video game, Angry Birds. Students can work in teams, partners or individually.
Preview of CCSS 5.NBT.1, 5.NBT.2 Quiz

CCSS 5.NBT.1, 5.NBT.2 Quiz

This quiz directly assesses the 5th grade Common Core math standards of NBT.1 and NBT.2: CCSS.MATH.CONTENT.5.NBT.A.1 Recognize that in a multi-digit number, a digit in one place represents 10 times as much as it represents in the place to its right and 1/10 of what it represents in the place to its left. CCSS.MATH.CONTENT.5.NBT.A.2 Explain patterns in the number of zeros of the product when multiplying a number by powers of 10, and explain patterns in the placement of the decimal point when a
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