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Preview of Coding & Game Development – Algorithms, Logic, Debugging, Animation & Game

Coding & Game Development – Algorithms, Logic, Debugging, Animation & Game

Coding & Game Development – Algorithms, Logic, Debugging, Animation & Game Design (PPTX) 📘 This fully editable PowerPoint introduces students to the exciting world of coding and game development through clear explanations, visual examples, and hands-on challenges. Designed for beginners, this resource walks learners through essential programming concepts—from algorithms and logic to sprites, animation, and game design basics—making it perfect for STEM classes, after-school programs, enrichment,
Preview of Peanut Butter and Jelly Algorithm / Sequencing Activity

Peanut Butter and Jelly Algorithm / Sequencing Activity

Teach ALGORITHMS AND SEQUENCING. Students will "code" a set of instructions, the algorithm, to help a robot, yourself, make peanut butter and jelly sandwiches. Students will create their own algorithm for the robot to use and make a sandwich. They have two tries! Usually the first try is going to messy and fun as the teacher/robot tries to follow the steps. Once they learn from their mistakes (debugging) they can try again, usually with better results. SLIDES 1 - 5 ARE TEACHER INSTRUCTIONSSLIDES
Preview of Code & Go Robot Mouse - KS1 Computing Unit

Code & Go Robot Mouse - KS1 Computing Unit

Created by
Mrs Beverly
An exciting, hands-on computing unit that introduces KS1 pupils to algorithms, debugging, and directional coding using the Code & Go Robot Mouse. Lesson 2 is a video of me explaning the Code and Go robot parts and how you can set up for your students. It’s like a free CPD for anyone using Code and Go robot for the first time. This 4-lesson sequence is fully planned with clear progression, ideal for busy teachers who want low-prep, high-impact computing lessons. What’s Included:Keynote lesson(Wit
Preview of STEM Semester Coding Game Development Curriculum Labs Bundle | Grades 6-12

STEM Semester Coding Game Development Curriculum Labs Bundle | Grades 6-12

🎮 STEM Semester Python + C# Coding Game Curriculum Bundle | Grades 6–12 | Middle & High School | Complete Lessons & Labs Bundle with Projects, Logic, Algorithms, and Cross‑Language Game Development>30% OFF WHEN PURCHASING THIS BUNDLE - A savings of over $35!What’s Included ✅ Multiple Game‑Themed Coding Projects in Python & C#Step‑by‑Step Teacher Guides with answer keys and troubleshooting tipsStudent Handouts & Worksheets (printable + digital)Project‑Based Learning Challenges that build tow
Preview of STEM Full Year Coding Game Development Mega Curriculum Labs Bundle | Grades 6-12

STEM Full Year Coding Game Development Mega Curriculum Labs Bundle | Grades 6-12

🎮 STEM Full Year Python + C# Coding Game MEGA Curriculum | Grades 6–12 | Middle & High School | Complete Lessons & Labs Bundle with Projects, Logic, Algorithms, and Cross‑Language Game Development30% OFF! - Save over $85What’s Included ✅ Multiple Game‑Themed Coding Projects in Python & C#Step‑by‑Step Teacher Guides with answer keys and troubleshooting tipsStudent Handouts & Worksheets (printable + digital)Project‑Based Learning Challenges that build toward a playable gameDebugging & Problem
Preview of Intro to Python Programming | Year 7-8 Digital Technologies | ACv9 AC9TDI8P09

Intro to Python Programming | Year 7-8 Digital Technologies | ACv9 AC9TDI8P09

Introduction to Python Programming — Year 7-8 Digital Technologies A complete 90-minute lesson pack covering one Australian Curriculum v9 content descriptor: AC9TDI8P09 — design and implement simple algorithms involving sequences of steps, branching and iteration, using a general-purpose programming language. Why this pack exists Many Year 7-8 students move from block-based coding (Scratch and similar) to a text-based language with no structured bridge. This pack is that bridge: a si
Preview of Introduction to Coding: Unlocking the World of Computer Science

Introduction to Coding: Unlocking the World of Computer Science

Introduction to Coding: Basics of Computer ScienceObjective: Students will be able to understand the fundamentals of computer science and coding, including key terminology and basic coding concepts. Standards Addressed:TEKS 126.2 (5)(A): Demonstrate the ability to use technology to communicate and collaborate.TEKS 126.2 (5)(C): Develop and implement a solution using a programming language, including algorithms and debugging.Assessment:Students will complete a short quiz at the end of the lesson
Preview of What is coding? Code a Peanut Butter Sandwich!

What is coding? Code a Peanut Butter Sandwich!

💻 What Is Coding? (Intro to Coding PowerPoint + Worksheets)Get your students excited about computer science with this beginner-friendly, ready-to-teach PowerPoint lesson! This 20-slide presentation introduces the concept of coding in a clear, visual, and interactive way — Students will learn: What coding is and why it matters How computers follow step-by-step instructions The meaning of key terms like algorithm and debugging How coding connects to real-world problem-solving Each slide in
Preview of Digital Technologies - Stage Two and Three Science / Mathematics Unit of Work

Digital Technologies - Stage Two and Three Science / Mathematics Unit of Work

This unit is not based on the NSW Department of Education unit of work. It does cover the syllabus outcomes listed in the description below.Empower your students with essential 21st-century skills in this dynamic, cross-curricular Digital Technologies and Mathematics Unit! Packed with 8 engaging lessons, this unit encourages students to become creative problem-solvers, critical thinkers, and tech-savvy learners. Key Learning Areas:Digital Technologies: Explore algorithms, branching logic, and c
Preview of Outstanding Computing Interview Lesson - Algorithms

Outstanding Computing Interview Lesson - Algorithms

Elevate your computing lessons with this Outstanding Computing Interview Lesson focused on Algorithms. Perfect for interviews, observations, or OFSTED visits, this engaging lesson centres on programming the Jam Sandwich Bot (aka the teacher!). Planned by a experienced computing lead, this resource is designed for a 20-45 minute lesson, making it ideal for showcasing your teaching prowess. **Resource Highlights:** ★ Presentation: A comprehensive presentation guides both teacher and students throu
Preview of AP Computer Science Principles 11 | Grades 8-12 | Recursion Python Java

AP Computer Science Principles 11 | Grades 8-12 | Recursion Python Java

AP Computer Science Principles 11 | Grades 8-12 | Middle & High School | Recursion Python & Java Lesson 🧠✨ 🔁 Help students finally understand recursion with visuals, flowcharts, stack simulations, and hands‑on coding! 📝 Product Description Recursion is one of the most powerful — and most intimidating — concepts in computer science. This lesson makes it clear, visual, and accessible for grades 9–12, even if students (or teachers!) are new to recursive thinking. Aligned to AP Computer Scienc
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