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Python Coding Rubric

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Preview of Python Coding For Beginners | Debugging & Errors Project  | Level 2

Python Coding For Beginners | Debugging & Errors Project | Level 2

Created by
Cyber Wiz
In this interactive Python debugging challenge, students step into the role of a Coding Club tasked with fixing a broken pricing system for a school Hot Cocoa Stand before the winter concert begins. As they investigate realistic code errors, students practice identifying logic mistakes, tracing values, and debugging Python programs that affect real-world outcomes like pricing and totals. What Students Will Doanalyze Python code snippets to identify logic and syntax errorsfix bugs involving condi
Preview of Beginner Python(Text) Lessons 1 and 2

Beginner Python(Text) Lessons 1 and 2

Created by
Amy's Kids
Teaching Python to 8th graders should be engaging, interactive, and focused on building confidence with simple concepts. The goal is to make programming fun while introducing core ideas gradually. Below is a plan for the first 2 lessons, designed to be age appropriate, hands on, and encouraging creativity. Each lesson is structured to fit a roughly 45minute class, with clear objectives, activities, and a small project or exercise. The lessons use Python’s basic syntax and avoid complex setups, s
Preview of VIRTUAL Robot Coding - Lesson 3 - Sensors (Part 1) // LESSON PLAN

VIRTUAL Robot Coding - Lesson 3 - Sensors (Part 1) // LESSON PLAN

Created by
theThinkHub
This curriculum is designed for learner of all situations, including virtual, in classroom and hybrid learners. In this lesson we utilize a online robot coding platform, VexVR, to understand the concept of the command “Wait until < Something happens > ” and the “Energize magnet” block. Attached, you will be buying a Google Document Lesson plan that you will be able to edit, manipulate, and call your own. VIRTUAL Robot Coding - Lesson 3 - Magnets (Part 1) // LESSON PLAN is designed to be
Preview of VIRTUAL Robot Coding - Lesson 2 - Drawing with Your Robot // LESSON PLAN

VIRTUAL Robot Coding - Lesson 2 - Drawing with Your Robot // LESSON PLAN

Created by
theThinkHub
This curriculum is designed for learner of all situations, including virtual, in classroom and hybrid learners. Lesson 2: In this lesson we utilize a online robot coding platform, VexVR, to understand how to move our robot around a space. In Lesson 2, we focus on turning a number of degrees other than 90 and using the control block of repeats to make our robot complete patterns. Attached, you will be buying a Google Document Lesson plan that you will be able to edit, manipulate, and call y
Preview of Algorithm Showdown and Real-Life Algorithm Design Project - AP CSP

Algorithm Showdown and Real-Life Algorithm Design Project - AP CSP

Created by
SageFire LLC
Looking for a meaningful project to go with the Code.org AP CSP Algorithms unit? If you have noticed that Code.org does not really include a full project for this unit, this resource fills that gap with a structured, student-friendly assignment that helps learners apply algorithmic thinking in a clear and practical way. This resource gives students the chance to do more than just answer lesson questions. They first analyze two different algorithms for the same task, decide which one is more e
Preview of Drawing Challenge Student Activity Guide

Drawing Challenge Student Activity Guide

Created by
theThinkHub
This Document is to be paired with: VIRTUAL Robot Coding - Lesson 2 - Drawing with Your Robot // LESSON PLANand VIRTUAL ROBOT CODING - Lesson 2 + Drawing Challenge Video LessonLesson 2: In this lesson we utilize a online robot coding platform, VexVR, to understand how to move our robot around a space. In Lesson 2, we focus on turning a number of degrees other than 90 and using the control block of repeats to make our robot complete patterns. Attached, you will be buying a Google Document Les
Preview of RoboBytes | SPIKE Prime | Unit 6 Lesson 8 – Design Your Own Course

RoboBytes | SPIKE Prime | Unit 6 Lesson 8 – Design Your Own Course

Created by
RoboBytes
No instructions. No given thresholds. No pre-built course. Just students, tape, and everything they've learned. Students design a multi-segment tape course from scratch, calibrate their own thresholds, complete a segment planning table, use a code checklist, then write and test a full navigation program. Teacher notes include physical setup guidance, three no-build alternatives, calibration tips, differentiation strategies, debrief questions, and a 75-point grading rubric with 10-point bonus. Wh
Preview of Magnets Challenge Student Activity Guide

Magnets Challenge Student Activity Guide

Created by
theThinkHub
This Activity Guide is to be paired with: VIRTUAL Robot Coding - VIDEO LESSON 3 - Magnets (Part 1)andVIRTUAL Robot Coding - Lesson 3 - Magnets (Part 1) // LESSON PLAN This activity guide will provide a way for you to assess student work with the rubric in VIRTUAL Robot Coding - Lesson 3 - Magnets (Part 1) // LESSON PLAN This curriculum is designed for learner of all situations, including virtual, in classroom and hybrid learners. In this lesson we utilize a online robot coding platform, VexVR, t
Preview of SPIKE Prime Robotics Unit 5 Lesson 8: Autonomous Vehicle Lab

SPIKE Prime Robotics Unit 5 Lesson 8: Autonomous Vehicle Lab

Created by
RoboBytes
This is where it all comes together. In this two-day partner challenge, students take on differentiated roles as Coder and Builder to design and build a fully autonomous SPIKE Prime robot — but there's a catch: no one touches LEGO or opens the SPIKE app until both planning sheets are teacher-approved. On Day 1, the Coder maps out the full logic structure — flowchart, decision priority, and Forever loop — while the Builder designs the physical system, from base design and hub placement to sensor
Preview of Robot Activites Robotics Coding Challenges Hour of Code Dash Sphero Finch

Robot Activites Robotics Coding Challenges Hour of Code Dash Sphero Finch

Take your robotics class to the next level! Maybe you have robots for your class, but you aren't sure what exactly to DO with them? Try a variety of leveled activities, challenges, and games! This robotics resource has beginning to intermediate coding activities for programmable robots that drive/move. ✅ What You'll Get ✅ Teacher instructions to explain the tasks and provide background information about the challenges (6 pages).12 Main Tasks (differentiated with 2 levels, 24+ pages for tasks),
Preview of SPIKE™ Prime Robotics & Coding BUNDLE | 6 Lessons & Engineering Notebook

SPIKE™ Prime Robotics & Coding BUNDLE | 6 Lessons & Engineering Notebook

Transform your LEGO® SPIKE™ Prime classroom from "playing with robots" into a high-rigor computational thinking lab! This supplement is designed specifically to pair with the Kickstart Your Business unit found online, moving students through the real-world logic of automation, security, and industrial design. The ChallengeWhether you need a quick one-day plan or a comprehensive multi-week coding challenge, these lessons are modular and ready to go. Students work in pairs, following step-by-st
Preview of Spike Prime: Read the Code Series - Beginner, Intermediate, and Advanced Bundle

Spike Prime: Read the Code Series - Beginner, Intermediate, and Advanced Bundle

Created by
RoboBytes
The Read the Code series is designed to save teachers time by teaching students to explain robot behavior before running code. Across Beginner, Intermediate, and Advanced levels, students learn to read SPIKE Prime programs, predict behavior, test their predictions, and answer thought-provoking questions that surface the most common robotics misconceptions—so teachers do not have to repeatedly explain them. This is not trial-and-error robotics. It is reasoning, debugging, and understanding—bu
Preview of SPIKE Prime Robotics Unit 1: Intro to Coding, Movement & Robot Logic (Weeks 1-2)

SPIKE Prime Robotics Unit 1: Intro to Coding, Movement & Robot Logic (Weeks 1-2)

Created by
RoboBytes
Starting LEGO SPIKE Prime can feel overwhelming for both teachers and students — this bundle provides a clear, structured introduction to how robots read code, how programs run, and how movement commands affect robot behavior. This unit includes 9 structured editable lessons, each designed for a 45-minute class period, making it ideal for a 2-week robotics unit. This resource is designed to align with Weeks 1–2 of a 12–18 week LEGO SPIKE Prime robotics sequence, commonly used in a middle s
Preview of STEM Speed Challenge™: Spring Edition | Build, Design & Code | Tinkercad, Sphero

STEM Speed Challenge™: Spring Edition | Build, Design & Code | Tinkercad, Sphero

STEM Speed Challenge™: Spring Edition Build • Design • CodeBring the excitement of spring into your STEM classroom with this fast-paced collection of hands-on engineering, design, and coding challenges.Students rotate through three engaging stations that encourage creativity, problem-solving, collaboration, and computational thinking while completing a spring-themed mission. Perfect for STEM classes, makerspaces, technology courses, enrichment days, sub plans, and spring learning activities.Chal
Preview of Robotics & Coding Basics TRASHKETBALL Science Game - No Prep Grade 5 Review

Robotics & Coding Basics TRASHKETBALL Science Game - No Prep Grade 5 Review

Let’s score points with Trashketball!3 or more teams race to answer each question!!Trashketball is a No Prep Science game where students take shots to score points based on how quickly they answered the questions, but only if they are correct! The game is playable with the whole class together, or you can play it as small groups. There are 20 questions and answers are included. This version is Elementary Science, Grade 5, Robotics & Coding Basics It is a digital resource, no printouts required.
Preview of VIRTUAL ROBOT CODING - With VexVR

VIRTUAL ROBOT CODING - With VexVR

Created by
theThinkHub
We code and program online virtual robots to build our coding skills! Robot Unit Overview.Lesson 1:This curriculum is designed for learner of all situations, including virtual, in classroom and hybrid learners. In this lesson we utilize a online robot coding platform, VexVR, to understand how to move our robot around a space. We are focusing on moving our robot forward and turning the robot left or right by 90 degrees. In Lesson 2, we focus on turning a number of degrees other than 90 and using
Preview of Robotics & Coding Basics TRASHKETBALL Science Game - No Prep Grade 5 Review

Robotics & Coding Basics TRASHKETBALL Science Game - No Prep Grade 5 Review

Let’s score points with Trashketball!Trashketball is a No Prep Science game where students take shots to score points based on how quickly they answered the questions correctly! The game is playable with the whole class together, or you can play it as small groups. There are 20 questions and answers included. This version is Elementary Science, Grade 5, Robotics & Coding Basics It is a digital resource, no printouts required. How It Works: The game runs in PowerPoint, and you can edit the questi
Preview of Robotics & Coding Basics NO PREP GRADE 5 SCIENCE REVIEW GAME - VERY UNFAIR

Robotics & Coding Basics NO PREP GRADE 5 SCIENCE REVIEW GAME - VERY UNFAIR

This game is VERY UNFAIR and the kids love it! The Very Unfair Game is a No Prep Science review game where students earn points for answering correctly, but the points can be positive or negative, and can be assigned to your team or your opponents’ team! And to make it the VERY Unfair Game, if you get the answer wrong, then the opposing team gets to assign the points to any team they choose. The goal is to have the score the closest to zero at the end of the game. The game is playable with the
Preview of AUTOMATE IT | SPIKE™ Prime Robotics & Coding Interactive Notebook

AUTOMATE IT | SPIKE™ Prime Robotics & Coding Interactive Notebook

🚨 PERFECT FOR THE END OF THE YEAR WHEN STUDENTS NEED HANDS-ON, HIGH-ENGAGEMENT STEM ACTIVITIES THAT STILL KEEP THEM LEARNING! 🚨 Transform your robotics classroom into a hub of industrial innovation with this interactive blackline master companion activity designed to accompany the online “Automate It” robotics lesson! Students will identify manual inefficiencies, brainstorm prototypes, and program a LEGO® SPIKE™ Prime robot to perform fully autonomous, sensor-driven tasks while recording th
Preview of KEEP IT SAFE | SPIKE™ Prime Robotics & Coding Interactive Notebook

KEEP IT SAFE | SPIKE™ Prime Robotics & Coding Interactive Notebook

🚨 THE PERFECT END-OF-YEAR STEM ACTIVITY TO KEEP STUDENTS ENGAGED, COLLABORATING, AND PROBLEM-SOLVING AFTER TESTING SEASON! 🚨 Challenge students to think like real robotics engineers with this interactive blackline master companion activity designed to accompany the online “Keep It Safe” LEGO® SPIKE™ Prime lesson! Students will build, test, and program a functional safe-deposit box while documenting their logic, sensor data observations, and security algorithms directly into their engineering n
Preview of OUT OF ORDER | SPIKE™ Prime Robotics & Coding Interactive Notebook

OUT OF ORDER | SPIKE™ Prime Robotics & Coding Interactive Notebook

🚨 THE PERFECT END-OF-YEAR STEM ACTIVITY TO KEEP STUDENTS ENGAGED, COLLABORATING, AND PROBLEM-SOLVING AFTER TESTING SEASON! 🚨 Challenge students to think like real robotics engineers with this interactive blackline master companion activity designed to accompany the online “Out of Order” LEGO® SPIKE™ Prime lesson! Students will build, test, debug, analyze, and improve a robotic delivery cart while documenting their thinking, troubleshooting strategies, and programming observations directly into
Preview of Robotics & Coding Basics NO PREP GRADE 5 SCIENCE GAME - BIG UNFAIR REVIEW

Robotics & Coding Basics NO PREP GRADE 5 SCIENCE GAME - BIG UNFAIR REVIEW

This game is UNFAIR and the kids love it! 8 teams answer every question!The Big Unfair Game is a No Prep Science review game where students earn points for answering questions, but the points can be positive or negative! The goal is to have the score the closest to zero at the end of the game.The game is playable with the whole class together, or you can play it as small groups. All questions and answers are included. This version is Elementary Science, Grade 5, Robotics & Coding Basics. It is
Preview of Christmas Island Crabs Coding

Christmas Island Crabs Coding

🦀 CRAB CODE: Christmas Island Migration STEM Challenge (Ozobot Robotics Activity)Bring real-world science and coding together with this highly engaging, hands-on STEM challenge! Students explore the incredible migration of the Christmas Island red crab while designing, coding, and testing their own migration path using Ozobots. This activity blends animal behavior, engineering design, and coding into one meaningful learning experience your students will LOVE. 🌊 WHAT STUDENTS WILL DO 🗺️ De
Preview of 3-Activity STEM Bundle: Planes, Cars, & Windmills | No-Prep with Lego Rubrics

3-Activity STEM Bundle: Planes, Cars, & Windmills | No-Prep with Lego Rubrics

Created by
The Robo Lab
Stop hunting for STEM activities! This bundle provides three high-engagement, hands-on engineering challenges designed for Grades 5-7. Whether you need a couple weeks of lessons, a "Fun Friday" challenge, or a reliable sub plan, this bundle has you covered. What’s Included in this No-Prep Bundle:Paper Airplane Challenge:Precision Folding PDF: Includes various designs with numbered lines and guides for student success.Data Collection Worksheet: Turn flight into a math lesson by tracking distance,
Showing 1-24 of 219 results