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Preview of Computer Science Coding Unit:  Tile Patterns | Art, Math & Engineering

Computer Science Coding Unit: Tile Patterns | Art, Math & Engineering

Introduce your students to the fascinating intersection of art, math, and technology with this dynamic project-based unit! Students explore the world of Islamic geometric patterns and use block-based coding platforms (like TurtleArt, Scratch, or Tinkercad Codeblocks) to design stunning, original tile compositions that blend symmetry, logic, and creative expression. Watch this video to learn about the skills your students will learn! This cross-curricular unit is perfect for teachers lookin
Preview of VIRTUAL Robot Coding - Lesson 2 - Drawing with Your Robot // LESSON PLAN

VIRTUAL Robot Coding - Lesson 2 - Drawing with Your Robot // LESSON PLAN

Created by
theThinkHub
This curriculum is designed for learner of all situations, including virtual, in classroom and hybrid learners. Lesson 2: In this lesson we utilize a online robot coding platform, VexVR, to understand how to move our robot around a space. In Lesson 2, we focus on turning a number of degrees other than 90 and using the control block of repeats to make our robot complete patterns. Attached, you will be buying a Google Document Lesson plan that you will be able to edit, manipulate, and call y
Preview of Drawing Challenge Student Activity Guide

Drawing Challenge Student Activity Guide

Created by
theThinkHub
This Document is to be paired with: VIRTUAL Robot Coding - Lesson 2 - Drawing with Your Robot // LESSON PLANand VIRTUAL ROBOT CODING - Lesson 2 + Drawing Challenge Video LessonLesson 2: In this lesson we utilize a online robot coding platform, VexVR, to understand how to move our robot around a space. In Lesson 2, we focus on turning a number of degrees other than 90 and using the control block of repeats to make our robot complete patterns. Attached, you will be buying a Google Document Les
Preview of VIRTUAL Robot Coding - Lesson 1 - Moving Your Virtual Robot // LESSON PLAN

VIRTUAL Robot Coding - Lesson 1 - Moving Your Virtual Robot // LESSON PLAN

Created by
theThinkHub
This curriculum is designed for learner of all situations, including virtual, in classroom and hybrid learners. Lesson 1: In this lesson we utilize a online robot coding platform, VexVR, to understand how to move our robot around a space. We are focusing on moving our robot forward and turning the robot left or right by 90 degrees. In Lesson 2, we focus on turning a number of degrees other than 90 and using the control block of repeats to make our robot complete patterns. Attached, you wil
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