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Preview of 4th Grade STEM Decision Making Activities | Centers | Island Survival

4th Grade STEM Decision Making Activities | Centers | Island Survival

Created by
Thinkerst
Island Challenge – Part of the bundle: Nature Survival STEM Logic SeriesBuild critical thinking and STEM skills through a story-led island survival adventure!Join Larry, Mary, and Gary as they return to Earth and face the challenge of starting fresh on an island. Students step into the story, making decisions about food, shelter, safety, and survival. Every choice has consequences — and your students guide the team through logic puzzles, STEM challenges, and real-world problem-solving. Wha
Preview of 4th Grade STEM Decision Making Activities | Centers | Mountains Survival

4th Grade STEM Decision Making Activities | Centers | Mountains Survival

Created by
Thinkerst
Mountain Challenge – Part of the bundle: Nature Survival STEM Logic SeriesBuild decision-making skills through STEM, logic, and story!Looking for a fun, story-led resource that combines real-world problem-solving with critical thinking and STEM? In this interactive workbook chapter, students become part of a mission to rebuild life on Earth after a climate disaster — starting in the mountains. Students join Larry, Mary, and Gary, a team of young eco-builders, as they face survival challenges
Preview of STEM Walkthrough & Coaching Toolkit K–8 | Admin & Coach Tool

STEM Walkthrough & Coaching Toolkit K–8 | Admin & Coach Tool

STEAM Walkthrough & Coaching Toolkit (K–8) | Printable + Google FormsThis toolkit supports administrators and instructional coaches in moving from observation to action—without adding paperwork or turning walkthroughs into evaluations. Framework Connection Standards = What students learn STEAM = How students learn 7 C’s = What we observeWhat’s Included (4-Part System) Part 1: Shared Language 7 C’s of STEAM Look-Fors (K–8) Part 2: Observation (Coach ↔ Teacher) Printable Evidence Notes Coac
Preview of STEM Classroom Walkthrough Checklist Bundle K–8 | Admin & Coach Tool

STEM Classroom Walkthrough Checklist Bundle K–8 | Admin & Coach Tool

This STEM classroom walkthrough checklist is a STEAM-aligned observation tool designed for administrators and instructional coaches to identify high-quality student-centered instruction. About this ProductThis bundle includes three STEAM Classroom Walkthrough Checklists aligned to the 7 C’s, with grade-band specific look-fors for K–2, 3–5, and 6–8. Together, they provide a consistent K–8 tool for observing STEAM learning in action.
Preview of STEM Walkthrough Coaching Guide | If You Saw This Try This | Admin & Coach Tool

STEM Walkthrough Coaching Guide | If You Saw This Try This | Admin & Coach Tool

This quick-reference STEM coaching guide helps administrators and instructional coaches move from observation to action— without adding paperwork. Designed for use after a classroom walkthrough, this resource provides clear “If you saw this → try this” coaching moves aligned to the 7 C’s of STEAM. Instead of overwhelming teachers with feedback, this guide supports focused, non-evaluative coaching conversations that lead to meaningful next steps. What’s Included: If You Saw This → Try This coa
Preview of Hedy LaMarr - more than just a pretty face

Hedy LaMarr - more than just a pretty face

Created by
Garth Oakey
The Hollywood Inventor (Hedy Lamarr)A Reading Fluency & STEAM Innovation ModulePAGE 1: The "Why This Works" GuideWhy Teachers are Adding This to Their WWII Units:Beyond the Textbook: Moves past generals and battles to focus on the science that won the war.Triple-Leveled Scaffolding: Includes three distinct versions of the story (Grades 4–9) so every student in your room can participate.The "Wi-Fi" Connection: Instantly engages tech-savvy students by connecting 1940s history to their smartphones.
Preview of Design Thinking Lesson Plans

Design Thinking Lesson Plans

STEM Engineering / Process Design / Design Thinking Promote critical thinking and innovative thinking in your students with this resource. A great distance learning long term project. Have them select a product or idea to work on and then have them go through the steps. This product contains printables related to the Design Thinking Process. There are printables to help educators and STEM providers guide students through organizing and designing a plan for a project or product using the Desi
Preview of Year 2 STEAM Challenge Pack

Year 2 STEAM Challenge Pack

Created by
Think and Tink
Engage your students with this hands-on STEAM Challenge Pack designed to build critical thinking, creativity, and problem-solving skills through fun, low-prep engineering tasks! Perfect for STEAM afternoons, centres, early finishers, enrichment, or relief plans, these challenges encourage students to plan, build, test, and improve using everyday materials. This pack includes multiple STEAM design challenges, such as: Paper Bridge ChallengePaper Boat ChallengePaper Chair ChallengeStudent pla
Preview of Superhero Academy Agile Scrum Simulation | STEM Project Management PBL Activity

Superhero Academy Agile Scrum Simulation | STEM Project Management PBL Activity

Turn your classroom into a high-energy Agile development sprint.In this Superhero Academy Simulation, students don’t just design heroes—they operate like a real Scrum team. Using Kanban boards, defined roles, sprint deadlines, and blocker events, students collaborate to build a fully functional training academy while managing time, priorities, and team dynamics. This project blends STEM, project management, and creative design into a structured, classroom-ready experience that teaches how re
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