TPT
Total:
$0.00

Percent Increase and Decrease Quiz

12+ results
Filters
Format
Standard
Audience
Language
Preview of Robo-Count: Mission to 20 |No Prep Math Activities for Kindergarten & Special ED

Robo-Count: Mission to 20 |No Prep Math Activities for Kindergarten & Special ED

Created by
EduVoyage
This 20-page printable PDF features a cute robot theme. Each page focuses on numbers 1–20 with simple, repetitive counting tasks. No answer key is needed because answers are self-evident (e.g., count robots or dots and circle the correct number). The font is large, and the layout avoids busy backgrounds — ideal for children with attention difficulties or autism. How to use:· Print and use immediately (NO PREP). · Laminate or place in sheet protectors for repeat use with dry-erase markers. · Stud
Preview of Automation vs Manual Systems STEM | Compare Human Work and Automated Systems k-3

Automation vs Manual Systems STEM | Compare Human Work and Automated Systems k-3

Created by
Think Tank STEM
⚙️🤖 Automation vs Manual Systems STEM | Compare Human Work and Automated Systems (K–3) Help students explore how technology changes the way people work with this engaging Automation vs Manual Systems STEM activity! Learners compare human-powered tasks and automated systems while investigating speed, accuracy, efficiency, and problem-solving through real-world examples and hands-on STEM activities. This interactive resource guides students to compare, analyze, evaluate, and design systems wh
Preview of AI vs Human Decision STEM | Compare How Humans and AI Make Decisions For K - 9Th

AI vs Human Decision STEM | Compare How Humans and AI Make Decisions For K - 9Th

Created by
Think Tank STEM
🤖🧠 AI vs Human Decision STEM | Compare How Humans and AI Make Decisions (Kindergarten–Grade 2) Introduce students to the world of technology and thinking with this engaging AI vs Human Decision STEM activity! Learners explore how humans and artificial intelligence make decisions in different ways through hands-on comparison and real-life scenarios. This resource guides students to explore, compare, and test decision-making processes, as outlined in the challenge on page 2, where they inves
Preview of Encryption STEM | Create and Crack Secret Codes | Technology Units For K - 9Th

Encryption STEM | Create and Crack Secret Codes | Technology Units For K - 9Th

Created by
Think Tank STEM
Encryption STEM | Create and Crack Secret Codes (Kindergarten–Grade 2)Introduce students to the exciting world of cybersecurity with this hands-on Encryption STEM activity! Learners explore how information can be turned into secret codes and why protecting data is important in a digital world. Students are guided to encode and decode messages using different methods, as outlined in the challenge on page 2, where they learn that encryption is used to keep information safe. ⭐ What Makes Thi
Preview of AI Literacy for Kids| IB PYP Aligned | Critical Thinking & Prompt Engineering

AI Literacy for Kids| IB PYP Aligned | Critical Thinking & Prompt Engineering

Created by
Tiny tale press
Empower your students to lead the future—not just follow it.In a world where AI is everywhere, teaching "how to use" isn't enough. We must teach children how to think. This 20-page Comprehensive AI Literacy Toolkit is designed specifically for students aged 7-9. It shifts the focus from passive consumption to active inquiry, critical thinking, and ethical decision-making. Aligned with the IB PYP framework, these worksheets help students develop essential Approaches to Learning (ATL) skills
Preview of ROBOT ETHICS AND SOCIAL IMPACT Highschool Robotics Bulletin Board Letters

ROBOT ETHICS AND SOCIAL IMPACT Highschool Robotics Bulletin Board Letters

Created by
Anisha Sharma
ROBOT ETHICS AND SOCIAL IMPACT Highschool Robotics Bulletin Board Letters, Highschool Robotics Bulletin Board Header, Highschool Robotics Phrase, Highschool Robotics, Classroom Decor, Highschool Robotics Sayings The words in this product read, ROBOT ETHICS AND SOCIAL IMPACT Size: 8.5 by 11 inches (letter paper) You can print these on colored paper or on white paper for children to color or paint. If you need a smaller size, then 2 or more pages can be printed on a single sheet too. For th
Preview of Arduino Statistics Lab: Mean Median Mode Range | STEM Math Grades 6-8

Arduino Statistics Lab: Mean Median Mode Range | STEM Math Grades 6-8

Created by
Math-O-Tronics
Make statistics MEAN something. In this hands-on Arduino lab, students collect real temperature data from two different locations and apply mean, median, mode, range, and line graphing to compare results. No hardware? No problem. This resource includes a full Tinkercad simulation option, allowing students to complete the lab digitally on Chromebooks or any browser device. Included: • Teacher Guide with pacing and differentiation • Student Lab Packet • Data Collection Tables • Statistics Practice
Preview of Human Robot Instruction Game STEM | Learn Coding Through Step-by-Step For K-3rd

Human Robot Instruction Game STEM | Learn Coding Through Step-by-Step For K-3rd

Created by
Think Tank STEM
🤖 Human Robot Instruction Game STEM | Learn Coding Through Step-by-Step Instructions (K–3)Introduce young learners to the exciting world of coding and algorithms with this interactive Human Robot Instruction Game STEM activity! Students discover how computers and robots follow precise instructions while practicing sequencing, debugging, problem-solving, and communication through fun hands-on challenges. This engaging resource guides students to write, test, debug, improve, and organize instr
Preview of Game Design STEM | Create Your Own Game | Design Thinking Units For K - 9Th

Game Design STEM | Create Your Own Game | Design Thinking Units For K - 9Th

Created by
Think Tank STEM
🎮 Game Design STEM | Create Your Own Game (Kindergarten–Grade 2)Turn creativity into innovation with this exciting Game Design STEM activity! Students explore how games are created while designing their own playable game with rules, goals, and challenges. This resource guides learners to plan, build, test, and improve their own game, as outlined in the challenge on page 2, where they learn that games are built with structure and clear design elements. ⭐ What Makes This Resource Special:✔
Preview of Coding Logic STEM | Think Like a Programmer | Technology Units For K - 9Th

Coding Logic STEM | Think Like a Programmer | Technology Units For K - 9Th

Created by
Think Tank STEM
💻 Coding Logic STEM | Think Like a Programmer (Kindergarten–Grade 2)Introduce students to the world of coding with this engaging Coding Logic STEM activity! This hands-on resource helps learners understand how computers follow instructions step by step while building essential problem-solving and logical thinking skills. Students are challenged to create, test, and improve their own step-by-step instructions (algorithms), as outlined on page 2, where they learn that computers follow clear i
Preview of Binary Code Decoding STEM | Learn How Computers Read Information For K - 9Th

Binary Code Decoding STEM | Learn How Computers Read Information For K - 9Th

Created by
Think Tank STEM
💻 Binary Code Decoding STEM | Learn How Computers Read Information (Kindergarten–Grade 2)Introduce students to the basics of computer science with this engaging Binary Code Decoding STEM activity! This hands-on resource helps learners understand how computers use simple codes made of 0s and 1s to store and communicate information. Students are guided to decode messages and create their own binary codes, as outlined in the challenge on page 2, making abstract technology concepts fun and acce
Preview of Algorithms STEM | Create Step-by-Step Solutions Like a Programmer For K - 9Th

Algorithms STEM | Create Step-by-Step Solutions Like a Programmer For K - 9Th

Created by
Think Tank STEM
🧠 Algorithms STEM | Create Step-by-Step Solutions Like a Programmer (Kindergarten–Grade 2)Help students think like problem-solvers with this engaging Algorithms STEM activity! This hands-on resource introduces how computers solve problems using clear, ordered steps—called algorithms. Students are guided to design, test, and improve their own step-by-step solutions, as outlined in the challenge on page 2, where they learn that computers follow algorithms to solve real-world problems. ⭐ Wha
Showing 1-12 of 12+ results