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Preview of Five Rules for AI Robots

Five Rules for AI Robots

Created by
Mark Williams
This page is an amalgama of rules from Isaac Asimov's writings and current AI ethical principles. This is a great way to start a discussion about how robots and AI should or shouldn't behave and the consequences of such behaviors.
Preview of Game Design STEM | Create Your Own Game | Design Thinking Units For K - 9Th

Game Design STEM | Create Your Own Game | Design Thinking Units For K - 9Th

Created by
Think Tank STEM
🎮 Game Design STEM | Create Your Own Game (Kindergarten–Grade 2)Turn creativity into innovation with this exciting Game Design STEM activity! Students explore how games are created while designing their own playable game with rules, goals, and challenges. This resource guides learners to plan, build, test, and improve their own game, as outlined in the challenge on page 2, where they learn that games are built with structure and clear design elements. ⭐ What Makes This Resource Special:✔
Preview of Code Your Classmates

Code Your Classmates

Want to teach STEM and technology? Curious about coding? Have a robotics club that needs to start with the basics? It's sometimes hard to get started, especially with computers and websites not always available. This multipurpose activity can be used as an ice-breaker, a fun activity for following directions, and a great STEM exercise. The rules and easy-to-understand graphical codes that you can build into complex sets of instructions. Or, keep it simple enough for kindergarteners to understan
Preview of LEGO Robotics Student and Family Contract

LEGO Robotics Student and Family Contract

LEGO Robotics is a wonderful way to implement Computer Science at your school! Studies show that nationwide, we are experiencing a shortage of Computer Science graduates to fill the large number of today’s jobs that require a CS degree. Introduce students to this quickly growing field, starting with my Welcome Letter and Application, and then use this contract to hold team members and family members accountable for FLL rules, high standards of conduct, and attendance. This page requires stud
Preview of SPIKE Prime Robotics Unit 4: Gears, Speed & Mechanical Design (Weeks 7-9)

SPIKE Prime Robotics Unit 4: Gears, Speed & Mechanical Design (Weeks 7-9)

Created by
RoboBytes
Everything you need to teach a complete unit on gears, mechanical design, and motor programming with LEGO SPIKE Prime. Unit 4 takes students from the basics of how gears work all the way through building, programming, and refining a Ferris Wheel — culminating in a Capstone showcase. The unit builds deliberately: physical intuition first, then calculation, then design decisions, then code, then refinement. By the end, students can explain why their robot is built the way it is — not just make it
Preview of Lofted Vase Project in Onshape: Complete CAD Lesson with Teacher Resources

Lofted Vase Project in Onshape: Complete CAD Lesson with Teacher Resources

This is a beginner-friendly CAD project where students design, loft, and shell a geometric vase using Onshape. It includes a step-by-step project guide, a comprehensive teacher’s guide with instructional support and built-in formative checks, a student quiz with answer key, a direct link to the Onshape file, and more. The project is designed to mirror how professional designers think: students learn to define geometry with constraints, structure their design using offset planes, and generate for
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