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Preview of Back to School Activities First Week Business Lessons:  EVERYBODY'S BUSINESS

Back to School Activities First Week Business Lessons: EVERYBODY'S BUSINESS

EVERYBODY'S BUSINESS First Day/Week of School Games/Activities "Not your typical Ice Breakers." First week of school, semester, or just for FUN anytime! Four and growing activities in one resource for Entrepreneurship, Business, or Career Class! A great way to get students thinking and learning about each other, while also covering business topics, all on the first day when schedules and class rosters are changing. FUN, ENGAGING, LEARNING ABOUT BUSINESS in a "Getting to Know You" environment.
Preview of Life@18: Psychology - Nature, Nurture & How They Work Together (6)

Life@18: Psychology - Nature, Nurture & How They Work Together (6)

Created by
3andB
Life@18: Psychology  Human Behavior, Mental Processes, Identity, Relationships, and Well-BeingLesson 6 — Nature, Nurture & How They Work TogetherNEW FOR 2026Help students understand how psychology explains thinking, behavior, learning, emotions, relationships, identity, mental health, and personal growth with this standards-aligned lesson designed for high school learners. Ideal for Psychology, Life Skills, Health, Advisory, Social Science, Human Behavior, and Career Readiness courses, this less
Preview of 25x: Personal Finance — Review and Assessment - Consumer Skills & Taxes

25x: Personal Finance — Review and Assessment - Consumer Skills & Taxes

Created by
3andB
📰 25x: Personal Finance — Review and Assessment Comprehensive Financial Literacy Review, Application, and Mastery Unit 10: Consumer Skills, Taxes, and Comprehensive Planning Unit Theme: Developing critical consumer skills, understanding taxes,and creating financial plans.This comprehensive Review and Assessment resource is designed to reinforce, evaluate, and apply student learning across the entire 25x: Personal Finance curriculum. Ideal for unit wrap-ups, semester reviews, exam preparat
Preview of VIDEO GAMES & SOCIETY: STORY STRUCTURE & TROPES ANALYSIS

VIDEO GAMES & SOCIETY: STORY STRUCTURE & TROPES ANALYSIS

Created by
John Ruhl
Explore how video games teach storytelling, shape cultural expectations, and influence the way players think about heroes, conflict, and representation. Using Super Mario Bros. as a case study, students examine Joseph Campbell's Hero's Journey, Narrative Transportation Theory, and common storytelling tropes that appear throughout video game history. Students then apply these frameworks to games they know through a podcast critical analysis and a trope audit essay. This lesson combines psychology
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