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Preview of Algorithms STEM | Create Step-by-Step Solutions Like a Programmer For K - 9Th

Algorithms STEM | Create Step-by-Step Solutions Like a Programmer For K - 9Th

Created by
Think Tank STEM
🧠 Algorithms STEM | Create Step-by-Step Solutions Like a Programmer (Kindergarten–Grade 2)Help students think like problem-solvers with this engaging Algorithms STEM activity! This hands-on resource introduces how computers solve problems using clear, ordered steps—called algorithms. Students are guided to design, test, and improve their own step-by-step solutions, as outlined in the challenge on page 2, where they learn that computers follow algorithms to solve real-world problems. ⭐ Wha
Preview of Coding Logic STEM | Think Like a Programmer | Technology Units For K - 9Th

Coding Logic STEM | Think Like a Programmer | Technology Units For K - 9Th

Created by
Think Tank STEM
💻 Coding Logic STEM | Think Like a Programmer (Kindergarten–Grade 2)Introduce students to the world of coding with this engaging Coding Logic STEM activity! This hands-on resource helps learners understand how computers follow instructions step by step while building essential problem-solving and logical thinking skills. Students are challenged to create, test, and improve their own step-by-step instructions (algorithms), as outlined on page 2, where they learn that computers follow clear i
Preview of Infinite Loop CER | Computer Programming | GATE Middle School

Infinite Loop CER | Computer Programming | GATE Middle School

📘 Full Length Standard Aligned DBQ CER Style Worksheet - Claim Evidence Reasoning | Infinite Loop Case Study Worksheet | Evidence-Based Reading Engage your students in high-level critical thinking and evidence-based analysis on the subject of Computer Programming, with this Full Length DBQ CER Style Worksheet. This resource is designed to help students analyze real-world topics, interpret informational texts, and support answers with evidence—all while staying accessible for gifted & talent
Preview of Unit 1 SPIKE Prime: Read the Code #5 – One-Time vs Forever Motion (Adv Beginner)

Unit 1 SPIKE Prime: Read the Code #5 – One-Time vs Forever Motion (Adv Beginner)

Created by
RoboBytes
Challenge students to understand infinite loops and program flow with this advanced beginner worksheet. Students will reason about code that never ends and what blocks can or cannot run in SPIKE Prime. This resource is also included in the LEGO SPIKE Prime Robotics Unit: Intro to Coding, Movement & Robot Logic (9 Lessons / 2 Weeks). Students will: Compare one-time vs forever loops Understand why blocks after a forever loop are impossible Predict robot behavior and reason about program structu
Preview of Unit 1 SPIKE Prime: Read the Code #3 – Repeats & Accumulated Movement (Beginner)

Unit 1 SPIKE Prime: Read the Code #3 – Repeats & Accumulated Movement (Beginner)

Created by
RoboBytes
Introduce students to the power of loops in SPIKE Prime with this beginner worksheet. Students analyze repeat blocks and predict robot movement over multiple iterations. This resource is also included in the LEGO SPIKE Prime Robotics Unit: Intro to Coding, Movement & Robot Logic (9 Lessons / 2 Weeks). Students will: Understand repeat loops and accumulated distance Predict repeated straight or curved movement Draw robot paths and reasoning for each iteration Includes teacher notes and answer g
Preview of Hands-On SPIKE Prime Sensor Debugging Lab – Ready to Use!

Hands-On SPIKE Prime Sensor Debugging Lab – Ready to Use!

Created by
RoboBytes
Give your students a real-world LEGO SPIKE Prime robotics challenge with this hands-on Sensor Debugging Lab! Designed for middle school STEM and coding classes, students learn how to debug, test, and fix code while building confidence in programming logic, loops, and sensor reasoning. This lab includes four practical scenarios: Color Sensor (Reflected Light) – Understand how sensor placement and thresholds affect robot behavior Distance Sensor (Approaching) – Learn how logic and measureme
Preview of Unit 2 - SPIKE Prime Touch Sensor Coding – Bump Bot Lesson

Unit 2 - SPIKE Prime Touch Sensor Coding – Bump Bot Lesson

Created by
RoboBytes
Help students move from movement-only coding to true sensor-based robotics control. This hands-on Touch Sensor Coding Activity (Bump Bot) teaches students how to program a robot that responds to real-time input using the SPIKE Prime touch sensor. Students learn how to:• Set movement motors correctly • Use a Forever loop to continuously check a sensor • Write conditional logic using If/Else blocks • Understand state-based behavior (pressed vs released) • Modify steering and rotation values for t
Preview of Sandwich Challenge – Unplugged programming (Grades 2–4)

Sandwich Challenge – Unplugged programming (Grades 2–4)

Created by
HelloBStudio
Sandwich Challenge – Unplugged Coding Activity Algorithms, Conditionals & Loops | Grades 2–4Make computer science concepts fun and tangible with this engaging unplugged coding activity! In the Sandwich Challenge, students follow and create step-by-step “recipes” to build sandwiches while practicing key computational thinking skills—no devices required. Using familiar food items and clear visual elements, students learn how algorithms, IF/ELSE conditionals, loops (FOR, WHILE), and logical
Preview of SPIKE Prime Robotics Unit 5 Lesson 2: Flowcharts

SPIKE Prime Robotics Unit 5 Lesson 2: Flowcharts

Created by
RoboBytes
Stop letting students jump straight into coding without a plan. This LEGO SPIKE Prime flowchart lesson teaches students how to organize autonomous robot logic before they build. Students learn how Forever loops, sensor checks, and decision blocks work together inside a clear system structure — reducing confusion, debugging time, and priority mistakes during autonomous challenges. Instead of guessing why their robot is misbehaving, students visually map what happens first, what repeats, and how e
Preview of Unit 1 - SPIKE Prime: Read the Code #4 – Wait Blocks & Timing (Beginner)

Unit 1 - SPIKE Prime: Read the Code #4 – Wait Blocks & Timing (Beginner)

Created by
RoboBytes
Teach students that not all code makes the robot move with this worksheet focused on wait blocks. Students will predict program flow, recognize pauses, and reason about timing in SPIKE Prime programs. This resource is also included in the LEGO SPIKE Prime Robotics Unit: Intro to Coding, Movement & Robot Logic (9 Lessons / 2 Weeks). Students will: Identify movement vs non-movement blocks Predict robot behavior during waits Draw paths and mark where the robot pauses Includes teacher notes and a
Preview of 3D Fidget Spinner Tinkercad Lesson Plan for 3D Printing

3D Fidget Spinner Tinkercad Lesson Plan for 3D Printing

Created by
STEM Starters
Design a 3D Fidget Spinner Tinkercad – Engaging STEM & 3D Design Lesson!Looking for a fun and creative way to introduce your students to 3D design? This Tinkercad Fidget Spinner Project is the perfect hands-on lesson for upper elementary and middle school students! In this activity, students will use Tinkercad to design a custom 3D-printed fidget spinner. This project fosters creativity, problem-solving, and design thinking while reinforcing key STEM and 3D modeling skills. What’s Included:✅
Preview of Sorting Matrix Coding - Fine Motor Set to Teach Conditionals and Coding for Kids

Sorting Matrix Coding - Fine Motor Set to Teach Conditionals and Coding for Kids

Sorting Matrix Digital Activities to teach If/Then/Else coding language (Conditionals). Everything you need to teach students about conditionals and let them practice using the terminology. This resource includes 12 digital slides with moveable pieces that works in Google Slides or PowerPoint. This set has fine motor building materials including building blocks, play dough, pattern blocks, and counters - without the mess! Teaching coding concepts works best when we do familiar activities but u
Preview of 3D Printing Large Bookmark Tinkercad Lesson Plan for 3D Design

3D Printing Large Bookmark Tinkercad Lesson Plan for 3D Design

Created by
STEM Starters
Design a 3D Printed Large Bookmark Tinkercad – Engaging STEM & 3D Design Lesson!Looking for a fun and creative way to introduce your students to 3D design? This Tinkercad 3D Large Bookmark Project is the perfect hands-on lesson for upper elementary and middle school students! In this activity, students will use Tinkercad to design a custom 3D-printed threaded container. This project fosters creativity, problem-solving, and design thinking while reinforcing key STEM and 3D modeling skills. Wha
Preview of 3D Printing Keyboard Clicker Tinkercad Lesson Plan for 3D Design Coding Course

3D Printing Keyboard Clicker Tinkercad Lesson Plan for 3D Design Coding Course

Created by
STEM Starters
Design a 3D Printing Keyboard Clicker Tinkercad Lesson Plan for 3D Design Coding Class!Looking for a fun and creative way to introduce your students to 3D design? This Tinkercad 3D Keyboard Clicker Project is the perfect hands-on lesson for upper elementary and middle school students! In this activity, students will use Tinkercad to design a custom 3D-printed threaded container. This project fosters creativity, problem-solving, and design thinking while reinforcing key STEM and 3D modeling sk
Preview of 3D Printing Straw Topper Tumbler Tinkercad Steps for Sub Plans and No Prep

3D Printing Straw Topper Tumbler Tinkercad Steps for Sub Plans and No Prep

Created by
STEM Starters
In this 3D Printing Straw Topper Tumbler Tinkercad Steps for Sub Plans and No Prep, students will use the basics of Tinkercad to create a 3D printing file. I consider this lesson to be on an easy to intermediate level. I have successfully used this lesson with students as young as 3rd grade, but works best with middle school students or high school/adult learners. This is a perfect project for a coding club or a STEM classroom. You can also use this to teach 3D design to yourself! Included in
Preview of 3D Printing Hoodie Charms Tinkercad Lesson Plan for 3D Design Coding Course

3D Printing Hoodie Charms Tinkercad Lesson Plan for 3D Design Coding Course

Created by
STEM Starters
Design a 3D Print Hoodie Sweatshirt Charm Tinkercad Lesson Plan for 3D Design Coding Class!Looking for a fun and creative way to introduce your students to 3D design? This Tinkercad 3D Hoodie Charm Project is the perfect hands-on lesson for upper elementary and middle school students! In this activity, students will use Tinkercad to design a custom 3D-printed threaded container. This project fosters creativity, problem-solving, and design thinking while reinforcing key STEM and 3D modeling skil
Preview of 3D Printing Threaded Container Tinkercad Lesson Plan for 3D Design

3D Printing Threaded Container Tinkercad Lesson Plan for 3D Design

Created by
STEM Starters
Design a 3D Threaded Container Tinkercad – Engaging STEM & 3D Design Lesson!Looking for a fun and creative way to introduce your students to 3D design? This Tinkercad 3D Threaded Container Project is the perfect hands-on lesson for upper elementary and middle school students! In this activity, students will use Tinkercad to design a custom 3D-printed threaded container. This project fosters creativity, problem-solving, and design thinking while reinforcing key STEM and 3D modeling skills. Wha
Preview of 3D Printing Pencil Cup Tinkercad Lesson Plan for 3D Design Desk Organizer

3D Printing Pencil Cup Tinkercad Lesson Plan for 3D Design Desk Organizer

Created by
STEM Starters
Design a 3D Printing Pencil Cup Tinkercad Lesson Plan for 3D Design Desk Organizer!Looking for a fun and creative way to introduce your students to 3D design? This Tinkercad 3D Desktop Pencil Cup Project is the perfect hands-on lesson for upper elementary and middle school students! In this activity, students will use Tinkercad to design a custom 3D-printed threaded container. This project fosters creativity, problem-solving, and design thinking while reinforcing key STEM and 3D modeling skil
Preview of Scratch Coding STEM | Solve Coding Challenges with Scratch For K - 3rd

Scratch Coding STEM | Solve Coding Challenges with Scratch For K - 3rd

Created by
Think Tank STEM
💻🎮 Scratch Coding STEM | Solve Coding Challenges with Scratch (Kindergarten–Grade 2)Introduce students to coding in a fun and interactive way with this engaging Scratch Coding STEM activity! Learners explore how to create programs, animations, and simple games using block-based coding. This resource guides students to complete coding challenges, test their programs, and improve their designs, as outlined in the challenge on page 2, where they solve tasks using logic and Scratch blocks. ⭐
Preview of Internet Safety STEM | Make Smart Choices Online |  Technology Units For K - 3nd

Internet Safety STEM | Make Smart Choices Online | Technology Units For K - 3nd

Created by
Think Tank STEM
🔐 Internet Safety STEM | Make Smart Choices Online (Kindergarten–Grade 3) Help students navigate the digital world safely with this engaging Internet Safety STEM activity! Learners explore how to make smart choices online through real-life scenarios, discussions, and problem-solving tasks. This resource guides students to analyze situations, make safe decisions, and explain their thinking, as outlined in the challenge on page 2, where they solve online scenarios and choose the best actions.
Preview of AI vs Human Decision STEM | Compare How Humans and AI Make Decisions For K - 9Th

AI vs Human Decision STEM | Compare How Humans and AI Make Decisions For K - 9Th

Created by
Think Tank STEM
🤖🧠 AI vs Human Decision STEM | Compare How Humans and AI Make Decisions (Kindergarten–Grade 2) Introduce students to the world of technology and thinking with this engaging AI vs Human Decision STEM activity! Learners explore how humans and artificial intelligence make decisions in different ways through hands-on comparison and real-life scenarios. This resource guides students to explore, compare, and test decision-making processes, as outlined in the challenge on page 2, where they inves
Preview of Encryption STEM | Create and Crack Secret Codes | Technology Units For K - 9Th

Encryption STEM | Create and Crack Secret Codes | Technology Units For K - 9Th

Created by
Think Tank STEM
Encryption STEM | Create and Crack Secret Codes (Kindergarten–Grade 2)Introduce students to the exciting world of cybersecurity with this hands-on Encryption STEM activity! Learners explore how information can be turned into secret codes and why protecting data is important in a digital world. Students are guided to encode and decode messages using different methods, as outlined in the challenge on page 2, where they learn that encryption is used to keep information safe. ⭐ What Makes Thi
Preview of Game Design STEM | Create Your Own Game | Design Thinking Units For K - 9Th

Game Design STEM | Create Your Own Game | Design Thinking Units For K - 9Th

Created by
Think Tank STEM
🎮 Game Design STEM | Create Your Own Game (Kindergarten–Grade 2)Turn creativity into innovation with this exciting Game Design STEM activity! Students explore how games are created while designing their own playable game with rules, goals, and challenges. This resource guides learners to plan, build, test, and improve their own game, as outlined in the challenge on page 2, where they learn that games are built with structure and clear design elements. ⭐ What Makes This Resource Special:✔
Preview of Binary Code Decoding STEM | Learn How Computers Read Information For K - 9Th

Binary Code Decoding STEM | Learn How Computers Read Information For K - 9Th

Created by
Think Tank STEM
💻 Binary Code Decoding STEM | Learn How Computers Read Information (Kindergarten–Grade 2)Introduce students to the basics of computer science with this engaging Binary Code Decoding STEM activity! This hands-on resource helps learners understand how computers use simple codes made of 0s and 1s to store and communicate information. Students are guided to decode messages and create their own binary codes, as outlined in the challenge on page 2, making abstract technology concepts fun and acce
Showing 1-24 of 190+ results