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Preview of DESIGN CHALLENGE: CANDY GRAB | Edible STEM Activities | Class rewards

DESIGN CHALLENGE: CANDY GRAB | Edible STEM Activities | Class rewards

Would you like a fun, Innovative way to include candy on your agenda? Here's an invention making design challenge that your kids can complete in one-two class periods. HOW much candy will they get? Depends on how well their invention works! In this Design Challenge, students will design a "candy grabber" to pick candy off a candy table and place it in a "pick up zone". They will use the materials that you provide them to make their inventions. But don't be too quick to start, there are certai
Preview of SMART Goal Setting Lessons with Activities, Templates, + Teaching Slides

SMART Goal Setting Lessons with Activities, Templates, + Teaching Slides

Give students the step-by-step process to set goals they'll achieve, not goals they'll forget next week. Turn goal setting from a one-time worksheet into a lifelong skill with this complete 5-lesson series (just 15 minutes each!) that teaches students how to create SMART goals, break them into action steps, and monitor their progress. Most goal-setting resources are one-off worksheets that students fill out and forget by next week. You want goal setting to be meaningful and lasting, but withou
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