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Preview of Bottle Cap Project in Onshape: Complete CAD Lesson with Teacher Resources

Bottle Cap Project in Onshape: Complete CAD Lesson with Teacher Resources

This is a beginner-to-intermediate CAD project where learners design a realistic Fanta Orange bottle cap in Onshape. It includes a step-by-step project guide, a teacher’s guide with pacing and built-in checks, a student quiz with answer key, poster-style visuals, and classroom-ready cheat sheets. Students will model the ridged edges that give the cap strength and grip, loft smooth transitions between profiles, shell the cap for lightweight functionality, and apply a branded decal for an authenti
Preview of STEM Foundations: Explicit Skill-Building Lesson Sequence with Resources

STEM Foundations: Explicit Skill-Building Lesson Sequence with Resources

STEM Foundations is a ready-to-teach lesson sequence that explicitly builds the core skills students need before starting STEM projects. This package includes 8 structured lessons that teach students how to: Work effectively in groups Manage time during challenges Solve problems through testing and refinement Present ideas clearly Every lesson is fully planned, resourced, timed, and supported with teacher slides and student portfolio template, reducing planning time and increasing student a
Preview of Complete Curriculum on Operating Systems in Computer Science & IT [full Lessons]

Complete Curriculum on Operating Systems in Computer Science & IT [full Lessons]

This curriculum provides a complete course on Operating Systems (OS), tailored for students studying Computer Science, Programming, Coding and Information Technology. It covers everything from the fundamentals of operating systems to advanced OS concepts, including types of OS, process management, memory management, file systems, I/O handling, virtualization, and security. ▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧ The Following Are Included in This Curriculum✤ PDF Lessons ✤ PowerPoint Presentations ✤ Pow
Preview of Introduction to Pseudocode in Computer Science & Programming [Full lessons]

Introduction to Pseudocode in Computer Science & Programming [Full lessons]

This complete lesson introduces students to Pseudocode, a key skill in Computer Science, Coding, Software Engineering and Programming. Learners will explore how to plan, write, and interpret logical steps in plain language before converting them into real code. This beginner-friendly approach strengthens problem-solving, algorithm design, and coding confidence. Ideal for building a solid programming foundation. ▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧ The Following Are Included in This Curriculum✤ PDF Less
Preview of Introduction to Computer Science [Know your Computer System  and PC well]

Introduction to Computer Science [Know your Computer System and PC well]

This lesson introduces students to the fundamentals of Computer Science by exploring the core components of a computer system and personal computer (PC). Learners gain a clear understanding of how hardware, software, memory, storage, and processing units work together. ▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧ The Following Are Included in This Curriculum✤ PDF Lessons ✤ PowerPoint Presentations ✤ PowerPoint Compatible Mode ▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧ Format & Features✤ PDF✤ PowerPoint✤ Editable ✤ Interact
Preview of Introduction to HTML in Web Development and Programming [ Complete Lessons]

Introduction to HTML in Web Development and Programming [ Complete Lessons]

This lesson offers a comprehensive introduction to HTML in Web Development, Programming, Coding and Computer Science. It covers everything learners need to know about HTML structure, syntax, tags, elements, and best practices. Designed for beginners, the lesson is clear, engaging, and easy to follow. Every slide is interactive and built to make learning fun and practical. ▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧ The Following Are Included in This Curriculum✤ PDF Lessons ✤ PowerPoint Presentations ✤ Po
Preview of Design a Lunar Colony: Game + STEM Project Guide (Mission to Moon)

Design a Lunar Colony: Game + STEM Project Guide (Mission to Moon)

Created by
Vivify STEM
Mission to Moon: Design a lunar habitat planning game! Stage 3 STEM ProjectCan you keep colonists alive and thriving on the Moon? NASA is working on the future of human space exploration, and your students have been selected to design the first permanent Lunar habitat! Students work in teams to complete the ultimate project-based learning STEM experience: designing and building a model of a new manned Lunar settlement. This is a perfect showcase or capstone STEM project. Project-based learningRe
Preview of CKLA Grade 5 Unit 2 Enrichment Workbook: Early American Civilizations (Maya, Azt

CKLA Grade 5 Unit 2 Enrichment Workbook: Early American Civilizations (Maya, Azt

CKLA Grade 5 Unit 2 Enrichment Workbook: Early American Civilizations Take your students beyond the textbook with this engaging enrichment workbook designed to accompany CKLA Grade 5 Unit 2: Early American Civilizations. Students explore the fascinating worlds of the Maya, Aztec, and Inca through creative projects, engineering challenges, archaeology investigations, museum activities, and civilization-building experiences that encourage higher-level thinking and creativity. This resource is desi
Preview of Introduction to Network Management in Computer Science [Complete Lessons]

Introduction to Network Management in Computer Science [Complete Lessons]

This lesson introduces learners to the fundamentals of Network Management in Computer Science, Programming and Software Engineering. Students will explore how networks are monitored, maintained, and optimized to ensure reliability, security, and performance. Key topics include fault management, configuration, performance monitoring, and network protocols. ▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧ The Following Are Included in This Curriculum✤ PDF Lessons ✤ PowerPoint Presentations ✤ PowerPoint Compatible M
Preview of Introduction to Device Management in computer Science [Complete lessons]

Introduction to Device Management in computer Science [Complete lessons]

This complete lesson introduces the essential concepts of Device Management in Computer Science, Software engineering, Programming and Coding. Learners explore how operating systems handle hardware devices, including input/output systems, drivers and interrupts. ▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧ The Following Are Included in This Curriculum✤ PDF Lessons ✤ PowerPoint Presentations ✤ PowerPoint Compatible Mode ▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧ Format & Features✤ PDF✤ PowerPoint✤ Editable ✤ Interactive ✤ Beg
Preview of Introduction to Storage Devices in Computer Science [Complete Lessons]

Introduction to Storage Devices in Computer Science [Complete Lessons]

This lesson introduces students to the core concepts of Storage Devices in Computer Science, Coding, Programming and Software Engineering. It explores primary and secondary storage, including hard drives, SSDs, flash storage, optical media, and cloud-based options. Students will also learn how data is stored, accessed, and managed across various platforms. The content is beginner-friendly, practical, and essential for understanding computer systems. ▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧ The Following A
Preview of Introduction to Processor Scheduling in Computer Science [Complete Lessons]

Introduction to Processor Scheduling in Computer Science [Complete Lessons]

This lesson introduces students to the key concepts of Processor Scheduling in Computer Science, Coding, Programming and Software Engineering. It explores how operating systems manage CPU time among processes using algorithms like FCFS, SJF, Round Robin, and Priority Scheduling. Designed with clarity and simplicity, this lesson builds understanding of how multitasking and performance optimization work in real systems. It’s ideal for both theoretical and applied learning. ▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧
Preview of Engineering Design Process Worksheets STEM Activities Career Exploration Project

Engineering Design Process Worksheets STEM Activities Career Exploration Project

STEM without the Engineering Design Process is like making a pizza without the crust. STEM challenges *need* a solid foundation to provide the best learning experience and growth opportunities for your students. The EDP is the foundational process that should be guiding ALL your STEM activities.If you are new to teaching STEM or the engineering design process, this resource has everything you need to understand the EDP and how to implement it with your students. If you a seasoned STEM educator,
Preview of 1st Grade STEM Discoveries | GROWING BUNDLE!

1st Grade STEM Discoveries | GROWING BUNDLE!

Created by
Vivify STEM
1st Grade STEM Discoveries | GROWING BUNDLE!STEM Discoveries Storyline: Terra (a robot) arrives in the present because her futuristic world is missing some important things - creativity, curiosity, and the spirit of exploration! Her sensors picked up signs of innovation coming from your classroom. Terra’s mission: Learn from the students and discover STEM knowledge and inventions to bring back to the future! This bundle contains our new 1st Grade STEM Discoveries series - get ready to disco
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