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Preview of Swinging Parrot Robot – LEGO Education WeDo 2.0 Building & Coding Project

Swinging Parrot Robot – LEGO Education WeDo 2.0 Building & Coding Project

Build and code a fun LEGO Education WeDo 2.0 Swinging Parrot Robot!This step-by-step guide includes: Detailed building instructions with clear visuals A complete parts list for easy classroom preparation Ready-to-use program code Tips for exploring motion, balance, and simple mechanisms in robotics This project was inspired by a publicly available video demonstration, but all instructions, photos, and program code were independently created. Perfect for STEM and coding lessons for students a
Preview of Sphero Indi Shapes & Color Coding Game

Sphero Indi Shapes & Color Coding Game

Created by
Perry Clemons
Introduce young learners to computational thinking with hands-on Sphero Indi programming challenges! This screen-free coding resource uses color-coded tiles to teach sequencing, loops, and spatial reasoning through engaging shape and pattern activities for grades K-3. What's Inside: 🤖 Color-Coded Tile Reference Guide – Visual command tiles for Go, Stop, Slow, Dance, and directional movements🔄 Loop Programming Challenges – Practice repeating patterns with circular and rectangular paths✏️ Shape
Preview of Jump Rope Robot – LEGO Education WeDo 2.0 Building & Coding Project

Jump Rope Robot – LEGO Education WeDo 2.0 Building & Coding Project

Build and code a fun LEGO Education WeDo 2.0 Jump Rope Robot! This step-by-step guide includes: Detailed building instructions with visuals Full parts list for easy classroom preparation Ready-to-use program code Tips for exploring motion, rhythm, and teamwork in robotics This project was inspired by a publicly available video demonstration, but all instructions, photos, and program code were independently created. Perfect for STEM and coding lessons for students aged 6–12.
Preview of Coding and Programming GATE Differentiated Reading Worksheet & Organizer

Coding and Programming GATE Differentiated Reading Worksheet & Organizer

Reading Passage focused on the Coding and Programming Lesson written at a 7th grade level for Gifted & Talented Elementary or Middle School Tech Ed. See Thumbnails for more details. Simply purchase, download and copy! 10x multiple choice questions based on the readingGraphic Organizer to help students pick out the main idea and supporting detailsDifferentiation for elementary students at a higher reading level.Great for close reading and review!Unlike other teacher's resources, this is totally
Preview of March Madness Basketball STEM Activities and Challenges Tournament BUNDLE

March Madness Basketball STEM Activities and Challenges Tournament BUNDLE

Integrate STEM in your classroom with this basketball STEM challenge bundle!Get your students pumped up for basketball and STEM! Design and build an amazing basketball shooter and goal!Integrate coding in your classroom with an unplugged basketball coding activity! No robots required. Design and build an amazing basketball shooter and goal combined into one cup and ball game!Scientists, engineers, mathematicians, inventors, and trailblazers face off in a tournament! Students learn about each pe
Preview of Coding Maze STEM Sprint – Ozobot Robotics Engineering | Grade 3

Coding Maze STEM Sprint – Ozobot Robotics Engineering | Grade 3

Created by
STEM With Mr.B
In the Ozobot Infiltration Maze Sprint, students become Spy Science Academy coding engineers as they design a paper spy maze for an Ozobot to navigate — embedding color code commands that tell the bot to change speed or behavior at key checkpoints. Set inside the Spy Science Academy narrative theme, this 1-week sprint bridges physical color coding and digital block programming: students first test their color-coded maze, then switch to OzoBlockly to program a custom movement sequence that navig
Preview of Sphero STEM Unit – Spy Obstacle Course Engineering | Grade 3 | 3-Week

Sphero STEM Unit – Spy Obstacle Course Engineering | Grade 3 | 3-Week

Created by
STEM With Mr.B
In the Spy Science Academy Sphero Field Training, Mission Rehearsal, and Official Mission unit, students become reconnaissance bot commanders as they learn to program a Sphero Bolt, map a physical spy obstacle course, refine their autonomous program through timed practice runs, and execute a final locked mission under official conditions. Set inside the Spy Science Academy narrative, this 3-week unit is the culminating coding and robotics challenge of the Q3 arc — where every circuit and coding
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