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Preview of Unit 1 SPIKE Prime: Read the Code #3 – Repeats & Accumulated Movement (Beginner)

Unit 1 SPIKE Prime: Read the Code #3 – Repeats & Accumulated Movement (Beginner)

Created by
RoboBytes
Introduce students to the power of loops in SPIKE Prime with this beginner worksheet. Students analyze repeat blocks and predict robot movement over multiple iterations. This resource is also included in the LEGO SPIKE Prime Robotics Unit: Intro to Coding, Movement & Robot Logic (9 Lessons / 2 Weeks). Students will: Understand repeat loops and accumulated distance Predict repeated straight or curved movement Draw robot paths and reasoning for each iteration Includes teacher notes and answer g
Preview of Unit 1 - SPIKE Prime: Read the Code #1 – Straight Movement & Order (Beginner)

Unit 1 - SPIKE Prime: Read the Code #1 – Straight Movement & Order (Beginner)

Created by
RoboBytes
Struggling to get students to slow down and think in your SPIKE Prime classroom? This beginner-friendly worksheet is a low-prep way to build code-reading and problem-solving skills without needing any robots or devices. This resource is also included in the LEGO SPIKE Prime Robotics Unit: Intro to Coding, Movement & Robot Logic (9 Lessons / 2 Weeks). Students will: Read SPIKE Prime block code step by step Predict straight-line robot movement Draw the robot’s path and reason about block order I
Preview of Intro to Artificial Intelligence for 2nd and 3rd Grade

Intro to Artificial Intelligence for 2nd and 3rd Grade

This is a projectable file in Adobe PDF with several colorful pages. The lesson defines AI, what it can and cannot do, how do be a good Digital Citizen, and how to stay safe online. Discussion includes honesty, and using your own words. Activities include an AI Safety Poster art project, a 4-question verbal quiz/discussion points (with answers), and Key Takeaways.
Preview of Unit 1 - SPIKE Prime: Read the Code #4 – Wait Blocks & Timing (Beginner)

Unit 1 - SPIKE Prime: Read the Code #4 – Wait Blocks & Timing (Beginner)

Created by
RoboBytes
Teach students that not all code makes the robot move with this worksheet focused on wait blocks. Students will predict program flow, recognize pauses, and reason about timing in SPIKE Prime programs. This resource is also included in the LEGO SPIKE Prime Robotics Unit: Intro to Coding, Movement & Robot Logic (9 Lessons / 2 Weeks). Students will: Identify movement vs non-movement blocks Predict robot behavior during waits Draw paths and mark where the robot pauses Includes teacher notes and a
Preview of Unit 1 SPIKE Prime: Read the Code #5 – One-Time vs Forever Motion (Adv Beginner)

Unit 1 SPIKE Prime: Read the Code #5 – One-Time vs Forever Motion (Adv Beginner)

Created by
RoboBytes
Challenge students to understand infinite loops and program flow with this advanced beginner worksheet. Students will reason about code that never ends and what blocks can or cannot run in SPIKE Prime. This resource is also included in the LEGO SPIKE Prime Robotics Unit: Intro to Coding, Movement & Robot Logic (9 Lessons / 2 Weeks). Students will: Compare one-time vs forever loops Understand why blocks after a forever loop are impossible Predict robot behavior and reason about program structu
Preview of International Dot Day Coding Activity with Robots, Robotics

International Dot Day Coding Activity with Robots, Robotics

Celebrate creativity and innovation while building essential STEM skills with Carly and Adam’s International Dot Day Coding with Robots activity. Inspired by The Dot by Peter H. Reynolds, this engaging lesson helps elementary students “make their mark” with code as they explore the programming process in a hands-on, collaborative way. What’s Included Teacher Instructions with setup guidance and differentiation tipsCoding Mat & Dot Cards for interactive robot navigation challengesProgram Plann
Preview of Drawing Challenge Student Activity Guide

Drawing Challenge Student Activity Guide

Created by
theThinkHub
This Document is to be paired with: VIRTUAL Robot Coding - Lesson 2 - Drawing with Your Robot // LESSON PLANand VIRTUAL ROBOT CODING - Lesson 2 + Drawing Challenge Video LessonLesson 2: In this lesson we utilize a online robot coding platform, VexVR, to understand how to move our robot around a space. In Lesson 2, we focus on turning a number of degrees other than 90 and using the control block of repeats to make our robot complete patterns. Attached, you will be buying a Google Document Les
Preview of Sphero Indi: Captain Hook Learns to Write

Sphero Indi: Captain Hook Learns to Write

Created by
OJRsteam
Do you have Sphero Indi robots? This lesson challenges the students to use indi to write letters -- a task that is sure to stretch their problem-solving skills. While some letters will be simple to complete, students will need to use their knowledge of angles to draw more complex letters.
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