Description
NOTE: See Introduction To Engineering (Creative Problem Solving) STEM STEAM Camp (Week 1) - also available at TpT!
Introduction To Engineering (Week 2) is a video curriculum guide that introduces engineering (creative problem solving) via 5 "next-level" STEM / STEAM projects - which take a total of 20 hours to complete.
Our video guides are designed to "teach the teacher" to introduce and help students to complete these projects.
Students culminate each project by reflecting on what they learned - and how it might be applied.
Project details are listed below ...
2. Animation
This lesson shows how an object made of connected parts can be animated by displaying it as a series of graphic images. Students will work individually (or in teams of 2) to build their animations. This lesson can be done entirely without a computer by building a traditional “flip book” (using a PostIt note pad), or entirely on a computer using traditional slide production software (PowerPoint, Keynote, Google Drive Slides) - or a few alternative online tools. Or, you can combine these tools for a very rich experience.
Check out our "next-level" STEM / STEAM projects on TpT ...
2. Animation
3. Public Keys (Internet Security)
4. It's Elementary (Artificial Intelligence)
5. Smart Schools (Internet Of Things)
6. I'm Thinking Of A Number Challenge (Introduction To Algorithms)
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.
Animation STEM STEAM Camp Project (Intro To Engineering)
Highlights
Description
NOTE: See Introduction To Engineering (Creative Problem Solving) STEM STEAM Camp (Week 1) - also available at TpT!
Introduction To Engineering (Week 2) is a video curriculum guide that introduces engineering (creative problem solving) via 5 "next-level" STEM / STEAM projects - which take a total of 20 hours to complete.
Our video guides are designed to "teach the teacher" to introduce and help students to complete these projects.
Students culminate each project by reflecting on what they learned - and how it might be applied.
Project details are listed below ...
2. Animation
This lesson shows how an object made of connected parts can be animated by displaying it as a series of graphic images. Students will work individually (or in teams of 2) to build their animations. This lesson can be done entirely without a computer by building a traditional “flip book” (using a PostIt note pad), or entirely on a computer using traditional slide production software (PowerPoint, Keynote, Google Drive Slides) - or a few alternative online tools. Or, you can combine these tools for a very rich experience.
Check out our "next-level" STEM / STEAM projects on TpT ...
2. Animation
3. Public Keys (Internet Security)
4. It's Elementary (Artificial Intelligence)
5. Smart Schools (Internet Of Things)
6. I'm Thinking Of A Number Challenge (Introduction To Algorithms)
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.




