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Botley Coding - Planets & Space - Coding
Botley Coding - Planets & Space - Coding
Botley Coding - Planets & Space - Coding
Botley Coding - Planets & Space - Coding
Botley Coding - Planets & Space - Coding
Botley Coding - Planets & Space - Coding
Botley Coding - Planets & Space - Coding
Botley Coding - Planets & Space - Coding
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Description

Coding Planets & Space is a versatile coding activity! It can be used with Botley®, Code & Go Robot Mouse®, or Students can be the Robots! Differentiated for grade levels because you add meteors, space rocks, and UFOs which are to be avoided. For younger students, leave the meteors, space rocks and UFOs out. For best quality and durability, laminate the Planet & Space mats.

Uses:

Use with Botley, Code & Go Robot Mouse, or Students are the the Robots. Great for Science Centers, Computer Class, and Homerooms!

Technology Standards:

4a - Students know and use a deliberate design process for generating ideas, testing theories, creating innovative artifacts or solving authentic problems.

Coding Planets & Space Includes:

21 Mats - 2 Sizes: 8 1/2 x 11 & 8x8 (Cut & Paste on 8x8 Paper)

2 Coding Step Papers - Students plan and show their Coding steps

16 Coding Task Cards

12 Coding Language Cards

Teacher Directions & Suggestions

* There are NO Answer Keys as Students will verify if the Coding worked.

Students might also Enjoy:

Ocean Life Coding

Coding Computer Hardware/Parts

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Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

Botley Coding - Planets & Space - Coding

Rated 4.5 out of 5, based on 4 reviews
4.5 (4 ratings)
Proven Computer Lessons
2k Followers
$4.00

Highlights

Grades icon
Grades
K - 5th
Standards icon
Standards
Pages
51

Description

Coding Planets & Space is a versatile coding activity! It can be used with Botley®, Code & Go Robot Mouse®, or Students can be the Robots! Differentiated for grade levels because you add meteors, space rocks, and UFOs which are to be avoided. For younger students, leave the meteors, space rocks and UFOs out. For best quality and durability, laminate the Planet & Space mats.

Uses:

Use with Botley, Code & Go Robot Mouse, or Students are the the Robots. Great for Science Centers, Computer Class, and Homerooms!

Technology Standards:

4a - Students know and use a deliberate design process for generating ideas, testing theories, creating innovative artifacts or solving authentic problems.

Coding Planets & Space Includes:

21 Mats - 2 Sizes: 8 1/2 x 11 & 8x8 (Cut & Paste on 8x8 Paper)

2 Coding Step Papers - Students plan and show their Coding steps

16 Coding Task Cards

12 Coding Language Cards

Teacher Directions & Suggestions

* There are NO Answer Keys as Students will verify if the Coding worked.

Students might also Enjoy:

Ocean Life Coding

Coding Computer Hardware/Parts

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

Reviews

4.5
Rated 4.5 out of 5, based on 4 reviews
4
ratings
All verified TPT purchases
Rated 5 out of 5
June 2, 2021
Our twins love anything connected with outer space, and they love programming with Botley. This set combines the two, and they (boy and girl) both loved it!
Gaye M.
763 reviews
Grades taught: K
Proven Computer Lessons
Response from
Proven Computer Lessons
(TPT Seller)
Jun 2, 2021
Great! Thank you so much Gaye!
Rated 4 out of 5
February 4, 2021
The students loved this activity
Independent School D.
205 reviews
Grades taught: 3rd
Proven Computer Lessons
Response from
Proven Computer Lessons
(TPT Seller)
Feb 5, 2021
Great to hear your student loved coding space! Thank you!
Rated 5 out of 5
March 2, 2020
My students loved using this resource! Our space themed activities have all been fun, but I think this one was a favorite. :)
MELISSA M.
2,010 reviews
Grades taught: K, 1st, 2nd, 3rd, 4th, 5th
Proven Computer Lessons
Response from
Proven Computer Lessons
(TPT Seller)
Mar 3, 2020
Thank you Melissa! So happy to hear this space activity was a favorite among your students!
Rated 4 out of 5
February 29, 2020
My students were so excited to use this with Botley during our space themed centers!
Colleen O.
634 reviews
Grades taught: 2nd
Proven Computer Lessons
Response from
Proven Computer Lessons
(TPT Seller)
Mar 1, 2020
Thank you! Glad your students enjoyed.

Questions & Answers

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Standards

to see state-specific standards (only available in the US).
Make sense of problems and persevere in solving them. Mathematically proficient students start by explaining to themselves the meaning of a problem and looking for entry points to its solution. They analyze givens, constraints, relationships, and goals. They make conjectures about the form and meaning of the solution and plan a solution pathway rather than simply jumping into a solution attempt. They consider analogous problems, and try special cases and simpler forms of the original problem in order to gain insight into its solution. They monitor and evaluate their progress and change course if necessary. Older students might, depending on the context of the problem, transform algebraic expressions or change the viewing window on their graphing calculator to get the information they need. Mathematically proficient students can explain correspondences between equations, verbal descriptions, tables, and graphs or draw diagrams of important features and relationships, graph data, and search for regularity or trends. Younger students might rely on using concrete objects or pictures to help conceptualize and solve a problem. Mathematically proficient students check their answers to problems using a different method, and they continually ask themselves, "Does this make sense?" They can understand the approaches of others to solving complex problems and identify correspondences between different approaches.
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