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Christmas Coding Practice Mega Bundle Digital & Print (Unplugged) Hour of Code
Christmas Coding Practice Mega Bundle Digital & Print (Unplugged) Hour of Code
Christmas Coding Practice Mega Bundle Digital & Print (Unplugged) Hour of Code
Christmas Coding Practice Mega Bundle Digital & Print (Unplugged) Hour of Code
Christmas Coding Practice Mega Bundle Digital & Print (Unplugged) Hour of Code
Christmas Coding Practice Mega Bundle Digital & Print (Unplugged) Hour of Code
Christmas Coding Practice Mega Bundle Digital & Print (Unplugged) Hour of Code
Christmas Coding Practice Mega Bundle Digital & Print (Unplugged) Hour of Code
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Description

This money-saving bundle includes both interactive digital Boom Cards and printable (unplugged) materials that provide fun ways for young students to practice and learn the basics of computer coding and programming.

The engaging activities provide practice in both following code and creating code as well as sequencing skills, problem-solving, logical thinking, cause and effect skills, and computational thinking. Students will learn the importance of correct sequencing in coding, which is a fundamental aspect.

Print (Unplugged) Materials

You receive a printable hands-on coding activity plus 20 printable coding practice pages with answer keys.

The printable activities can be used as an introduction to coding prior to using the digital Boom Cards or in conjunction with the digital Boom Cards.

Hands-On Coding Activity

In this activity, students first design a map or grid of the North Pole and then act as computer programmers to design basic code in the correct sequence that will command a Christmas character to follow the path and move to a select location (end point) at the North Pole.

Many different designs, end points, and codes can be created making each play different!

This activity can be done whole group, individually, or with partners.

You receive:

  • 20 different design pieces
  • 5 different movable Christmas characters
  • Directional arrow coding cards
  • A map / grid of the North Pole
  • Printable code recording page

Printable Practice Pages with Answer Keys

You also receive 10 printable practice pages for following code with answer keys.

Students draw the path through the North Pole by following the code in the correct sequence starting in the bottom left box with the star. Complete the pages with pencils, crayons, Dot Painters, or place them in page protectors and use dry erase markers so pages can be used over and over again.

Also includes 10 printable practice pages for creating code with answer keys.

Students create the code for the highlighted path through the North Pole by drawing directional arrows in each coding box across the top.

Digital Materials

You also receive 2 digital Boom Card decks that are self-checking and include audio directions so young students can work independently. They can be used on your interactive whiteboard, iPads, desktop, tablet, smartphone or with Google classroom.

In the first deck, students move either a reindeer, Santa, Mrs. Clause, or an elf to the correct place at the North Pole by following the code. This helps students learn the importance of following each step of code in the correct sequence in order to get the the desired response and why sequence matters in a computer program.

In the second deck, students create the code for the highlighted blue path through the North Pole by dragging and dropping the arrows to the boxes. They then move the Christmas character from the box with the gold star along the path according to the code they created. This helps students learn the importance of creating each step of code in the correct sequence in order to get the the desired response and why sequence matters in a computer program.

Each Christmas coding deck includes 20 unique cards that play in random order so each play of the deck is different.

**Please see the preview files for playable samples and pictures.**

Perfect for hour of code, STEM / STEAM instruction, computer programming class, or center time.

What other educators are saying about this resource:

"What a great resource! Very easy to use! Great unplugged coding activity to use before Christmas. The kids were begging to do more." - Lisa W.

"This is perfect for my kindergartners who are still struggling with mouse skills. Some can do it on paper and others on the computers. Best Christmas Present Ever! Thank you!" - Tracy W.

"A great planning and activity resource for learning independent skills, practice, and reinforcement of skills. Very beneficial to develop critical thinking and problem solving. User friendly and was enjoyed by my students." - Tiffany M.

What are Boom Cards?

Boom Cards are interactive, self-checking digital task cards that require NO PREP (no printing, cutting, or laminating required)!

They offer an easy way for teachers to assess important skills and a fun way for students to practice these skills.

They are perfect for whole group instruction on an interactive whiteboard or small group instruction, center activities, individual practice on an iPad, laptop, desktop, tablet, or smartphone.

New to Boom? Boom Cards live in the cloud. They can't be printed. They play on most modern browsers, Android, iPads, iPhones, and Kindle Fires.

When you redeem your purchase, you open a Boom Learning account to play the cards (they are played on Boom to protect the children). You create Fast Play pins to assign your Boom Cards to students.

Boom Learning also has premium accounts. Premium accounts offer advanced assignment tools, individual and whole class performance tracking, and more. If you are a new Boom Learning customer, when you redeem your Boom Cards purchase you get a 90-day free trial of a premium account. When your trial ends, you can renew or move to a free account. You may upgrade, downgrade or cancel at any time. Free accounts use purchased Boom Cards with Fast Play pins.

If you do not subscribe at the end of your trial, you will be able to continue using Boom Cards with the Fast Play feature. Fast Play does not track individual progress.

Boom Cards play on modern browsers (released in the last three years) on interactive whiteboards, computers and tablets. Boom Cards apps are also available. Not sure if your browser is modern enough? Try a free Boom Cards deck first.

You may also like:

Coding Practice with Loops Mega Bundle Christmas Digital & Print Versions

The Mitten Coding Practice Bundle Print & Digital Versions Included

Winter Coding Practice Mega Bundle Digital & Print Versions Included

St. Patrick's Day Digital & Unplugged (Print) Coding Practice Bundle

My complete collection of computer coding resources

My collection of digital Boom Cards

*************************************************************************************************

Be the first to know about new discounts, freebies and product launches:

CLICK HERE to become a follower. You will now receive email updates about this store.

*************************************************************************************************

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

Christmas Coding Practice Mega Bundle Digital & Print (Unplugged) Hour of Code

$5.25
$7.00
SAVE
$1.75

Description

This money-saving bundle includes both interactive digital Boom Cards and printable (unplugged) materials that provide fun ways for young students to practice and learn the basics of computer coding and programming.

The engaging activities provide practice in both following code and creating code as well as sequencing skills, problem-solving, logical thinking, cause and effect skills, and computational thinking. Students will learn the importance of correct sequencing in coding, which is a fundamental aspect.

Print (Unplugged) Materials

You receive a printable hands-on coding activity plus 20 printable coding practice pages with answer keys.

The printable activities can be used as an introduction to coding prior to using the digital Boom Cards or in conjunction with the digital Boom Cards.

Hands-On Coding Activity

In this activity, students first design a map or grid of the North Pole and then act as computer programmers to design basic code in the correct sequence that will command a Christmas character to follow the path and move to a select location (end point) at the North Pole.

Many different designs, end points, and codes can be created making each play different!

This activity can be done whole group, individually, or with partners.

You receive:

  • 20 different design pieces
  • 5 different movable Christmas characters
  • Directional arrow coding cards
  • A map / grid of the North Pole
  • Printable code recording page

Printable Practice Pages with Answer Keys

You also receive 10 printable practice pages for following code with answer keys.

Students draw the path through the North Pole by following the code in the correct sequence starting in the bottom left box with the star. Complete the pages with pencils, crayons, Dot Painters, or place them in page protectors and use dry erase markers so pages can be used over and over again.

Also includes 10 printable practice pages for creating code with answer keys.

Students create the code for the highlighted path through the North Pole by drawing directional arrows in each coding box across the top.

Digital Materials

You also receive 2 digital Boom Card decks that are self-checking and include audio directions so young students can work independently. They can be used on your interactive whiteboard, iPads, desktop, tablet, smartphone or with Google classroom.

In the first deck, students move either a reindeer, Santa, Mrs. Clause, or an elf to the correct place at the North Pole by following the code. This helps students learn the importance of following each step of code in the correct sequence in order to get the the desired response and why sequence matters in a computer program.

In the second deck, students create the code for the highlighted blue path through the North Pole by dragging and dropping the arrows to the boxes. They then move the Christmas character from the box with the gold star along the path according to the code they created. This helps students learn the importance of creating each step of code in the correct sequence in order to get the the desired response and why sequence matters in a computer program.

Each Christmas coding deck includes 20 unique cards that play in random order so each play of the deck is different.

**Please see the preview files for playable samples and pictures.**

Perfect for hour of code, STEM / STEAM instruction, computer programming class, or center time.

What other educators are saying about this resource:

"What a great resource! Very easy to use! Great unplugged coding activity to use before Christmas. The kids were begging to do more." - Lisa W.

"This is perfect for my kindergartners who are still struggling with mouse skills. Some can do it on paper and others on the computers. Best Christmas Present Ever! Thank you!" - Tracy W.

"A great planning and activity resource for learning independent skills, practice, and reinforcement of skills. Very beneficial to develop critical thinking and problem solving. User friendly and was enjoyed by my students." - Tiffany M.

What are Boom Cards?

Boom Cards are interactive, self-checking digital task cards that require NO PREP (no printing, cutting, or laminating required)!

They offer an easy way for teachers to assess important skills and a fun way for students to practice these skills.

They are perfect for whole group instruction on an interactive whiteboard or small group instruction, center activities, individual practice on an iPad, laptop, desktop, tablet, or smartphone.

New to Boom? Boom Cards live in the cloud. They can't be printed. They play on most modern browsers, Android, iPads, iPhones, and Kindle Fires.

When you redeem your purchase, you open a Boom Learning account to play the cards (they are played on Boom to protect the children). You create Fast Play pins to assign your Boom Cards to students.

Boom Learning also has premium accounts. Premium accounts offer advanced assignment tools, individual and whole class performance tracking, and more. If you are a new Boom Learning customer, when you redeem your Boom Cards purchase you get a 90-day free trial of a premium account. When your trial ends, you can renew or move to a free account. You may upgrade, downgrade or cancel at any time. Free accounts use purchased Boom Cards with Fast Play pins.

If you do not subscribe at the end of your trial, you will be able to continue using Boom Cards with the Fast Play feature. Fast Play does not track individual progress.

Boom Cards play on modern browsers (released in the last three years) on interactive whiteboards, computers and tablets. Boom Cards apps are also available. Not sure if your browser is modern enough? Try a free Boom Cards deck first.

You may also like:

Coding Practice with Loops Mega Bundle Christmas Digital & Print Versions

The Mitten Coding Practice Bundle Print & Digital Versions Included

Winter Coding Practice Mega Bundle Digital & Print Versions Included

St. Patrick's Day Digital & Unplugged (Print) Coding Practice Bundle

My complete collection of computer coding resources

My collection of digital Boom Cards

*************************************************************************************************

Be the first to know about new discounts, freebies and product launches:

CLICK HERE to become a follower. You will now receive email updates about this store.

*************************************************************************************************

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

Reviews

4.8
Rated 4.81 out of 5, based on 16 reviews
16
ratings
5
13
4
3
3
0
2
0
1
0
Mostly used with 1st grade
Reviews
2
9
4
2
1
K
1st
2nd
3rd
4th
All verified TPT purchases
Rated 5 out of 5
August 23, 2024
My students loved using this Christmas coding resource.
Whitney T.
509 reviews
Grades taught: 2nd, 3rd
Rated 5 out of 5
November 14, 2023
My students loved using this resource. It is a great activity to use when introducing students to coding.
Kelli B.
155 reviews
Grades taught: K, 1st, 2nd
Rated 5 out of 5
September 17, 2023
When coding was first introduced I had no idea what coding was. These resources helped make it simple for me and took away the fear of teaching something new
181 reviews
Grades taught: 1st
Lessons for Little Ones by Tina O'Block
Response from
Lessons for Little Ones by Tina O'Block
(TPT Seller)
Sep 17, 2023
Thank you for purchasing my coding bundle and for taking the time to leave feedback. I greatly appreciate it! I'm so glad to hear that it helped you teach a new subject! If there is anything more I can do for you please let me know! Tina
Rated 5 out of 5
June 19, 2022
My students LOVED this!
Amanda L.
162 reviews
Grades taught: 1st
Rated 5 out of 5
May 18, 2022
I used this in the last couple of weeks of school to support the children in what they have learnt in class in Technology lessons as well as to have fun.
Fay H.
70 reviews
Grades taught: 1st, 2nd, 3rd
Rated 5 out of 5
January 18, 2022
Great resource!
Jennifer Leach
(TPT Seller)
307 reviews
Grades taught: K
Rated 4 out of 5
February 5, 2021
Perfect for our coding week before the holidays! Unique and fun find for the holidays!
Wendy R.
2,186 reviews
Grades taught: 1st
Rated 4 out of 5
January 21, 2021
Lots of fun.
B Rowe
(TPT Seller)
131 reviews
Grades taught: 1st

Questions & Answers

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