Description
Are you ready for the Hour of Code?
This lesson was designed as an introduction to computer coding. It is a paper/pencil activity that will teach students that coding works by establishing a set of specific instructions in order to complete a desired task, in this case, getting the puppy dog back to its home :)
The lesson includes a KWL chart, 2 grids, directions for both the student and teacher, and links to a few really good video clips that explain a little more about computer programming.
I hope your students will find this activity just as engaging and challenging as mine did! :)
Thank you!
This lesson was designed as an introduction to computer coding. It is a paper/pencil activity that will teach students that coding works by establishing a set of specific instructions in order to complete a desired task, in this case, getting the puppy dog back to its home :)
The lesson includes a KWL chart, 2 grids, directions for both the student and teacher, and links to a few really good video clips that explain a little more about computer programming.
I hope your students will find this activity just as engaging and challenging as mine did! :)
Thank you!
Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.
Highlights
Digital downloads
Grades
2nd - 6th
Subjects
Pages
9
Teaching Duration
90 minutes
Description
Are you ready for the Hour of Code?
This lesson was designed as an introduction to computer coding. It is a paper/pencil activity that will teach students that coding works by establishing a set of specific instructions in order to complete a desired task, in this case, getting the puppy dog back to its home :)
The lesson includes a KWL chart, 2 grids, directions for both the student and teacher, and links to a few really good video clips that explain a little more about computer programming.
I hope your students will find this activity just as engaging and challenging as mine did! :)
Thank you!
This lesson was designed as an introduction to computer coding. It is a paper/pencil activity that will teach students that coding works by establishing a set of specific instructions in order to complete a desired task, in this case, getting the puppy dog back to its home :)
The lesson includes a KWL chart, 2 grids, directions for both the student and teacher, and links to a few really good video clips that explain a little more about computer programming.
I hope your students will find this activity just as engaging and challenging as mine did! :)
Thank you!
Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.
Reviews
All verified TPT purchases
This resource was used in a technology classroom as a way to introduce coding. My students enjoyed this unplugged coding activity creating complex mazes with obstacles. It kept them fully engaged.
I used this resource to introduce coding to 3rd, 4th, and 5th grade students. It was great. They all enjoyed it and were very engaged. It helped me explain what coding is. The youtube videos in the list were great also.
Takes the 'mystery' out of coding for the students
I wish the rating was higher!
Great introduction to coding for my 2nd grade afterschool class. Easy to use and easy for students to understand and relate to. Thanks!
This was a great introduction to coding. My students really enjoyed the activity. Thanks!
Good
Great Resource!
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