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Full Coding Lesson in Scratch: Introduction To Conditional Statements (Lesson 3)
Full Coding Lesson in Scratch: Introduction To Conditional Statements (Lesson 3)
Full Coding Lesson in Scratch: Introduction To Conditional Statements (Lesson 3)
Full Coding Lesson in Scratch: Introduction To Conditional Statements (Lesson 3)
Full Coding Lesson in Scratch: Introduction To Conditional Statements (Lesson 3)
Full Coding Lesson in Scratch: Introduction To Conditional Statements (Lesson 3)
Full Coding Lesson in Scratch: Introduction To Conditional Statements (Lesson 3)
Full Coding Lesson in Scratch: Introduction To Conditional Statements (Lesson 3)
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Description

A step by step computer programming lesson in Scratch with an introduction to the Scratch workspace leading up to the exercise.

Lesson 3: Introduction To Conditional Statements
This simple introductory coding activity will focus on conditional statements in programming. A conditional statement is a line of code that determines whether or not the next block of code will be executed; it says IF a condition we are evaluating is true, only then should we execute the rest of the actions in the block of code. In this animation we will have a sprite either walk toward or away from a cave depending on user input.

In this example you'll:

  • Get to know the Scratch development workspace
  • Learn how to ingest user input in a script
  • Learn about conditional ("if") statements
  • Introduction to simple operators

Full solution can be found here: lesson3

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Full Coding Lesson in Scratch: Introduction To Conditional Statements (Lesson 3)

After School Coding Club
2 Followers
$5.00

Highlights

Description

A step by step computer programming lesson in Scratch with an introduction to the Scratch workspace leading up to the exercise.

Lesson 3: Introduction To Conditional Statements
This simple introductory coding activity will focus on conditional statements in programming. A conditional statement is a line of code that determines whether or not the next block of code will be executed; it says IF a condition we are evaluating is true, only then should we execute the rest of the actions in the block of code. In this animation we will have a sprite either walk toward or away from a cave depending on user input.

In this example you'll:

  • Get to know the Scratch development workspace
  • Learn how to ingest user input in a script
  • Learn about conditional ("if") statements
  • Introduction to simple operators

Full solution can be found here: lesson3

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

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