Description
This is the sixth chapter of lessons programming games with block based programming using Microsoft's Make Code Arcade Platform. This sixth chapter of lessons is made up of Google Form lessons on the topic of Tilemaps and part of Unit 2. The lesson format includes warm ups, lessons, screenshots, video clips, questions, file uploads for students to document work, and exit tickets. The format allows students to work at their own pace and teachers to circulate around the room assisting individual students as needed.
Lessons in Chapter 6
- Intro to Tilemaps
- Interactions
- Level Design and Using Cargio Extension
- Tilemaps Chapter Project (Can be used as an Assessment)
The lessons and Code Arcade Platform are great for introducing students to programming and building arcade games. These lessons and the Code Arcade platform work well with classrooms/students using Chromebooks.
Game Design Chapter 6 Lesson Bundle - Set of 4 Lessons Using Make Code Arcade
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Description
This is the sixth chapter of lessons programming games with block based programming using Microsoft's Make Code Arcade Platform. This sixth chapter of lessons is made up of Google Form lessons on the topic of Tilemaps and part of Unit 2. The lesson format includes warm ups, lessons, screenshots, video clips, questions, file uploads for students to document work, and exit tickets. The format allows students to work at their own pace and teachers to circulate around the room assisting individual students as needed.
Lessons in Chapter 6
- Intro to Tilemaps
- Interactions
- Level Design and Using Cargio Extension
- Tilemaps Chapter Project (Can be used as an Assessment)
The lessons and Code Arcade Platform are great for introducing students to programming and building arcade games. These lessons and the Code Arcade platform work well with classrooms/students using Chromebooks.






