Description
Please Read! This game has the exact same equations as Math Path - Make a 10 within 30 SEQUENTIAL, but the equations are in RANDOM order. This random order game is perfect for students who are ready for a challenge and the sequential order game is perfect for students who are learning the strategy of make a ten. Both of these games will be added to the level 2 bundle.
Computational fluency is essential for a strong math foundation as this allows students to quickly build upon their skills and focus on problem solving rather than recalling facts from memory. Many students struggle to memorize facts and research has shown that memorization is not the best strategy for building fact fluency. Providing students with strategies that support a strong number sense helps build fluency and flexibility with numbers. If students are given tools to support them when a sum is unknown, they develop a greater understanding of numbers.
Research has also found that using flash cards to build fluency is counterproductive as it focuses on memorization without understanding and adds a time restraint. Using games that are engaging and provide supports for understanding allow students multiple opportunities to build their computational fluency while having fun.
This self-checking digital fact fluency strategy game in Google Slides focuses on:
- teaching the strategy of make a 10 within 30 (decomposing the second number when adding to 15, 16, 17, 18, or 19 to make another 10 and then some more)
- providing fun and engaging practice with 30 equations
- supporting students with visual tools to help their fact fluency development
THIS RESOURCE INCLUDES:
- Published self-checking digital game with 30 equations
KEY FEATURES:
- Self-checking - students know right away if they get the answer correct.
- Self paced - students can work at their own pace and at their own level.
- Supportive - students are shown visual tools to support their understanding before trying a problem again. (Teaching Resources and Games EXCLUSIVE)
- Interactive - students must select the correct answer to advance to the next slide.
- Engaging - students collect ribbons and work to complete the math path.
- Easy to assign to students - Just upload to your online learning platform or share the link with your students.
IMPORTANT INFORMATION FOR ACCESS:
- Students must have an internet connected device.
- Students do not need to login.
YOU MIGHT BE INTERESTED IN:
Math Path Adding Zero within 10
Math Path Adding Zero within 20
Math Path Counting On within 10
Math Path Counting On within 20
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Math Path Digital Fact Fluency Strategy Game - RANDOM - Make a 10 within 30
Highlights
Save even more with bundles
Description
Please Read! This game has the exact same equations as Math Path - Make a 10 within 30 SEQUENTIAL, but the equations are in RANDOM order. This random order game is perfect for students who are ready for a challenge and the sequential order game is perfect for students who are learning the strategy of make a ten. Both of these games will be added to the level 2 bundle.
Computational fluency is essential for a strong math foundation as this allows students to quickly build upon their skills and focus on problem solving rather than recalling facts from memory. Many students struggle to memorize facts and research has shown that memorization is not the best strategy for building fact fluency. Providing students with strategies that support a strong number sense helps build fluency and flexibility with numbers. If students are given tools to support them when a sum is unknown, they develop a greater understanding of numbers.
Research has also found that using flash cards to build fluency is counterproductive as it focuses on memorization without understanding and adds a time restraint. Using games that are engaging and provide supports for understanding allow students multiple opportunities to build their computational fluency while having fun.
This self-checking digital fact fluency strategy game in Google Slides focuses on:
- teaching the strategy of make a 10 within 30 (decomposing the second number when adding to 15, 16, 17, 18, or 19 to make another 10 and then some more)
- providing fun and engaging practice with 30 equations
- supporting students with visual tools to help their fact fluency development
THIS RESOURCE INCLUDES:
- Published self-checking digital game with 30 equations
KEY FEATURES:
- Self-checking - students know right away if they get the answer correct.
- Self paced - students can work at their own pace and at their own level.
- Supportive - students are shown visual tools to support their understanding before trying a problem again. (Teaching Resources and Games EXCLUSIVE)
- Interactive - students must select the correct answer to advance to the next slide.
- Engaging - students collect ribbons and work to complete the math path.
- Easy to assign to students - Just upload to your online learning platform or share the link with your students.
IMPORTANT INFORMATION FOR ACCESS:
- Students must have an internet connected device.
- Students do not need to login.
YOU MIGHT BE INTERESTED IN:
Math Path Adding Zero within 10
Math Path Adding Zero within 20
Math Path Counting On within 10
Math Path Counting On within 20
DO YOU WANT TO BE THE FIRST TO KNOW ABOUT NEW PRODUCTS, FREEBIES, AND SALES?
Make sure you are following me at:







