Description
This is a place value math game that uses the problem solving strategies of logic and reasoning. This resource features the rules of play, game modifications, a sample game with detailed progression, and a printable homework assignment with the answers given on a separate page. For your convenience, a page of nine blank score cards is included. Download the preview for more information and samples.
This math game begins by one student thinking of a number while the other players, called Digit Detectives, must figure out what it is. They do so by randomly guessing numbers, narrowing the search on what they learn. These guesses are recorded on a score card that is drawn by the students. The gathered information includes how many digits are correct and whether any of the digits are in the right place. Through the use of problem solving, the students determine what the correct number is.
The game is appropriate for grades 3-6 but can easily be adapted for the upper grades by using three, four, or as many digits as appropriate. The more digits involved in the game, the more complex the game.
Your students might also enjoy this place value game:
Place Value Math Game Uses Logic, Critical Thinking, Reasoning, Problem Solving
Highlights
Description
This is a place value math game that uses the problem solving strategies of logic and reasoning. This resource features the rules of play, game modifications, a sample game with detailed progression, and a printable homework assignment with the answers given on a separate page. For your convenience, a page of nine blank score cards is included. Download the preview for more information and samples.
This math game begins by one student thinking of a number while the other players, called Digit Detectives, must figure out what it is. They do so by randomly guessing numbers, narrowing the search on what they learn. These guesses are recorded on a score card that is drawn by the students. The gathered information includes how many digits are correct and whether any of the digits are in the right place. Through the use of problem solving, the students determine what the correct number is.
The game is appropriate for grades 3-6 but can easily be adapted for the upper grades by using three, four, or as many digits as appropriate. The more digits involved in the game, the more complex the game.
Your students might also enjoy this place value game:




