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Project-Based Coding Unit | Build an Android App with MIT App Inventor | Numbers
Project-Based Coding Unit | Build an Android App with MIT App Inventor | Numbers
Project-Based Coding Unit | Build an Android App with MIT App Inventor | Numbers
Project-Based Coding Unit | Build an Android App with MIT App Inventor | Numbers
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Project-Based Coding Unit | Build an Android App with MIT App Inventor | Numbers
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Description

Included:

- editable docx

- printable PDF

- .aia files for coding

- .APK for teachers

๐Ÿ“ฑ MIT App Inventor โ€“ Mobile App Development (Grades 6โ€“10)๐Ÿ‘จโ€๐ŸŽ“ 1. Student Workbook

๐ŸŽฏ Purpose

Guide students through building a fully functional Android app while learning core programming concepts in a visual, step-by-step way.

๐Ÿงฉ Structure & Workflow

6 project-based lessons โ†’ progression from simple interface to complete interactive game โ†’ students design UI, apply formatting, add logic (variables + conditions), implement timers and scoring, optimize with procedures, and enhance with sound/media.

๐Ÿ› ๏ธ Components Used

Screen, Label, Button, Horizontal Arrangement, Clock, Player, Sound โ†’ covering both visible and non-visible elements.

โœจ Key Features

Highly visual instructions with screenshots, student-friendly layout, ready-made base structures โ†’ allows focus on programming concepts or guided app building.

๐ŸŽฎ Final Product

An interactive Android game where users compare two numbers and choose >, <, = , suitable for coding, STEM, and math practice.

๐Ÿ‘ฉโ€๐Ÿซ 2. Teacher Lesson Guides

๐Ÿ“‹ Overview

6 complete, ready-to-use lesson plans โ†’ easy classroom implementation for full units or shorter projects.

๐Ÿง  Lesson Content

Clear objectives + timelines + guided practice + hands-on tasks + assessment ideas + answer keys + differentiation strategies.

๐Ÿ’ป Topics Covered

UI design, component management, formatting, variables, conditional logic (if-then-else), timers, scoring systems, procedures (modular coding).

๐ŸŽฏ Flexibility

Can be used as a full coding curriculum or as a guided project โ†’ beginner-friendly with strong visual support.

๐Ÿ“ 3. Extra Student Practice ๐Ÿ“Œ Purpose

Reinforce concepts, deepen understanding, support retention of programming logic and app functionality.

๐Ÿ“š Activities

Worksheets aligned with all 6 projects โ†’ covering UI, formatting, variables, logic, algorithms, timers, scoring, procedures.

๐Ÿง  Task Types

Matching, true/false, sequencing algorithms, short answers, reflection prompts โ†’ encourages critical thinking about app logic.

๐ŸŽฏ Usage

Ideal for differentiation, homework, early finishers, or review sessions โ†’ can also be used independently for math-focused lessons.

Summary

A complete, visual, and structured learning package combining coding + app development + math practice โ†’ students build their own app while teachers get ready-to-use materials โ†’ engaging, flexible, and beginner-friendly.

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

Project-Based Coding Unit | Build an Android App with MIT App Inventor | Numbers

HelloBStudio
10 Followers
$19.99

Highlights

Digital downloads
Grades icon
Grades
6th - 12th, Higher Education
Pages
60+
Answer Key
Included
Teaching Duration
2 months

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โœจ Welcome to the Ultimate Block Programming Adventure! Ignite curiosity and boost coding confidence with this allโ€‘inโ€‘one blockโ€‘based programming bundle โ€” designed for students and educators alike! Whether youโ€™re just beginning or growing your computer science skills, this engaging collection brings
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Description

Included:

- editable docx

- printable PDF

- .aia files for coding

- .APK for teachers

๐Ÿ“ฑ MIT App Inventor โ€“ Mobile App Development (Grades 6โ€“10)๐Ÿ‘จโ€๐ŸŽ“ 1. Student Workbook

๐ŸŽฏ Purpose

Guide students through building a fully functional Android app while learning core programming concepts in a visual, step-by-step way.

๐Ÿงฉ Structure & Workflow

6 project-based lessons โ†’ progression from simple interface to complete interactive game โ†’ students design UI, apply formatting, add logic (variables + conditions), implement timers and scoring, optimize with procedures, and enhance with sound/media.

๐Ÿ› ๏ธ Components Used

Screen, Label, Button, Horizontal Arrangement, Clock, Player, Sound โ†’ covering both visible and non-visible elements.

โœจ Key Features

Highly visual instructions with screenshots, student-friendly layout, ready-made base structures โ†’ allows focus on programming concepts or guided app building.

๐ŸŽฎ Final Product

An interactive Android game where users compare two numbers and choose >, <, = , suitable for coding, STEM, and math practice.

๐Ÿ‘ฉโ€๐Ÿซ 2. Teacher Lesson Guides

๐Ÿ“‹ Overview

6 complete, ready-to-use lesson plans โ†’ easy classroom implementation for full units or shorter projects.

๐Ÿง  Lesson Content

Clear objectives + timelines + guided practice + hands-on tasks + assessment ideas + answer keys + differentiation strategies.

๐Ÿ’ป Topics Covered

UI design, component management, formatting, variables, conditional logic (if-then-else), timers, scoring systems, procedures (modular coding).

๐ŸŽฏ Flexibility

Can be used as a full coding curriculum or as a guided project โ†’ beginner-friendly with strong visual support.

๐Ÿ“ 3. Extra Student Practice ๐Ÿ“Œ Purpose

Reinforce concepts, deepen understanding, support retention of programming logic and app functionality.

๐Ÿ“š Activities

Worksheets aligned with all 6 projects โ†’ covering UI, formatting, variables, logic, algorithms, timers, scoring, procedures.

๐Ÿง  Task Types

Matching, true/false, sequencing algorithms, short answers, reflection prompts โ†’ encourages critical thinking about app logic.

๐ŸŽฏ Usage

Ideal for differentiation, homework, early finishers, or review sessions โ†’ can also be used independently for math-focused lessons.

Summary

A complete, visual, and structured learning package combining coding + app development + math practice โ†’ students build their own app while teachers get ready-to-use materials โ†’ engaging, flexible, and beginner-friendly.

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

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