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SWISH! - Multiplication Card Game
SWISH! - Multiplication Card Game
SWISH! - Multiplication Card Game
SWISH! - Multiplication Card Game
SWISH! - Multiplication Card Game
SWISH! - Multiplication Card Game
SWISH! - Multiplication Card Game
SWISH! - Multiplication Card Game
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Description

SWISH! is an engaging card game designed to help students in grades 2-5 practice multiplication in a fun and interactive way!

Players take turns picking a card without looking, aiming to collect sets of cards that represent multiplication facts. When a player draws a multiplication fact card, they must correctly say the product aloud to keep the card. However, if another player notices a mistake in the product, they can yell "SWISH!" and steal all the cards from that player.

But watch out for the SWISH! cards! If a player draws a SWISH! card, they must put all their cards back in and set the SWISH! card aside in a discard pile. The game continues until a player collects 10 cards or until the timer goes off, at which point the game ends.

SWISH! is not only educational but also encourages quick thinking and attention to detail. Download SWISH! today and make multiplication practice a blast!

Like this game? Try all 4 variations of SWISH!

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

SWISH! - Multiplication Card Game

Rated 5 out of 5, based on 1 reviews
5.0 (1 rating)
Cherry Cherry Elementary
10 Followers
$1.00

Highlights

Digital downloads
Grades icon
Grades
2nd - 5th
Standards icon
Standards
Pages
27
Teaching Duration
30 minutes

Save even more with bundles

Introducing the SWISH! Card Game Bundle, a comprehensive set of four downloadable card games designed to help students in grades 1-5 practice addition, subtraction, multiplication, and division in a fun and interactive way!Includes 4 Products:SWISH! - Addition Card GameSWISH! - Subtraction Card Game
Price $2.50Original Price $10.00Save $7.50
4

Description

SWISH! is an engaging card game designed to help students in grades 2-5 practice multiplication in a fun and interactive way!

Players take turns picking a card without looking, aiming to collect sets of cards that represent multiplication facts. When a player draws a multiplication fact card, they must correctly say the product aloud to keep the card. However, if another player notices a mistake in the product, they can yell "SWISH!" and steal all the cards from that player.

But watch out for the SWISH! cards! If a player draws a SWISH! card, they must put all their cards back in and set the SWISH! card aside in a discard pile. The game continues until a player collects 10 cards or until the timer goes off, at which point the game ends.

SWISH! is not only educational but also encourages quick thinking and attention to detail. Download SWISH! today and make multiplication practice a blast!

Like this game? Try all 4 variations of SWISH!

Report this resource to TPT
Reported resources will be reviewed by our team. Report this resource to let us know if this resource violates TPT's content guidelines.

Reviews

5.0
Rated 5 out of 5, based on 1 reviews
1
rating
All verified TPT purchases
Rated 5 out of 5
May 11, 2024
My students love playing SWISH! We use it as an early finisher activity or in centers to practice math facts. It was easy to learn and ready to print, cut, laminate, and use in my classroom!
Kyra K.
412 reviews
Grades taught: 3rd, 4th

Questions & Answers

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Standards

to see state-specific standards (only available in the US).
Multiply a whole number of up to four digits by a one-digit whole number, and multiply two two-digit numbers, using strategies based on place value and the properties of operations. Illustrate and explain the calculation by using equations, rectangular arrays, and/or area models.
Fluently multiply multi-digit whole numbers using the standard algorithm.
Fluently multiply and divide within 100, using strategies such as the relationship between multiplication and division (e.g., knowing that 8 × 5 = 40, one knows 40 ÷ 5 = 8) or properties of operations. By the end of Grade 3, know from memory all products of two one-digit numbers.
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