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Preview of Racing Game for Computer Science- Presidents Day Activity

Racing Game for Computer Science- Presidents Day Activity

Do you need Computer Science Algorithms and Programming Activity? Are you looking for a fun way to incorporate unplugged coding skills into your classroom? Check out this Presidents Day-themed racing game, perfect for teaching algorithms and programming. The game format allows multiple students to play, creating different outcomes each time. Providing numerous programming skills, such as repeat and loops and bugs. Aligned with algorithms and programming standards. K-2 1A-AP-09 Develop programs
Preview of Coding Desk Cards for kids with Simple Steps & Examples | For Grades KG-5

Coding Desk Cards for kids with Simple Steps & Examples | For Grades KG-5

Coding desk cards for kids with simple steps to teach sequencing, loops, debugging, and problem-solving through engaging unplugged activities.Teaching coding doesn’t have to mean screens, confusion, or repeating instructions all day. These Coding Desk Cards give students clear, visual steps they can follow independently, so you spend less time explaining and more time actually teaching. Simple, structured, and engaging, this resource turns abstract coding concepts into something kids can see, us
Preview of Robotics Vocabulary for Kids | STEM Vocabulary Workbook | Grades 2-4

Robotics Vocabulary for Kids | STEM Vocabulary Workbook | Grades 2-4

Robotics Vocabulary for Kids is a printable STEM vocabulary workbook for Grades 2–4 that helps students learn important robotics words in clear, kid-friendly language. This beginner-friendly resource helps students build confidence with words like robot, engineer, algorithm, sensor, input, output, debug, and prototype. Through matching, labeling, sorting, writing, and review activities, students connect vocabulary to how robots sense, think, and act. What’s Included: • Student Workbook • Teacher
Preview of Coding & Robots for Beginners | STEM Workbook | Grades 2-4

Coding & Robots for Beginners | STEM Workbook | Grades 2-4

Coding & Robots for Beginners is a beginner-friendly STEM workbook for Grades 2–4 that introduces students to early coding and robotics through clear, age-appropriate activities. This printable resource helps students learn what coding is, how robots follow instructions, why sequence matters, how debugging works, and how simple robot parts and design ideas solve problems. No physical robot is required. What’s Included: • Student Workbook • Teacher Guide • Answer Key • Assessment • Parent Note •
Preview of Simple Coding Vocabulary Posters for the Makerspace and STEM Classroom

Simple Coding Vocabulary Posters for the Makerspace and STEM Classroom

This resource contains 15 colored and 15 blackline posters of simple coding vocabulary. These posters are perfect especially for a STEM/STEAM classroom. Use the posters to familiarize your students with the vocabulary involved in coding. You can display them in your classroom or computer lab. The vocabulary included are: algorithmbugcodecodingcommanddebuggingeventinput devicesinstructionsloopmemoryoutput devicesprocessorprogramprogrammerNote: Please see the PREVIEW to get a better idea of the
Preview of Coding Unplugged | 20 Hands-On CS Activities No Devices | Grades 2-5

Coding Unplugged | 20 Hands-On CS Activities No Devices | Grades 2-5

Created by
Eli Pineda
This FLAGSHIP product brings coding concepts to life — completely screen-free! Teach computational thinking and coding concepts WITHOUT computers or devices. 20 classroom-tested activities that teach students to think like programmers through movement, games, art, and teamwork. WHAT'S INCLUDED: ★ 20 HANDS-ON ACTIVITY CARDS covering 10 Essential CS Concepts: • Algorithms: Step-by-step problem solving • Sequencing: Why order matters! • Loops: Repeating patterns and automation • Conditionals:
Preview of What is coding? Unplugged Intro to Coding STEM tech worksheet activities NO PREP

What is coding? Unplugged Intro to Coding STEM tech worksheet activities NO PREP

34 pages of unplugged coding pages to introduce or review coding concepts. This resource includes scaffolding levels of vocabulary and comprehension along with other activities to practice this concept, and vocabulary word posters. Resource includes:* 3 pages of leveled vocabulary (can also be used as posters) * 3 pages of leveled vocabulary "fill in the blank" assessments with answer keys * 2 leveled comprehension pages with accompanying questions and answer keys * Conditionals Practice, If/The
Preview of Unplugged Algorithm Adventures: Step-by-Step Coding Worksheets for K-2

Unplugged Algorithm Adventures: Step-by-Step Coding Worksheets for K-2

Created by
Thyme to Think
Introduce early coding concepts without screens using this unplugged algorithm worksheet pack for K-2 students. These printable activities help young learners understand algorithms as step-by-step directions through sequencing, debugging, loops, conditionals, commands, patterns, decomposition, input/output, and review.Students practice coding logic with familiar classroom actions such as brushing teeth, packing a backpack, lining up, making art, clapping patterns, choosing commands, breaking tas
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