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Preview of Unplugged Coding Earth Day | Algorithms, Sorting & Patterns | Grades 3-6

Unplugged Coding Earth Day | Algorithms, Sorting & Patterns | Grades 3-6

Created by
TinyCoda
Unplugged Coding Activities Earth Day | Algorithms, Sorting, Patterns & Loops | No Prep STEM Worksheets Grades 3-6Elevate your Earth Day celebrations with meaningful screen-free coding! 🌍🤖 This 16-page No Prep resource combines environmental awareness with real computational thinking — perfect for turning Earth Day into an authentic STEM experience. No more basic coloring sheets! Students will think like young computer scientists while exploring how technology can help protect our planet. Perf
Preview of Racing Game for Computer Science- Presidents Day Activity

Racing Game for Computer Science- Presidents Day Activity

Do you need Computer Science Algorithms and Programming Activity? Are you looking for a fun way to incorporate unplugged coding skills into your classroom? Check out this Presidents Day-themed racing game, perfect for teaching algorithms and programming. The game format allows multiple students to play, creating different outcomes each time. Providing numerous programming skills, such as repeat and loops and bugs. Aligned with algorithms and programming standards. K-2 1A-AP-09 Develop programs
Preview of Robotics for Kids | STEM Activities Grades 3-5

Robotics for Kids | STEM Activities Grades 3-5

Help students explore robotics for kids through STEM activities that teach algorithms, sequencing, sensors, inputs and outputs, debugging, testing, and design thinking. This no-prep workbook helps students build understanding through robotics vocabulary, sequencing, inputs and outputs, sensors, debugging, design, testing, and reflection. No physical robot is required. What’s Included: • Student Workbook • Teacher Guide • Answer Key • Assessment • Parent Note • Completion Certificate What Student
Preview of Coding Desk Cards for kids with Simple Steps & Examples | For Grades KG-5

Coding Desk Cards for kids with Simple Steps & Examples | For Grades KG-5

Coding desk cards for kids with simple steps to teach sequencing, loops, debugging, and problem-solving through engaging unplugged activities.Teaching coding doesn’t have to mean screens, confusion, or repeating instructions all day. These Coding Desk Cards give students clear, visual steps they can follow independently, so you spend less time explaining and more time actually teaching. Simple, structured, and engaging, this resource turns abstract coding concepts into something kids can see, us
Preview of Robotics Vocabulary for Kids | STEM Vocabulary Workbook | Grades 2-4

Robotics Vocabulary for Kids | STEM Vocabulary Workbook | Grades 2-4

Robotics Vocabulary for Kids is a printable STEM vocabulary workbook for Grades 2–4 that helps students learn important robotics words in clear, kid-friendly language. This beginner-friendly resource helps students build confidence with words like robot, engineer, algorithm, sensor, input, output, debug, and prototype. Through matching, labeling, sorting, writing, and review activities, students connect vocabulary to how robots sense, think, and act. What’s Included: • Student Workbook • Teacher
Preview of Coding & Robots for Beginners | STEM Workbook | Grades 2-4

Coding & Robots for Beginners | STEM Workbook | Grades 2-4

Coding & Robots for Beginners is a beginner-friendly STEM workbook for Grades 2–4 that introduces students to early coding and robotics through clear, age-appropriate activities. This printable resource helps students learn what coding is, how robots follow instructions, why sequence matters, how debugging works, and how simple robot parts and design ideas solve problems. No physical robot is required. What’s Included: • Student Workbook • Teacher Guide • Answer Key • Assessment • Parent Note •
Preview of STEAM Word Wall Bundle

STEAM Word Wall Bundle

Help you students effectively use coding and engineering terms throughout your class projects! Great for classroom displays and bulletin boards. Coding Terms included: Loops (general definition)For LoopsWhile LoopsNested LoopsConditional Statements (general definition)If StatementElse StatementFunctionFunction DefinitionVariableSpriteEventAlgorithmProgramBugDebuggingAutomationCoding LanguagesBlock Based LanguagesJavaJavascriptHTMLC++PythonEngineering Terms included: Design ProcessCollaborationE
Preview of Third Grade Coding Unit | Computer Science, STEM, ISTE, CSTA (3rd)

Third Grade Coding Unit | Computer Science, STEM, ISTE, CSTA (3rd)

Looking for an engaging way to introduce coding and computer science to 3rd grade students? This Third Grade Coding Unit helps students build foundational coding skills through unplugged activities, digital practice, and student-friendly problem solving. This 5-day unit introduces students to key computer science concepts such as algorithms, sequences, debugging, loops, and conditionals. Students practice creating clear steps, testing their ideas, fixing mistakes, and explaining how code works.
Preview of Simple Coding Vocabulary Posters for the Makerspace and STEM Classroom

Simple Coding Vocabulary Posters for the Makerspace and STEM Classroom

This resource contains 15 colored and 15 blackline posters of simple coding vocabulary. These posters are perfect especially for a STEM/STEAM classroom. Use the posters to familiarize your students with the vocabulary involved in coding. You can display them in your classroom or computer lab. The vocabulary included are: algorithmbugcodecodingcommanddebuggingeventinput devicesinstructionsloopmemoryoutput devicesprocessorprogramprogrammerNote: Please see the PREVIEW to get a better idea of the
Preview of Coding Unplugged | 20 Hands-On CS Activities No Devices | Grades 2-5

Coding Unplugged | 20 Hands-On CS Activities No Devices | Grades 2-5

Created by
Eli Pineda
This FLAGSHIP product brings coding concepts to life — completely screen-free! Teach computational thinking and coding concepts WITHOUT computers or devices. 20 classroom-tested activities that teach students to think like programmers through movement, games, art, and teamwork. WHAT'S INCLUDED: ★ 20 HANDS-ON ACTIVITY CARDS covering 10 Essential CS Concepts: • Algorithms: Step-by-step problem solving • Sequencing: Why order matters! • Loops: Repeating patterns and automation • Conditionals:
Preview of Dash Coding Activities - Plugged and Unplugged

Dash Coding Activities - Plugged and Unplugged

Created by
Mellies G
The first activity in this purchase is a hands-on, beginner coding activity designed for a STEM night or classroom setting. Students take on the role of engineers tasked with “waking up” a robot (Dash) by programming a safe path across a grid. The goal is for students to: Plan a route from the Launch Station (starting point) to an Energy Core (end goal)Avoid “danger zones” placed on the gridWrite and test a simple algorithm using directional commands (forward, left, right)Physically te
Preview of What is coding? Unplugged Intro to Coding STEM tech worksheet activities NO PREP

What is coding? Unplugged Intro to Coding STEM tech worksheet activities NO PREP

34 pages of unplugged coding pages to introduce or review coding concepts. This resource includes scaffolding levels of vocabulary and comprehension along with other activities to practice this concept, and vocabulary word posters. Resource includes:* 3 pages of leveled vocabulary (can also be used as posters) * 3 pages of leveled vocabulary "fill in the blank" assessments with answer keys * 2 leveled comprehension pages with accompanying questions and answer keys * Conditionals Practice, If/The
Preview of Valentine’s Day Computer Science Activities| Unplugged| No Prep STEM| Grades 3-6

Valentine’s Day Computer Science Activities| Unplugged| No Prep STEM| Grades 3-6

💘 Valentine’s Day Computer Science Activities – Unplugged & No Prep! Looking for an engaging, no-prep Valentine’s Day STEM activity that works for a wide range of grade levels? This Valentine’s Day Computer Science mini bundle introduces key coding concepts through unplugged, print-and-go worksheets — no devices required! Perfect for Grades 3–6, this resource is ideal for classroom lessons, STEM rotations, early finishers, sub plans, or Valentine’s Day parties with an educational twist.
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