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Preview of Computer Coding with Scratch 3.0 Computer Coding | Unit 1

Computer Coding with Scratch 3.0 Computer Coding | Unit 1

Created by
theThinkHub
THIS IS A LIVING BUNDLE! This bundle is starting at 5 products but will grow to be a total of 12 PRODUCTS + BONUS MATERIAL! Buy it for a discounted price now! Future items will be placed in the bundle and available for you to download FOR FREE once you purchase. This Scratch 3.0 Computer Coding bundle include my first unit of Scratch 3.0 coding lessons. In the future there will be more available units covering more advanced coding and programming concepts such as controlling the LEGO EV3
Preview of Scratch 3.0 Computer Coding Video Lesson 2  Dialogue.2
13:08

Scratch 3.0 Computer Coding Video Lesson 2 Dialogue.2

Created by
theThinkHub
Dialogue.2 | Introduction to Scratch 3.0 CodingIn this Scratch 3.0 coding video we take a look at the broadcast blocks to create a dialogue between sprites. You can use the broadcast blocks to code more than dialogue, but creating conversation is a fun way for students to be introduced to a complex coding concept! This video is designed to be paired with: Scratch 3.0 Coding Lesson Plan 2 - Dialogue ProjectStudents will comprehend that the broadcast block transmits a signal to all other sprite
Preview of Scratch 3.0 Computer Coding Video Lesson 1  Moving.1
11:23

Scratch 3.0 Computer Coding Video Lesson 1 Moving.1

Created by
theThinkHub
Moving.1 | Scratch 3.0 Coding Video LessonIn this video lesson we explore the different types of Move Blocks inside of the Scratch 3.0 coding Environment. This video should be paired with : Scratch 3.0 Coding Lesson 1 - Name ProjectStudents will comprehend the basic move blocks in scratch. They will understand how to Glide sprites, use the “go to x_____ y____ block” and the “move ___ Steps block”. The video has a fill in the blank worksheet coupled with it for students to either turn in or kee
Preview of Scratch 3.0 Computer Coding Video Lesson 4 - Variables.4
8:39

Scratch 3.0 Computer Coding Video Lesson 4 - Variables.4

Created by
theThinkHub
Variable.4 | Introduction to Scratch 3.0 CodingIn this Scratch 3.0 coding video we take a look at the creation of a variable to keep score in a game, as well a simple timer for a game! Students can follow along to grasp comprehension while we create and code a simple game together. This Video Lesson is designed to be paired with: Scratch 3.0 Coding Lesson 4 - Variables.4 Lesson PlanStudents will comprehend and be able to properly execute the use of the Variables including a score and a tim
Preview of Scratch 3.0 Computer Coding Video Lesson 3  Events.3
8:39

Scratch 3.0 Computer Coding Video Lesson 3 Events.3

Created by
theThinkHub
Events.3 | Introduction to Scratch 3.0 CodingIn this Scratch 3.0 coding video we take a look at the two new event blocks to help us customize how we control sprites inside our Scratch 3.0 coding projects. We explore how humans interact with computers through typing and clicking! This video is designed to be paired with: Scratch 3.0 Coding Lesson Plan 3 - Events ProjectStudents will comprehend and be able to properly execute the use of the "When sprite is clicked" and "When ____ key is presse
Preview of Scratch 3.0 Computer Coding Video Lesson 5 - Conditionals + Ask.5
13:21

Scratch 3.0 Computer Coding Video Lesson 5 - Conditionals + Ask.5

Created by
theThinkHub
Conditionals + Ask.5 | Introduction to Scratch 3.0 CodingIn this Scratch 3.0 coding lesson we take a deeper look at conditional statements like if/else and if/then statements. We then venture into exploring how to ask questions and make a simple ChatBot that has a conversation with us! This lesson video is designed to be paired with: Scratch 3.0 Coding Lesson Plan - Conditionals + Ask.5Vocabulary and content includes: BroadcastsWhen I receive _______Say _________for ____ seswait ____ secsSho
Preview of VIRTUAL ROBOT CODING - With VexVR

VIRTUAL ROBOT CODING - With VexVR

Created by
theThinkHub
We code and program online virtual robots to build our coding skills! Robot Unit Overview.Lesson 1:This curriculum is designed for learner of all situations, including virtual, in classroom and hybrid learners. In this lesson we utilize a online robot coding platform, VexVR, to understand how to move our robot around a space. We are focusing on moving our robot forward and turning the robot left or right by 90 degrees. In Lesson 2, we focus on turning a number of degrees other than 90 and using
Preview of Scratch 3.0 Computer Coding Video Lesson 0  Intro.0 - The Basics
13:14

Scratch 3.0 Computer Coding Video Lesson 0 Intro.0 - The Basics

Created by
theThinkHub
Intro.0 - The Basics | Introduction toScratch 3.0 Coding:A video introduction to the Scratch 3.0 Coding Platform! This video should be paired with : Scratch 3.0 Coding Lesson 1 - Name ProjectThis is a great way for students to be introduced to the world of computer programming and coding in a fund and interactive way! Students will be able be able to navigate the workspace while learning vocabulary to Be successful inside of the Scratch environment. The video has a fill in the blank worksheet co
Preview of VIRTUAL Robot Coding - Lesson 4 - Functions // LESSON PLAN

VIRTUAL Robot Coding - Lesson 4 - Functions // LESSON PLAN

Created by
theThinkHub
This curriculum is designed for learner of all situations, including virtual, in classroom and hybrid learners. In this lesson we utilize a online robot coding platform, VexVR, to understand the concept of the “My Block”, which is a major programming concept called a Function! Attached, you will be buying a Google Document Lesson plan that you will be able to edit, manipulate, and call your own. VIRTUAL Robot Coding - Lesson 4 - Functions // LESSON PLAN is designed to be paired with: VIRTUAL R
Preview of VIRTUAL Robot Coding - VIDEO LESSON 4 - Functions
12:44

VIRTUAL Robot Coding - VIDEO LESSON 4 - Functions

Created by
theThinkHub
This curriculum is designed for learner of all situations, including virtual, in classroom and hybrid learners. In this lesson we utilize a online robot coding platform, VexVR, to understand the concept of the “My Block”, which is a major programming concept called a Function! Attached, you will be buying a Google Document Lesson plan that you will be able to edit, manipulate, and call your own. VIRTUAL Robot Coding - VIDEO LESSON 4 - Functions is designed to be paired with: VIRTUAL Robot Codi
Preview of Disc Maze Challenge Student Activity Guide

Disc Maze Challenge Student Activity Guide

Created by
theThinkHub
This curriculum is designed for learner of all situations, including virtual, in classroom and hybrid learners. In this lesson we utilize a online robot coding platform, VexVR, to understand the concept of the “My Block”, which is a major programming concept called a Function! Attached, you will be buying a Google Document Lesson plan that you will be able to edit, manipulate, and call your own. Disc Maze Challenge Student Activity Guide is designed to be paired with: VIRTUAL Robot Coding - VI
Preview of Disc Movers Challenge Student Activity Guide

Disc Movers Challenge Student Activity Guide

Created by
theThinkHub
This curriculum is designed for learner of all situations, including virtual, in classroom and hybrid learners. In this lesson we utilize a online robot coding platform, VexVR, to understand the concept of the “My Block”, which is a major programming concept called a Function! Attached, you will be buying a Google Document Lesson plan that you will be able to edit, manipulate, and call your own. Disc Movers Challenge Student Activity Guide is designed to be paired with: VIRTUAL Robot Coding -
Preview of VIRTUAL Robot Coding - VIDEO LESSON 5 - Functions (Part 2)
9:06

VIRTUAL Robot Coding - VIDEO LESSON 5 - Functions (Part 2)

Created by
theThinkHub
This curriculum is designed for learner of all situations, including virtual, in classroom and hybrid learners. In this lesson we will continue to utilize a online robot coding platform, VexVR, and continue to explore thethe concept of the “My Block”, which is a major programming concept called a Function! Attached, you will be buying a Google Document Lesson plan that you will be able to edit, manipulate, and call your own. VIRTUAL Robot Coding - VIDEO LESSON 5 - Functions (Part 2) is designed
Preview of VIRTUAL Robot Coding - Lesson 5 - Functions - Part 2 // LESSON PLAN

VIRTUAL Robot Coding - Lesson 5 - Functions - Part 2 // LESSON PLAN

Created by
theThinkHub
Lesson 5:This curriculum is designed for learner of all situations, including virtual, in classroom and hybrid learners. In this lesson we will continue to utilize a online robot coding platform, VexVR, and continue to explore thethe concept of the “My Block”, which is a major programming concept called a Function! Attached, you will be buying a Google Document Lesson plan that you will be able to edit, manipulate, and call your own. VIRTUAL Robot Coding - Lesson 5 - Functions - Part 2 // LESSO
Preview of Google Sheets Activities for Beginners | 5 Spreadsheet Lessons For Grades 3-5

Google Sheets Activities for Beginners | 5 Spreadsheet Lessons For Grades 3-5

Teach your 3rd, 4th, and 5th graders the foundational Google Sheets skills they'll use for the rest of their school years, without spending your weekend planning. This complete 5-lesson unit walks students through charts, graphs, formulas, and formatting using step-by-step instructions and short instructional videos they can follow independently. Perfect for the computer lab, 1:1 Chromebook classrooms, or as sub-plan-ready tech lessons. What's included:5 ready-to-teach lesson templates (each les
Preview of TinkerCAD 101 for Beginners!

TinkerCAD 101 for Beginners!

Created by
theThinkHub
LEARN 3D modeling with TinkerCAD! TinkerCAD is the perfect way to introduce young learners to exciting world of 3D modeling. TinkerCAD is user friendly, and allows students to exercise creativity and spacial reasoning skills! In this first video we: Learn the TinkerCAD environment.Understand how to add shapes.How to manipulate shapes.Learn how to create an object in TinkerCAD environment.Learn about the decomposition as a concept to make complex objects.Create a model from nothing to something
Preview of VIRTUAL Robot Coding - VIDEO LESSON 1 - Moving Your Virtual Robot
16:42

VIRTUAL Robot Coding - VIDEO LESSON 1 - Moving Your Virtual Robot

Created by
theThinkHub
This curriculum is designed for learner of all situations, including virtual, in classroom and hybrid learners. Lesson 1: In this lesson we utilize a online robot coding platform, VexVR, to understand how to move our robot around a space. We are focusing on moving our robot forward and turning the robot left or right by 90 degrees. In Lesson 2, we focus on turning a number of degrees other than 90 and using the control block of repeats to make our robot complete patterns. Attached, you wil
Preview of TinkerCAD 101 for Beginners - Lesson 1
10:29

TinkerCAD 101 for Beginners - Lesson 1

Created by
theThinkHub
Pair With: https://www.teacherspayteachers.com/Product/TinkerCAD-101-for-Beginners-ACTIVITY-SHEET-Lesson-1-13269775LEARN 3D modeling with TinkerCAD! TinkerCAD is the perfect way to introduce young learners to exciting world of 3D modeling. TinkerCAD is user friendly, and allows students to exercise creativity and spacial reasoning skills! In this first video we: Learn the TinkerCAD environment.Understand how to add shapes.How to manipulate shapes.Allowing students to enter the world of 3D mod
Preview of LEGO Bin Overview
11:03

LEGO Bin Overview

Created by
theThinkHub
In this video, we look at the LEGO SPIKE Prime bin and the LEGO elements that are in it that we use for our creations.Are you looking for an engaging STEM unit in your classroom learners or homeschool learners? Utilize the LEGO SPIKE Prime platform with me to engage learners critical thinking, problem solving and imaginative play! Learning should be fun and in this unit we create fun robots the learn concepts of robotics, engineering, coding and STEM. Perfect for learners who need something extr
Preview of VIRTUAL Robot Coding - VIDEO LESSON 3 - Sensors (Part 1)
10:31

VIRTUAL Robot Coding - VIDEO LESSON 3 - Sensors (Part 1)

Created by
theThinkHub
This curriculum is designed for learner of all situations, including virtual, in classroom and hybrid learners. In this lesson we utilize a online robot coding platform, VexVR, to understand the concept of the command “Wait until < Something happens > ” and the “Energize magnet” block. Attached, you will be buying a Google Document Lesson plan that you will be able to edit, manipulate, and call your own. VIRTUAL Robot Coding - VIDEO LESSON 3 - Sensors (Part 1) is designed to be paired w
Preview of VIRTUAL Robot Coding - VIDEO LESSON 2 - Drawing with your Robot!
19:44

VIRTUAL Robot Coding - VIDEO LESSON 2 - Drawing with your Robot!

Created by
theThinkHub
This curriculum is designed for learner of all situations, including virtual, in classroom and hybrid learners. Lesson 2: In this lesson we utilize a online robot coding platform, VexVR, to understand how to move our robot around a space. In Lesson 2, we focus on turning a number of degrees other than 90 and using the control block of repeats to make our robot complete patterns. Attached, you will be buying a Google Document Lesson plan that you will be able to edit, manipulate, and call y
Preview of Full lesson on how to create a PowerPoint animation

Full lesson on how to create a PowerPoint animation

These three videos can be shown to your class to teach the full understanding of how to make a really fun animation with PowerPoint! I pause the video as I'm teaching to ask for questions and check for understand. This is a lesson I have been teaching for 5 years with great success!
Preview of Techie's Day Digital Reading Room 1

Techie's Day Digital Reading Room 1

Read about Techies and Technology in this Reading Room. There are 28 of the easier-to-read books in Room 1. I've created series of "reading rooms," to direct my students in on-line reading. Each room contains E-books and read aloud books. Some rooms contain a special link to webpages with even more information and features. Books are chosen so that students can read or listen to each story, and then take AR tests. My sources include Epic and You Tube links. Reminder: You need to have an  Epic a
Preview of Techie Day 2 - Reading Room: An eBook Library

Techie Day 2 - Reading Room: An eBook Library

The Techie Day 2 Reading Room is geared for 4th-6th grade and has 24 different titles about social networking, your digital footprint, cell phones, gaming, virtual reality, and well-known techies. I've created series of "reading rooms," to direct my students in on-line reading. Each room contains E-books and read aloud books. Some rooms contain a special link to webpages with even more information and features. Books are chosen so that students can read or listen to each story, and then take AR
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