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Preview of Unplugged Coding Worksheets | Algorithms Loops & Debugging

Unplugged Coding Worksheets | Algorithms Loops & Debugging

Created by
Thyme to Think
Make unplugged coding, algorithms, loops, debugging, conditionals, binary code, data sorting, input-output rules, pixel coding, and prompt thinking easy to teach with this Code Chef Kitchen worksheet pack! This low-prep, print-and-go resource helps students practice computer science concepts without screens through fun recipe-themed coding activities. Students will work through clear, print-friendly coding worksheets with simple directions, visual supports, and structured problem-solving tasks.
Preview of Cup Stacking Algorithms | Paperless Coding | Algorithms & Debugging | STEM

Cup Stacking Algorithms | Paperless Coding | Algorithms & Debugging | STEM

Created by
CaughtUpInSTEM
Cup Stacking Algorithms – Intro to Coding ActivityThis is a hands-on, unplugged activity I use to introduce my coding unit. Students practice writing clear, step-by-step directions (algorithms) by guiding a partner to build a cup stack design. How it works: Students work in pairs. One student is the "programmer" and completes the worksheet by writing an algorithm using the provided symbols. The other student is the "robot "and works on a separate independent task while waiting. ( I used a fre
Preview of Hands-On Coding for Kids: Algorithms Lesson Plan + Printable Direction Cards

Hands-On Coding for Kids: Algorithms Lesson Plan + Printable Direction Cards

Created by
Mrs Aupa'au
Introduce students to coding, algorithms, and computational thinking with this engaging lesson plan and hands-on activity! Designed for Grades 2–5, this resource makes abstract coding concepts fun and interactive before students even open Scratch. Includes: Step-by-step lesson plan for teachers with no coding experience Warm-up and group activities to practice sequencing and following instructions Printable Direction Cards with 12 commands + emojis for “human robot” coding games Debugging
Preview of ByteEd Unplugged Computational Thinking: Iteration (loops) Space & Astronomy

ByteEd Unplugged Computational Thinking: Iteration (loops) Space & Astronomy

Created by
ByteEd
ByteEd Unplugged Computational Thinking Iteration resource introduces the concepts of: DecompositionSequenceDebuggingAlgorithmsPrograms, andIteration (repeats & loops)Can students program Rocket ship ByteEd to travel to Mars safely through the stars and meteors? Can they get Astronaut ByteEd to maintain the Mars Space station equipment and buildings quickly and efficiently? Included in this resource: Comprehensive Activity Overview plans (linking to NZC Computational Thinking Progress Outcomes)T
Preview of Grade 4-6 Coding Research Workbook | Independent Work | 11 Pages

Grade 4-6 Coding Research Workbook | Independent Work | 11 Pages

This resource looks at an introduction to coding through internet research! Students learn about coding, algorithms, debugging, variables, loops, conditionals, and more! Below are the specific research questions students look at:What is coding, and why is it important in today's world?What is an algorithm, and why is it essential in programming?What is the purpose of a variable in coding, and how is it used?Explain the concept of loops in coding and provide an example.How can conditionals (if st
Preview of St. Patrick's Day Leprechaun Unplugged Coding Activity

St. Patrick's Day Leprechaun Unplugged Coding Activity

Created by
The Pro Lerner
Celebrate St. Patrick’s Day with this fun and educational unplugged coding activity! Perfect for classrooms, homeschooling, or just some festive learning at home, this Leprechaun’s Treasure Hunt helps kids practice coding concepts without a computer. What’s Included:✅ Unplugged Coding Worksheet: Guide the leprechaun to his pot of gold by writing step-by-step algorithms. ✅ Differentiated Levels: Easy-to-follow instructions for beginners and challenging paths for advanced learners. ✅ Printab
Preview of Year Four Digital technology unit *Australian Curriculum Aligned*

Year Four Digital technology unit *Australian Curriculum Aligned*

What more could you want? Here is a 20 week (FULL SEMESTER!) unit covering all there is to learn in year four digital technologies. This aligns perfectly with the WA curriculum, and even comes with assessments and worksheets! This unit covers Internet safety Digital citizenship/netiquette Hardware, Software and Peripherals Creating and interpreting codes Using algorithms Debugging Flowcharts and Branching Unplugged Coding Coding and more! This is in the form of a PDF document that ensures you d
Preview of Computing Unit Plan: Create a Digital Math Game!

Computing Unit Plan: Create a Digital Math Game!

Created by
Kirsten Horton
Give your kids creative computing confidence and help them develop fluency in mental math using this combined Computing/Math unit. Students will choose an area of mental math that they need more practice in and design a game using Scratch to help them practice it. In the process, they'll learn about key principles of computer science like algorithms, debugging, sequence, selection and repetition. When they share their work at the end of the unit, the whole class will be able to use their game a
Preview of Junior Girl Scout Programming Robots Activity Booklet

Junior Girl Scout Programming Robots Activity Booklet

This activity booklet was designed to fulfill the requirements for the Programming Robots or can be used by frontier girl leaders to earn similar badges. Great for teachers and home schooled kids as well.This booklet has tons of hands on activities and puzzles that teach girls how robots work. These activities include using binary code, creating their own algorithms, and even writing real code to control a virtual robot.  Activities Include: Sequencing and debugging: learn how to make a robot to
Preview of End of Year Activities Grades 3-5 | No Prep | Reflection Packet Lo-Fi Tech Theme

End of Year Activities Grades 3-5 | No Prep | Reflection Packet Lo-Fi Tech Theme

Keep your students fully engaged, focused, and independently productive during the chaotic final weeks of school with this print-and-go End of Year Activities Grades 3-5 packet. Designed around an interactive tech-debugger theme, these student-led sheets let you quietly pack up your classroom and head home right at the 3:00 bell. Full Product DescriptionWhat’s IncludedTerminal Error Debugging: Standardized multi-step word problem task sheets requiring students to diagnose math errors and rewrit
Preview of Coding Vocabulary Lesson Slideshow & Coding Posters Library Bulletin Board Decor

Coding Vocabulary Lesson Slideshow & Coding Posters Library Bulletin Board Decor

Created by
Books and Bytes
If you are teaching coding to Kindergarten to Grade 3, you need this Coding Vocabulary slideshow for Google Slides AND matching posters for your bulletin board! The perfect introduction to coding vocabulary, and an easy way to start discussions while learning to code. Slideshow for Google Slides13 coding words, 13 brainstorming slides (editable), 13 definitionsIncludes: Code, Coding, Programmer, Program, Computational Thinking, Algorithm, Sequential Events, Concurrent Events, Repeating Events
Preview of Coding Vocabulary & Definitions Slideshow Lesson for Google Slides

Coding Vocabulary & Definitions Slideshow Lesson for Google Slides

Created by
Books and Bytes
If you are teaching coding to Kindergarten to Grade 3, you need this Coding Vocabulary slideshow for Google Slides! The perfect introduction to coding vocabulary, and an easy way to start discussions while learning to code. You might also like these colorful matching posters for your classroom or library! ⭐ Coding Vocabulary Posters - Bulletin Board Set for Classrooms and LibrariesWhat is included:13 coding words, 13 brainstorming slides (editable), 13 definitionsIncludes: Code, Coding, Progr
Preview of Digital Technologies - Stage Two and Three Science / Mathematics Unit of Work

Digital Technologies - Stage Two and Three Science / Mathematics Unit of Work

This unit is not based on the NSW Department of Education unit of work. It does cover the syllabus outcomes listed in the description below.Empower your students with essential 21st-century skills in this dynamic, cross-curricular Digital Technologies and Mathematics Unit! Packed with 8 engaging lessons, this unit encourages students to become creative problem-solvers, critical thinkers, and tech-savvy learners. Key Learning Areas:Digital Technologies: Explore algorithms, branching logic, and c
Preview of ByteEd Digital Pixel Art (Coding) - Transport

ByteEd Digital Pixel Art (Coding) - Transport

Created by
ByteEd
Integrating digital technologies and Art, this resource teaches concepts of coding, binary digits and pixel art. Students decode the numbers to create transport themed pixel images. They develop understanding of binary by having each pixel programmed as being black or white (on or off). Three difficulty levels for different abilities with the chance to design, create and encode their own animal art for others to decode too! Computational thinking coverage includes: algorithmsdebuggingsequential
Preview of Computational Thinking Activities | Unplugged Coding Grades 3–6

Computational Thinking Activities | Unplugged Coding Grades 3–6

Bring Computer Science to life without a single screen! 🚀 Mission Code: Unplugged Computational Thinking is a comprehensive, "Print & Go" resource designed for students in grades 3-6 (ages 8-12) . This workbook breaks down complex programming concepts into fun, space-themed missions that build critical thinking and problem-solving skills without needing a computer. 🌟 What’s Included?This 15-page student packet covers the fundamental pillars of computer science through engaging activities : Wha
Preview of Editable Aligned Computer Science Code-a-pillar Coding Algorithms PowerPoint

Editable Aligned Computer Science Code-a-pillar Coding Algorithms PowerPoint

Computer Science Code-a-pillar PowerPoint Introduction This EDITABLE Google slideshow is to help introduce teacher and students to why the Code-a-pillar is a computer, how it works, how to program it and why it is called a CODE-a-pillar. It connects the PLAY with the learning! The slideshow includes notes you can print out as a PDF or read as you are presenting. Great for Google Classroom as reference for students to go back to OR use as an example project for kids to make their own! Vocabula
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