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Problems Solving Process

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Preview of Community Problem-Solving Project Toolkit (Printable + Digital Templates + App)

Community Problem-Solving Project Toolkit (Printable + Digital Templates + App)

Help students practice real-world problem-solving with a structured, kid-friendly project flow they can use in any subject. This toolkit guides learners through a simple process: Notice a community or classroom problem Ask questions and gather information Discuss respectfully using sentence starters Plan a solution with clear steps and roles Reflect on what worked and what to improve Perfect for building literacy, collaboration, SEL, and critical thinking without requiring a full PBL train
Preview of From Sun to Lunch Model and Simulate | NGSS Interactive Lesson No Prep LS2

From Sun to Lunch Model and Simulate | NGSS Interactive Lesson No Prep LS2

Created by
ModelIt
From Sun to Sandwich: Modeling Energy Flow in Living Systems NGSS-Aligned | LS2 | Cause and Effect | Digital ModelingWhat happens inside a living system between sunlight and the lunch we eat? In this interactive simulation, students build and test a system model that tracks how energy flows through plants, animals, and cells—revealing invisible biological processes beneath everyday life. Instead of memorizing parts of a food web, students investigate cause and effect within a living system. The
Preview of CONSCIOUSNESS THE HARD PROBLEM: qualia & experience, dualism vs physicalism

CONSCIOUSNESS THE HARD PROBLEM: qualia & experience, dualism vs physicalism

10 Engaging PHILOSOPHY AND ETHICS Reading Comprehension Passages on CONSCIOUSNESS THE HARD PROBLEM: hard problem of consciousness, qualia and experience, dualism vs physicalism, animal consciousness, AI and consciousness. Why is it so hard to explain how brain activity creates the feeling of being aware? Students explore how the hard problem of consciousness asks why physical processes produce experience, how qualia describe the personal feel of sensations and thoughts, how dualism vs physicali
Preview of Elementary K–2 Rubber Band Guitar STEM Challenge

Elementary K–2 Rubber Band Guitar STEM Challenge

A simple, hands-on STEM Challenge designed for early elementary learners. Perfect for classrooms, homeschool, STEM bins, or after-school enrichment. WHAT’S INCLUDED: • 3-page STEM Challenge set: Cover Page, Instructions Page, Activity Page • Clear, consistent directions designed for real classrooms • Kid-friendly layout that supports independent exploration • Printable PDF (8.5x11) SKILL TARGETS: • Engineering design pr
Preview of Shadow Matching | Visual Discrimination Boom Cards Activity

Shadow Matching | Visual Discrimination Boom Cards Activity

Students will practice visual discrimination skills by finding the shadow that matches the picture. These Boom Cards™ provide interactive practice that helps students strengthen visual discrimination, visual perception, and attention to detail. Students look at the picture shown on the card and choose the correct shadow from three options. Activities like this help students build important visual processing and matching skills, making them especially helpful for early learners and students in s
Preview of Genius Hour Unit | Passion Project Planning & PBL 4–8

Genius Hour Unit | Passion Project Planning & PBL 4–8

This Genius Hour Unit provides a clear, structured framework for implementing passion projects and project-based learning in Grades 4–8. Students move step-by-step from idea generation to research, planning, reflection, and final presentation — with built-in scaffolds that support independence without sacrificing accountability. Rather than leaving students overwhelmed by open-ended choice, this unit breaks the process into defined stages with planning tools, goal-setting supports, and reflectio
Preview of F-2 Addition & Subtraction Mazes

F-2 Addition & Subtraction Mazes

F-1 Addition and Subtraction Mazes1:1 | Classroom Learning Intentions: To build numeracy competency and mental maths skills, using addition and subtraction. Each maze contains 'challenges' with question marks to prompt 'rearranging' expressions or equations. Page 1: 50 - 100 (by 2s, 3s, 5s 10s) Page 2: 1 - 50 Page 3: 1 - 20 Australian CurriculumFoundation Establish understanding of the language and processes of counting by naming numbers in sequences, initially to and from 20, moving from  a
Preview of Innovation Celebration PBL, Design Your Own Invention, Project-based Learning

Innovation Celebration PBL, Design Your Own Invention, Project-based Learning

Created by
The PL Coach
Project-based learning allows for students to engage in solving a real-world problem or answering a complex question. They demonstrate their knowledge and skills by creating a public product or presentation for a real audience. Students have choice throughout the course of the project, including how to show mastery. Students reflect on progress and engage in the feedback process. PRINT AND GO!!! Throughout is project, students will complete the design thinking process to create an invention tha
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