TPT
Total:
$0.00
Preview of Introduction to Pseudocode in Computer Science & Programming [Full lessons]

Introduction to Pseudocode in Computer Science & Programming [Full lessons]

This complete lesson introduces students to Pseudocode, a key skill in Computer Science, Coding, Software Engineering and Programming. Learners will explore how to plan, write, and interpret logical steps in plain language before converting them into real code. This beginner-friendly approach strengthens problem-solving, algorithm design, and coding confidence. Ideal for building a solid programming foundation. ▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧ The Following Are Included in This Curriculum✤ PDF Less
Preview of Introduction to Pseudocode in Computer Science [Complete Google Slide]

Introduction to Pseudocode in Computer Science [Complete Google Slide]

This is a c omplete Google Slide lesson on Pseudocode in Computer Science, Python Programming, and Coding. It covers everything learners need to know about Pseudocode. This is both beginner-friendly and easy to follow. Every slide is interactive and fun to learn and teach from. ▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧ The Following Are Included in This Curriculum✤ Google Slide lesson▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧▧ Format & Features✤ Google Slides✤ Editable ✤ Interactive ✤ Beginner-Friendly ✤ No-Prep ✤ Standards-
Preview of Haunted House Coding Activity Hour of Code Halloween STEM NO SOFTWARE NEEDED

Haunted House Coding Activity Hour of Code Halloween STEM NO SOFTWARE NEEDED

Code a Haunted House! In this digital Google Slides activity, students will be introduced to introductory through intermediate coding concepts and techniques. They will then decode a pseudo code (not written in a coding language but in similar format to some coding languages) and create a digital haunted house based on the algorithms in the code. You do not need to know any particular coding language to do this activity!The preview above shows a sample of one of the follow-up activities, but
Preview of Mastering the 3 Programming constructs

Mastering the 3 Programming constructs

An introduction to the main 3 programming constructs: Sequence, Selection and Iteration. Understanding how you could solve most problems using these constructs. Also includes: Explanation of how to write effective PSEUDOCODE AND FLOWCHART (DESIGN) Interactive Examples included: Sequential Program – Predicting output; Predicting the output of a program (Do – Until LOOP); RE-WRITING SOMETHING AS A WHILE LOOP This is part of a very comprehensive series of resources created by www.teachingcomputing.
Preview of Hour of Code Computer Science STEM Coding Activity Gingerbread House Gifted

Hour of Code Computer Science STEM Coding Activity Gingerbread House Gifted

A fun Hour of Code Google Slides activity that introduces students to essential computer science and coding skills while building a digital gingerbread house. Students will explore introductory to intermediate coding concepts as they decode pseudo code (written in a code-like format) and use the algorithms to create their own digital gingerbread house. This activity is a fun and festive way to build problem-solving skills and deepen students’ understanding of how coding works. The preview
Preview of AUTOMATE IT | SPIKE™ Prime Robotics & Coding Interactive Notebook

AUTOMATE IT | SPIKE™ Prime Robotics & Coding Interactive Notebook

🚨 PERFECT FOR THE END OF THE YEAR WHEN STUDENTS NEED HANDS-ON, HIGH-ENGAGEMENT STEM ACTIVITIES THAT STILL KEEP THEM LEARNING! 🚨 Transform your robotics classroom into a hub of industrial innovation with this interactive blackline master companion activity designed to accompany the online “Automate It” robotics lesson! Students will identify manual inefficiencies, brainstorm prototypes, and program a LEGO® SPIKE™ Prime robot to perform fully autonomous, sensor-driven tasks while recording th
Showing 1-6 of 6+ results