TPT
Total:
$0.00

For Loop Java

170+ results
Filters
Subject
Standard
Preview of Hands-On LEGO SPIKE Prime Loops Lesson – Repeat and Forever Blocks

Hands-On LEGO SPIKE Prime Loops Lesson – Repeat and Forever Blocks

Created by
RoboBytes
Struggling to teach loops in LEGO SPIKE Prime in a way students actually understand?This hands-on activity turns coding theory into action! Students explore repeat vs. forever blocks by programming their robots to move, trace shapes, and even dance—building confidence in sequencing, precision, and problem-solving. Perfect for middle school robotics, STEM labs, or tech classes, this low-prep activity only requires a SPIKE Prime robot and tablet. ✔ Hands-on practice with repeat and forever loops
Preview of Unit 1 SPIKE Prime: Read the Code #5 – One-Time vs Forever Motion (Adv Beginner)

Unit 1 SPIKE Prime: Read the Code #5 – One-Time vs Forever Motion (Adv Beginner)

Created by
RoboBytes
Challenge students to understand infinite loops and program flow with this advanced beginner worksheet. Students will reason about code that never ends and what blocks can or cannot run in SPIKE Prime. This resource is also included in the LEGO SPIKE Prime Robotics Unit: Intro to Coding, Movement & Robot Logic (9 Lessons / 2 Weeks). Students will: Compare one-time vs forever loops Understand why blocks after a forever loop are impossible Predict robot behavior and reason about program structu
Preview of Unit 1 SPIKE Prime: Read the Code #3 – Repeats & Accumulated Movement (Beginner)

Unit 1 SPIKE Prime: Read the Code #3 – Repeats & Accumulated Movement (Beginner)

Created by
RoboBytes
Introduce students to the power of loops in SPIKE Prime with this beginner worksheet. Students analyze repeat blocks and predict robot movement over multiple iterations. This resource is also included in the LEGO SPIKE Prime Robotics Unit: Intro to Coding, Movement & Robot Logic (9 Lessons / 2 Weeks). Students will: Understand repeat loops and accumulated distance Predict repeated straight or curved movement Draw robot paths and reasoning for each iteration Includes teacher notes and answer g
Preview of SPIKE Prime Robotics Unit 3: Advanced Logic & Variables (Weeks 5–6)

SPIKE Prime Robotics Unit 3: Advanced Logic & Variables (Weeks 5–6)

Created by
RoboBytes
Advanced Logic & Variables 10 Editable structured Lessons | Designed for 45-Minute Class PeriodsThis unit builds directly on sensor-based programming and moves students into advanced logic structure, program flow analysis, and variable-based decision making. Designed as Weeks 5–6 in a structured robotics progression, this unit includes 10 intentionally sequenced lessons. Students move from analyzing complex conditional logic to designing programs that track and manage state using variables and
Preview of Intermediate Lego Robotics Challenge Cards

Intermediate Lego Robotics Challenge Cards

Created by
AFRL GRILL
Expand programming skills using these intermediate challenge cards! While these cards were designed for Lego Spike Prime kits, most of them can be adapted and used with other robots. The Intermediate cards may use the beginner movements of forward, backward, spin and turn as well as these new skills: the timer, loops(nesting), events, distance and pressure sensor, plus an extra motor with attachments. Need to start at a simpler level? Check out our FREE Beginner Lego Robotics Challenge Cards he
Preview of SPIKE Prime Coding: Read the Code Series – 5 Beginner Worksheets

SPIKE Prime Coding: Read the Code Series – 5 Beginner Worksheets

Created by
RoboBytes
Are your students rushing through LEGO SPIKE Prime coding without truly understanding the program flow? Are you looking for low-prep, device-free activities that strengthen problem-solving and code-reading skills? This complete Beginner Read the Code Series is designed to get students thinking critically before they ever run their robots. With five scaffolded worksheets, your students will progress from basic straight movement to conceptual reasoning about infinite loops. Why teachers love th
Preview of Middle School LEGO SPIKE Prime Robotics Planner – Weekly Progress & Mastery Trac

Middle School LEGO SPIKE Prime Robotics Planner – Weekly Progress & Mastery Trac

Created by
RoboBytes
Struggling to keep your LEGO SPIKE Prime classroom organized and on track?This comprehensive weekly checklist makes it easy to monitor student progress, plan lessons, and track mastery throughout a year-long robotics course. Perfect for middle school robotics classes, STEM labs, or independent skill-building, it keeps both teachers and students focused and organized. Each week includes: Unit Focus – Clear topic for the week (e.g., Robot Movement, Touch Sensors, Line Following) Skills to Learn
Preview of Beginner Lego Robotics Challenge Cards

Beginner Lego Robotics Challenge Cards

Created by
AFRL GRILL
Introduce programming skills using these beginner challenge cards! While these cards were designed for Lego Spike Prime kits, most of them can be adapted and used with other robots. The beginner cards use simple movement blocks such as forward, backward, spin and turn. Students will also utilize loop, light, and sound blocks. Ready for a challenge? Check out our FREE Intermediate Lego Robotics Challenge Cards here.
Preview of Unit 2 - SPIKE Prime Touch Sensor Coding – Bump Bot Lesson

Unit 2 - SPIKE Prime Touch Sensor Coding – Bump Bot Lesson

Created by
RoboBytes
Help students move from movement-only coding to true sensor-based robotics control. This hands-on Touch Sensor Coding Activity (Bump Bot) teaches students how to program a robot that responds to real-time input using the SPIKE Prime touch sensor. Students learn how to:• Set movement motors correctly • Use a Forever loop to continuously check a sensor • Write conditional logic using If/Else blocks • Understand state-based behavior (pressed vs released) • Modify steering and rotation values for t
Preview of Unit 3 - SPIKE Prime Debugging WS 3 – Advanced Movement Logic & Code Efficiency

Unit 3 - SPIKE Prime Debugging WS 3 – Advanced Movement Logic & Code Efficiency

Created by
RoboBytes
This advanced LEGO SPIKE Prime debugging worksheet challenges students to think like engineers, not just coders. Students analyze complex movement patterns, fix subtle bugs, and compare multiple coding approaches that achieve the same robot behavior. The focus is no longer just “Does it work?” but “Is this the best way to code it?”Students will: Predict advanced movement paths (squares, triangles) Debug incorrect angles, rotations, and loop logic Compare two programs that create the same res
Preview of SPIKE Prime Robotics Unit 5 Lesson 2: Flowcharts

SPIKE Prime Robotics Unit 5 Lesson 2: Flowcharts

Created by
RoboBytes
Stop letting students jump straight into coding without a plan. This LEGO SPIKE Prime flowchart lesson teaches students how to organize autonomous robot logic before they build. Students learn how Forever loops, sensor checks, and decision blocks work together inside a clear system structure — reducing confusion, debugging time, and priority mistakes during autonomous challenges. Instead of guessing why their robot is misbehaving, students visually map what happens first, what repeats, and how e
Preview of Unit 1 - SPIKE Prime: Read the Code #4 – Wait Blocks & Timing (Beginner)

Unit 1 - SPIKE Prime: Read the Code #4 – Wait Blocks & Timing (Beginner)

Created by
RoboBytes
Teach students that not all code makes the robot move with this worksheet focused on wait blocks. Students will predict program flow, recognize pauses, and reason about timing in SPIKE Prime programs. This resource is also included in the LEGO SPIKE Prime Robotics Unit: Intro to Coding, Movement & Robot Logic (9 Lessons / 2 Weeks). Students will: Identify movement vs non-movement blocks Predict robot behavior during waits Draw paths and mark where the robot pauses Includes teacher notes and a
Preview of Intro to Artificial Intelligence for 2nd and 3rd Grade

Intro to Artificial Intelligence for 2nd and 3rd Grade

This is a projectable file in Adobe PDF with several colorful pages. The lesson defines AI, what it can and cannot do, how do be a good Digital Citizen, and how to stay safe online. Discussion includes honesty, and using your own words. Activities include an AI Safety Poster art project, a 4-question verbal quiz/discussion points (with answers), and Key Takeaways.
Preview of Introduction to Robotics Packet (Great for sub plans)

Introduction to Robotics Packet (Great for sub plans)

Introduction to Robotics Packet with Answer Key that includes instructions (18 pages)This is great introductory robotics packet that can be a supplement to a robotics project and also is great for sub plans. Students will learn the basics about robotics. When finished with the entire project, students will be able to: Define what a robot isList the essential components of a robotImagine some new ideas for robotsUnderstand why robots are designed and builtKnow where ideas from robots come fromHow
Preview of Hashing for Integrity DBQ/CER | Cybersecurity Aligned | GATE Middle School

Hashing for Integrity DBQ/CER | Cybersecurity Aligned | GATE Middle School

📘 Full Length Standard Aligned DBQ CER Style Worksheet - Claim Evidence Reasoning | Hashing for Integrity Worksheet | Evidence-Based Reading Engage your students in high-level critical thinking and evidence-based analysis on the subject of Computer Science, with this Full Length DBQ CER Style Worksheet. This resource is designed to help students analyze real-world topics, interpret informational texts, and support answers with evidence—all while staying accessible for gifted & talented midd
Preview of Introduction to Artificial Intelligence for Elementary Students

Introduction to Artificial Intelligence for Elementary Students

Created by
AI Ally Hub
Welcome to a fun and easy-to-understand introduction to the exciting world of Artificial Intelligence! This ready-to-use lesson is perfect for introducing your 3rd, 4th, or 5th-grade students to the basics of AI in a way that's engaging and relatable. The PowerPoint presentation is packed with simple analogies, colorful graphics, and interactive elements.
Preview of Coding Unplugged BBQ Algorithm Game - Scratch Coding STEM Activity for 4-8 Grade

Coding Unplugged BBQ Algorithm Game - Scratch Coding STEM Activity for 4-8 Grade

Created by
Teachy Tales
This activity is designed as a Coding Unplugged activity, meaning students can learn Scratch coding concepts without using computers, making it perfect for classrooms, STEM lessons, computer labs, and substitute plans. This resource helps students understand the basics of coding by learning how algorithms work through a fun summer BBQ themed challenge. Students read clues, follow directions, and create logical steps—just like real programmers do! What’s Included This Computer Coding Worksheet
Preview of Movement Math for Robotics | 5 Worksheets + Answer Keys

Movement Math for Robotics | 5 Worksheets + Answer Keys

Created by
RoboBytes
Are your students guessing robot movement and wasting class time? This all-in-one Movement Math Bundle provides 5 complete worksheets and answer keys designed to build deep conceptual understanding before coding, reduce trial-and-error, and integrate real-world math into STEM lessons. Included Worksheets:Predict the Robot's Path | Distance & Angles WSRobot Motion Math | Distance, Speed & TimeRobot Angles WS | 90, 180, 360Analyze Robot Movement | Identify & Explain MisunderstandingsDesign a Ro
Preview of Artificial Intelligence Reading Comprehension Coding Unplugged Activity For G6-8

Artificial Intelligence Reading Comprehension Coding Unplugged Activity For G6-8

Created by
Teachy Tales
This activity is designed as a Coding Unplugged activity, meaning students can learn Scratch coding . Artificial Intelligence concepts without using computers, making it perfect for classrooms, STEM lessons, computer labs, and substitute plans. This activity pack connects literacy with technology by helping students read, write, and learn about Artificial Intelligence in a simple and engaging way. It also serves as a great introduction to Coding Unplugged learning and Scratch Coding concepts, ma
Preview of Coding Unplugged Kiwi Algorithm Activity -Scratch Coding STEM Game For 4-8 Grade

Coding Unplugged Kiwi Algorithm Activity -Scratch Coding STEM Game For 4-8 Grade

Created by
Teachy Tales
This activity is designed as a Coding Unplugged activity, meaning students can learn Scratch coding concepts without using computers, making it perfect for classrooms, STEM lessons, computer labs, and substitute plans. Make coding exciting and easy to understand with this Kiwi Algorithm Coding ActivityWhat’s Included ✔ Coding Concepts Introduction Page ✔ Kiwi Algorithm Grid Puzzle ✔ Step-by-Step Coding Directions ✔ Sequencing and Logic Activity ✔ Printable Student Worksheets ✔ Visual Codin
Preview of Code Quest: Beginner Games with Scratch Jr. (Introductory coding for kids) Book

Code Quest: Beginner Games with Scratch Jr. (Introductory coding for kids) Book

Unlock the world of coding for young learners with Code Quest: Beginner Games with Scratch Jr., the ultimate guide to introducing computational thinking to children ages 5–7. Authored by award-winning educator Syed Hammad Rizvi, this comprehensive resource transforms tablets into creative playgrounds where kids build interactive stories, animations, maze games, musical instruments, and more using Scratch Jr.’s visual programming language. Perfect for teachers, homeschooling parents, and early
Preview of Debugging Steps Poster – Problem Solving for Young Coders

Debugging Steps Poster – Problem Solving for Young Coders

Created by
Dana Amarosa
Help your students become confident problem solvers with this kid-friendly Debugging Poster! Perfect for introducing the concept of debugging in a fun, easy-to-understand way, this poster gives clear, step-by-step instructions to help students fix coding mistakes. Whether you’re teaching Scratch, block coding, or any basic programming activity, this poster will give your students a quick visual reference to keep them on track. Great for: Elementary Technology Classes STEM & Coding Lessons Make
Preview of Game Developer Coloring Pages – STEM & Computer Science Activities for Kids

Game Developer Coloring Pages – STEM & Computer Science Activities for Kids

Created by
MiniTechies
Spark creativity with “How to Be a Game Developer” STEM & Computer Science Coloring Pages! This resource introduces kids to the game development process — from brainstorming ideas and designing characters to coding, testing, and launching their very own game. A perfect mix of STEM learning and creative fun, these pages show how games are made while inspiring interest in coding, technology careers, and digital creativity.What’s Included (PDF, 8.5" x 11"): ✔ 10 printable black-and-white color
Preview of LEGO SPIKE Prime Creature Challenge

LEGO SPIKE Prime Creature Challenge

Created by
RoboBytes
Looking for a high-engagement LEGO SPIKE Prime project that goes beyond step-by-step builds and gets students thinking like engineers? This Creature Creation Challenge asks students to design, build, and code their own interactive LEGO creature—real, imaginary, or a combination of both—using movement, sound, sensors, and if/then logic. Perfect for middle school robotics, STEM, or coding classes, this project keeps students motivated while reinforcing essential programming and engineering s
Showing 1-24 of 170+ results