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Preview of Algorithms STEM | Create Step-by-Step Solutions Like a Programmer For K - 9Th

Algorithms STEM | Create Step-by-Step Solutions Like a Programmer For K - 9Th

Created by
Think Tank STEM
🧠 Algorithms STEM | Create Step-by-Step Solutions Like a Programmer (Kindergarten–Grade 2)Help students think like problem-solvers with this engaging Algorithms STEM activity! This hands-on resource introduces how computers solve problems using clear, ordered steps—called algorithms. Students are guided to design, test, and improve their own step-by-step solutions, as outlined in the challenge on page 2, where they learn that computers follow algorithms to solve real-world problems. ⭐ Wha
Preview of Shortest Path Dijkstra Algorithm DBQ/CER | Computer Science | GATE Middle School

Shortest Path Dijkstra Algorithm DBQ/CER | Computer Science | GATE Middle School

📘 Full Length Standard Aligned DBQ CER Style Worksheet - Claim Evidence Reasoning | The Shortest Path Dijkstra Algorithm Worksheet | Evidence-Based Reading Engage your students in high-level critical thinking and evidence-based analysis on the subject of Computer Science, with this Full Length DBQ CER Style Worksheet. This resource is designed to help students analyze real-world topics, interpret informational texts, and support answers with evidence—all while staying accessible for gifted
Preview of Logic Gate Debugging DBQ/CER | Robotics Standard Aligned | GATE Middle School

Logic Gate Debugging DBQ/CER | Robotics Standard Aligned | GATE Middle School

📘 Full Length NGSS Aligned DBQ CER Style Worksheet - Claim Evidence Reasoning | Logic Gate Debugging Worksheet | Evidence-Based Reading Engage your students in high-level critical thinking and evidence-based analysis on the subject of Robotics, with this Full Length DBQ CER Style Worksheet. This resource is designed to help students analyze real-world topics, interpret informational texts, and support answers with evidence—all while staying accessible for gifted & talented middle school le
Preview of Coding Unplugged BBQ Algorithm Game - Scratch Coding STEM Activity for 4-8 Grade

Coding Unplugged BBQ Algorithm Game - Scratch Coding STEM Activity for 4-8 Grade

Created by
Teachy Tales
This activity is designed as a Coding Unplugged activity, meaning students can learn Scratch coding concepts without using computers, making it perfect for classrooms, STEM lessons, computer labs, and substitute plans. This resource helps students understand the basics of coding by learning how algorithms work through a fun summer BBQ themed challenge. Students read clues, follow directions, and create logical steps—just like real programmers do! What’s Included This Computer Coding Worksheet
Preview of Hands-On SPIKE Prime Sensor Debugging Lab – Ready to Use!

Hands-On SPIKE Prime Sensor Debugging Lab – Ready to Use!

Created by
RoboBytes
Give your students a real-world LEGO SPIKE Prime robotics challenge with this hands-on Sensor Debugging Lab! Designed for middle school STEM and coding classes, students learn how to debug, test, and fix code while building confidence in programming logic, loops, and sensor reasoning. This lab includes four practical scenarios: Color Sensor (Reflected Light) – Understand how sensor placement and thresholds affect robot behavior Distance Sensor (Approaching) – Learn how logic and measureme
Preview of Coding Unplugged Kiwi Algorithm Activity -Scratch Coding STEM Game For 4-8 Grade

Coding Unplugged Kiwi Algorithm Activity -Scratch Coding STEM Game For 4-8 Grade

Created by
Teachy Tales
This activity is designed as a Coding Unplugged activity, meaning students can learn Scratch coding concepts without using computers, making it perfect for classrooms, STEM lessons, computer labs, and substitute plans. Make coding exciting and easy to understand with this Kiwi Algorithm Coding ActivityWhat’s Included ✔ Coding Concepts Introduction Page ✔ Kiwi Algorithm Grid Puzzle ✔ Step-by-Step Coding Directions ✔ Sequencing and Logic Activity ✔ Printable Student Worksheets ✔ Visual Codin
Preview of LEGO SPIKE Prime Debugging WS 1 – Predict, Test & Fix Robot Movement (Begin

LEGO SPIKE Prime Debugging WS 1 – Predict, Test & Fix Robot Movement (Begin

Created by
RoboBytes
Students don’t struggle with building robots — they struggle with understanding what their code actually does. This beginner-friendly LEGO SPIKE Prime debugging worksheet introduces students to reading, predicting, and fixing simple movement code in a structured, low-stress way. Instead of guessing or randomly changing blocks, students: Predict robot movement before running code Identify simple bugs in movement blocks Test their predictions by running the code Make one-block fixes and verify
Preview of LEGO SPIKE Prime Debugging WS 2 – Fixing Movement Bugs & Comparing Code

LEGO SPIKE Prime Debugging WS 2 – Fixing Movement Bugs & Comparing Code

Created by
RoboBytes
Your students can write code — but can they explain why it doesn’t work? This intermediate LEGO SPIKE Prime debugging worksheet pushes students beyond simple mistakes and into intentional problem-solving. Students must match buggy code to a known goal, identify incorrect logic, and make targeted fixes without rewriting the entire program. Students will: Predict robot movement from multi-block code Compare buggy code to a correct movement goal Debug by adjusting values, order, or logic Explain
Preview of Coding Unplugged Pavlova Algorithms & Sequencing Scratch Coding  Game Activity

Coding Unplugged Pavlova Algorithms & Sequencing Scratch Coding Game Activity

Created by
Teachy Tales
This activity is designed as a Coding Unplugged activity, meaning students can learn Scratch coding concepts without using computers, making it perfect for classrooms, STEM lessons, computer labs, and substitute plans. What’s Included: Ready-to-use Coding Unplugged activities Fun and memorable Pavlova-themed coding challenges Step-by-step algorithm and sequencing tasks Printable Computer Coding Worksheets Answer keys for quick and easy assessment Bright, engaging visuals to keep students m
Preview of Coding Unplugged Tuatara Algorithm Game - Scratch Coding Activity for 4-8 Grade

Coding Unplugged Tuatara Algorithm Game - Scratch Coding Activity for 4-8 Grade

Created by
Teachy Tales
This activity is designed as a Coding Unplugged activity, meaning students can learn Scratch coding concepts without using computers, making it perfect for classrooms, STEM lessons, computer labs, and substitute plans. What’s Included: Step-by-step Coding Unplugged activities Fun Tuatara-themed algorithm challenges Direction-based movement tasks (Up, Down, Left, Right) Printable Computer Coding Worksheets Answer keys for easy checking Engaging visuals to keep students motivated Why Teach
Preview of LEGO SPIKE Coding Practice Worksheets | Predict & Debug Robot Behavior

LEGO SPIKE Coding Practice Worksheets | Predict & Debug Robot Behavior

Created by
RoboBytes
If you teach LEGO SPIKE, you’ve probably noticed the problem: there just aren’t many good, SPIKE-specific coding practice worksheets. Most options are too generic, not technically accurate, or written for block coding in general — not real SPIKE robots. That’s why I created this resource. These worksheets are designed specifically for LEGO SPIKE and focus on what students actually struggle with: reading code, predicting robot behavior, and explaining why something happens. What Students Do
Preview of Unit 3 - LEGO SPIKE Debugging Worksheet | Why Did the Robot Do That?

Unit 3 - LEGO SPIKE Debugging Worksheet | Why Did the Robot Do That?

Created by
RoboBytes
Your students ran the code… and the robot didn’t do what they expected. Now what? This LEGO SPIKE debugging worksheet teaches students how to analyze code without trial-and-error and explain why a robot behaved a certain way. Instead of guessing or repeatedly pressing Run, students work through five real SPIKE scenarios and identify: What caused the behavior Which block (or missing block) is responsible How to fix the code This mirrors how real programmers debug — by thinking first. What’s
Preview of Unit 3 - SPIKE Prime Debugging WS 3 – Advanced Movement Logic & Code Efficiency

Unit 3 - SPIKE Prime Debugging WS 3 – Advanced Movement Logic & Code Efficiency

Created by
RoboBytes
This advanced LEGO SPIKE Prime debugging worksheet challenges students to think like engineers, not just coders. Students analyze complex movement patterns, fix subtle bugs, and compare multiple coding approaches that achieve the same robot behavior. The focus is no longer just “Does it work?” but “Is this the best way to code it?”Students will: Predict advanced movement paths (squares, triangles) Debug incorrect angles, rotations, and loop logic Compare two programs that create the same res
Preview of Debugging Steps Poster – Problem Solving for Young Coders

Debugging Steps Poster – Problem Solving for Young Coders

Created by
Dana Amarosa
Help your students become confident problem solvers with this kid-friendly Debugging Poster! Perfect for introducing the concept of debugging in a fun, easy-to-understand way, this poster gives clear, step-by-step instructions to help students fix coding mistakes. Whether you’re teaching Scratch, block coding, or any basic programming activity, this poster will give your students a quick visual reference to keep them on track. Great for: Elementary Technology Classes STEM & Coding Lessons Make
Preview of Scratch Coding Bug Fixing Activities Coding Unplugged Computer Coding Worksheets

Scratch Coding Bug Fixing Activities Coding Unplugged Computer Coding Worksheets

Created by
Teachy Tales
Make coding fun, interactive, and meaningful with this engaging Scratch Coding Bug Fixing Activity Pack! Designed for beginners, this resource helps students learn coding by identifying and fixing errors (debugging) while building strong foundational skills through both Coding Unplugged activities and Computer Coding Worksheets. What This Resource Includes ✔ Step-by-step Scratch Coding bug fixing challenges ✔ Engaging Computer Coding Worksheets for hands-on practice ✔ Beginner-friendly debuggi
Preview of Coding Unplugged Sandcastle Game - Scratch Coding STEM Activity for 4-8 Grade

Coding Unplugged Sandcastle Game - Scratch Coding STEM Activity for 4-8 Grade

Created by
Teachy Tales
This activity is designed as a Coding Unplugged activity, meaning students can learn Scratch coding concepts without using computers, making it perfect for classrooms, STEM lessons, computer labs, and substitute plans. What’s Included ✔ Coding Concepts Introduction Page ✔ Sandcastle Algorithm Grid Puzzle ✔ Step-by-Step Coding Challenge ✔ Sequencing and Directional Commands Activity ✔ Printable Student Worksheets ✔ Visual Coding Grid Activity ✔ Answer Key for Teachers How It Works in the C
Preview of SPIKE Prime Robotics Unit 5 Lesson 2: Flowcharts

SPIKE Prime Robotics Unit 5 Lesson 2: Flowcharts

Created by
RoboBytes
Stop letting students jump straight into coding without a plan. This LEGO SPIKE Prime flowchart lesson teaches students how to organize autonomous robot logic before they build. Students learn how Forever loops, sensor checks, and decision blocks work together inside a clear system structure — reducing confusion, debugging time, and priority mistakes during autonomous challenges. Instead of guessing why their robot is misbehaving, students visually map what happens first, what repeats, and how e
Preview of Unit 2 - Analyze Robot Movement | Identify & Explain Misunderstandings

Unit 2 - Analyze Robot Movement | Identify & Explain Misunderstandings

Created by
RoboBytes
Students often fix mistakes blindly without understanding the why. This 20–25 minute worksheet teaches them to analyze movement errors conceptually. Students identify misunderstood distance, direction, angles, or sequence concepts, and explain what was expected vs. what actually happens. Why teachers love it: Fosters critical thinking before debugging robots Differentiates from traditional “debug” worksheets Includes full teacher reasoning key with sample explanationsEditable for easy classro
Preview of OUT OF ORDER | SPIKE™ Prime Robotics & Coding Interactive Notebook

OUT OF ORDER | SPIKE™ Prime Robotics & Coding Interactive Notebook

🚨 THE PERFECT END-OF-YEAR STEM ACTIVITY TO KEEP STUDENTS ENGAGED, COLLABORATING, AND PROBLEM-SOLVING AFTER TESTING SEASON! 🚨 Challenge students to think like real robotics engineers with this interactive blackline master companion activity designed to accompany the online “Out of Order” LEGO® SPIKE™ Prime lesson! Students will build, test, debug, analyze, and improve a robotic delivery cart while documenting their thinking, troubleshooting strategies, and programming observations directly into
Preview of Coding Unplugged Hotoke Scratch Coding Activity Basics Computer Coding Worksheet

Coding Unplugged Hotoke Scratch Coding Activity Basics Computer Coding Worksheet

Created by
Teachy Tales
This activity is designed as a Coding Unplugged activity, meaning students can learn Scratch coding concepts without using computers, making it perfect for classrooms, STEM lessons, computer labs, and substitute plans. What’s Included: Interactive Coding Unplugged activities (no devices required) Unique Hotoke-themed coding challenges (fun + memorable!) Printable Computer Coding Worksheets Algorithm-building exercises (sequencing, logic, direction) Answer keys for quick and easy grading Vi
Preview of LEGO SPIKE Prime Sensors & Movement Worksheet – Force, Distance, Gyro, Color

LEGO SPIKE Prime Sensors & Movement Worksheet – Force, Distance, Gyro, Color

Created by
RoboBytes
Stop Guessing – Start Thinking Like an Engineer! Are your students constantly asking: “Why didn’t my robot do what I thought it would?” “Which sensor should I use?” “Right: 90? But my robot turned more than that…” This LEGO SPIKE Prime Sensor Comparison Worksheet finally answers those questions — without turning your class into a debugging marathon. What Makes This Resource Different Instead of having students spend class time figuring out the code, this activity has them think like engineer
Preview of Coding Logic STEM | Think Like a Programmer | Technology Units For K - 9Th

Coding Logic STEM | Think Like a Programmer | Technology Units For K - 9Th

Created by
Think Tank STEM
💻 Coding Logic STEM | Think Like a Programmer (Kindergarten–Grade 2)Introduce students to the world of coding with this engaging Coding Logic STEM activity! This hands-on resource helps learners understand how computers follow instructions step by step while building essential problem-solving and logical thinking skills. Students are challenged to create, test, and improve their own step-by-step instructions (algorithms), as outlined on page 2, where they learn that computers follow clear i
Preview of KEEP IT SAFE | SPIKE™ Prime Robotics & Coding Interactive Notebook

KEEP IT SAFE | SPIKE™ Prime Robotics & Coding Interactive Notebook

🚨 THE PERFECT END-OF-YEAR STEM ACTIVITY TO KEEP STUDENTS ENGAGED, COLLABORATING, AND PROBLEM-SOLVING AFTER TESTING SEASON! 🚨 Challenge students to think like real robotics engineers with this interactive blackline master companion activity designed to accompany the online “Keep It Safe” LEGO® SPIKE™ Prime lesson! Students will build, test, and program a functional safe-deposit box while documenting their logic, sensor data observations, and security algorithms directly into their engineering n
Preview of STEM & Technology Coloring Pages – 20 Computer Science and AI Printables

STEM & Technology Coloring Pages – 20 Computer Science and AI Printables

Created by
MiniTechies
Introduce children to the exciting world of Artificial Intelligence with fun, hands-on, screen-free activities. These printable worksheets use simple explanations and engaging illustrations to help kids explore what AI is, where it’s used, and how it impacts everyday life — from farms to hospitals to space exploration. What’s Included (PDF, 8.5" x 11"):✔ 20 unique AI-themed coloring pages (PDF) ✔ Kid-friendly explanations for each concept ✔ Topics: What is AI?, Machine Learning, Algorithms, D
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