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Preview of Algorithm Showdown and Real-Life Algorithm Design Project - AP CSP

Algorithm Showdown and Real-Life Algorithm Design Project - AP CSP

Created by
SageFire LLC
Looking for a meaningful project to go with the Code.org AP CSP Algorithms unit? If you have noticed that Code.org does not really include a full project for this unit, this resource fills that gap with a structured, student-friendly assignment that helps learners apply algorithmic thinking in a clear and practical way. This resource gives students the chance to do more than just answer lesson questions. They first analyze two different algorithms for the same task, decide which one is more e
Preview of AP CSP Unit 1 Programming Exam RETAKE

AP CSP Unit 1 Programming Exam RETAKE

This Unit 1 Programming Exam is designed for high school students in the AP Computer Science Principles (AP CSP) course, specifically those using the Project Lead The Way (PLTW) curriculum. It also works well with any introductory programming unit preparing students for the AP CSP Exam, regardless of curriculum provider. Key Features: 30 questions assessing foundational programming conceptsMultiple-choice and matching formatsPLTW-style vocabulary, Python syntax, and pseudocode includedAnswer key
Preview of AP CSP Unit 1 Programming Exam Version 2

AP CSP Unit 1 Programming Exam Version 2

This Unit 1 Programming Exam is designed for high school students in the AP Computer Science Principles (AP CSP) course, specifically those using the Project Lead The Way (PLTW) curriculum. It also works well with any introductory programming unit preparing students for the AP CSP Exam, regardless of curriculum provider. Key Features: 30 questions assessing foundational programming conceptsMultiple-choice and matching formatsPLTW-style vocabulary, Python syntax, and pseudocode includedAnswer key
Preview of AP CSP Unit 1 Programming Exam Version 1

AP CSP Unit 1 Programming Exam Version 1

This Unit 1 Programming Exam is designed for high school students in the AP Computer Science Principles (AP CSP) course, specifically those using the Project Lead The Way (PLTW) curriculum. It also works well with any introductory programming unit preparing students for the AP CSP Exam, regardless of curriculum provider. Key Features: 30 questions assessing foundational programming conceptsMultiple-choice and matching formatsPLTW-style vocabulary, Python syntax, and pseudocode includedAnswer key
Preview of I, Robot: The Code of Humanity Big Idea 5  AP CSP

I, Robot: The Code of Humanity Big Idea 5 AP CSP

Created by
Franco Comp Sci
This digital escape room lesson is a fun and engaging way to help students understand how computing affects the world around them. Instead of just reading or taking notes, students become part of a story where they have to solve challenges to escape robots and save themselves. Each question is tied to a real computer science idea—like protecting private information, avoiding online scams, and understanding who has access to technology. Because the questions are part of a storyline, students are
Preview of Pseudocode to JavaScript Matching Form

Pseudocode to JavaScript Matching Form

Created by
Franco Comp Sci
Practice your pseudocode interpretation skills by matching each pseudocode statement to the correct JavaScript code. This assignment will help prepare for the AP Computer Science Exam.
Preview of VEX AIM DAY 9

VEX AIM DAY 9

Transition your students from button-pushing to block-based programming with this VEX AIM Day 9: Introduction to VEXcode AIM Lesson Plan! This lesson opens up a world of possibilities as students are introduced to the VEXcode AIM software, learning how to build and debug block projects to achieve precise movement. Students will explore how various industries—from autonomous warehouses to robotic surgical assistants—rely on precision navigation, before diving into their own coding challenge: th
Preview of Back to Creative Development: A Time Travel Escape

Back to Creative Development: A Time Travel Escape

Created by
Franco Comp Sci
Back to the Future: AP CSP Digital Escape Room This fun and challenging digital escape room is designed for high school students in 11th or 12th grade who are learning AP Computer Science Principles. It uses a Back to the Future theme to help students review important computer science ideas in a creative and exciting way. Students will answer 12–15 questions as they help fix a broken timeline by solving problems related to computing innovations, how programs work, teamwork in coding, and common
Preview of Week 1: What Is a Game & Why Does It Matter? | Video Games Psychology & Society

Week 1: What Is a Game & Why Does It Matter? | Video Games Psychology & Society

Created by
John Ruhl
Description:Before students can think critically about video games, they need to take their own gaming history seriously. Week 1 gives them permission — and the frameworks to do it rigorously. This is the opening week of a course on video games, psychology, and society. It validates student experience, introduces academic frameworks for studying games, and launches the semester with an assignment that turns every student into a primary source. What's included:10-slide deck (fully editable)100-po
Preview of High School College Research Project Assignment + Free College Pennant Printable

High School College Research Project Assignment + Free College Pennant Printable

Are your high school students starting their college search and need a structured, engaging way to research different schools? This partially editable interactive College Research Project guides them step-by-step through selecting a college, gathering key data, and presenting their findings in a Google Slides presentation. Students will: Choose a college that interests them Research and record important data (location, size, demographics, admission requirements, graduation rates, etc.) Crea
Preview of Esports Economy — Lesson Slides + Assignment | Revenue Models, First-Mover

Esports Economy — Lesson Slides + Assignment | Revenue Models, First-Mover

Created by
John Ruhl
This ready-to-use esports management unit covers the esports economy — where the money comes from, how it compares to traditional sports, and what first-mover advantage looks like in action. Students analyze real revenue data, rank esports revenue streams by earning potential, develop market trend strategies, and engage critically with a podcast or discussion post. Every activity is grounded in current industry data and framed as business decision-making — not just fan knowledge. • 10-slide Powe
Preview of CodeWords: AP Computer Science A Unit 1

CodeWords: AP Computer Science A Unit 1

CodeWords is a collaborative, energizing vocabulary activity designed for use in the Computer Science classroom. Students work in pairs to describe and guess words projected on the screen. Each game includes a mix of vocabulary terms from the current AP CSA Unit and fun words to keep the game lighthearted and engaging. When you download this activity you will get a ready-to-use google slide deck with teacher and student instructions. Feel free to use directly or modify as you see fit!
Preview of AI Prompt Builder for World Language Teachers | French Spanish Assessment Tool

AI Prompt Builder for World Language Teachers | French Spanish Assessment Tool

Created by
Gradeness
Gradeness Prompt-to-Practice Builder: World Languages EditionYou finally got AI to make something useful. After rewriting the prompt six times. The vocabulary was almost right. The activity had potential. But the tone was off, the scaffolding was missing, and you spent twenty minutes fixing something that was supposed to save you time. That is not really an AI problem. It is a prompt problem. And this tool fixes it. You already know how to teach. This tool helps AI catch up. The Gradeness Promp
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