Description:Before students can think critically about video games, they need to take their own gaming history seriously. Week 1 gives them permission — and the frameworks to do it rigorously. This is the opening week of a course on video games, psychology, and society. It validates student experience, introduces academic frameworks for studying games, and launches the semester with an assignment that turns every student into a primary source. What's included:10-slide deck (fully editable)100-po