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Preview of Python Coding For Beginners | Debugging & Errors Project  | Level 2

Python Coding For Beginners | Debugging & Errors Project | Level 2

Created by
Cyber Wiz
In this interactive Python debugging challenge, students step into the role of a Coding Club tasked with fixing a broken pricing system for a school Hot Cocoa Stand before the winter concert begins. As they investigate realistic code errors, students practice identifying logic mistakes, tracing values, and debugging Python programs that affect real-world outcomes like pricing and totals. What Students Will Doanalyze Python code snippets to identify logic and syntax errorsfix bugs involving condi
Preview of Python Coding For Beginners | Lessons, Projects, & Exercises | Levels 1 & 2

Python Coding For Beginners | Lessons, Projects, & Exercises | Levels 1 & 2

Created by
Cyber Wiz
Make teaching Python easy, organized, and engaging with this Python Programming Bundle, featuring classroom-ready resources designed to help students build real coding confidence. Whether you’re introducing Python for the first time or reinforcing key concepts, these editable resources help students learn how to think like programmers and fix code like pros. What’s IncludedPython Escape Room Mystery Practice debugging syntax and logical errorsHands-on practice running codePython Troubleshooting
Preview of Sound Pollution Assessment Lab

Sound Pollution Assessment Lab

Created by
DMC Creations
Sound pollution, or noise pollution, is unwanted or harmful sound that disrupts the environment. The decibel (dB) scale measures sound intensity logarithmically, meaning each 10 dB increase represents a tenfold increase in sound intensity. Prolonged exposure to sounds above 85 dB can cause hearing damage, while levels above 120 dB can cause immediate harm. Smartphone apps use the device's microphone to estimate sound levels, but their accuracy can vary based on microphone quality, calibration, a
Preview of There is Magic in My Code.....teaching your computer to do card tricks

There is Magic in My Code.....teaching your computer to do card tricks

Created by
Technomustang
Imagine handing a deck of cards to someone and they input the top card into the computer and it tells them where any other card in the deck is located? Imagine doing that without any type of data structures.Imagine a first semester Java student's surprise when their computer learns these tricks!!! Imagine the students telling you the top card and you proceed to call the remaining cards in the deck in order. This material will last 2 to 3 weeks depending on the programming skills of the students.
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