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Preview of Unit 1 Robot Motion Math | Distance, Speed & Time WS + Answer Key

Unit 1 Robot Motion Math | Distance, Speed & Time WS + Answer Key

Created by
RoboBytes
Tired of students blindly guessing how fast robots should move? This bell ringer worksheet teaches them the real-world math behind motion, using Distance = Speed × Time. Students calculate distances, speeds, and travel times — then compare motion scenarios to deepen understanding. This resource is also included in the LEGO SPIKE Prime Robotics Unit: Intro to Coding, Movement & Robot Logic (9 Lessons / 2 Weeks). Why teachers love it: Multiple problems increase rigor without creating extra work
Preview of FREE STEM Bellringer Pack

FREE STEM Bellringer Pack

📘 FREE STEM Bellringer Pack Engineering Warm-Ups for STEM, Robotics & CTE Classrooms NGSS-Aligned Bellringer Activities | Created by Mastering the Classroom Start your STEM and engineering classes with engaging, thought-provoking bellringers designed to build critical thinking, problem solving, and engineering mindset skills! This FREE STEM Bellringer Pack includes 5 quick engineering warm-ups that help students think like engineers while reinforcing real-world STEM concepts, engineering vocabu
Preview of Introduction to Networking Devices | CCNA 200-301 Prep and Networking Lessons

Introduction to Networking Devices | CCNA 200-301 Prep and Networking Lessons

This lesson is a complete teaching package on Network Devices (routers, switches, firewalls, servers, clients). Whether you’re teaching ICT, Computer Science, networking, or prepping for the CCNA 200-301 exam, this lesson gives you everything you need to confidently deliver engaging instruction. ◇◆◇◆◇◆◇◆◇◆◇◆◇◆◇◆◇◆◇◆◇◆◇◆ What This Lesson Includes✯ Google Slides ✯ Theory + Practical Examples ✯ Quizzes with Answer Keys ✯ Engaging Visuals & Diagrams ✯ Editable Format ◇◆◇◆◇◆◇◆◇◆◇◆◇◆◇◆◇◆◇◆◇◆◇◆ Pe
Preview of AI Literacy Lesson 1: Is It AI? | Sorting Activity + Exit Ticket | Grades 3–4

AI Literacy Lesson 1: Is It AI? | Sorting Activity + Exit Ticket | Grades 3–4

Kick off your AI literacy or Informational Text unit with this hands-on, inquiry-based lesson where students sort everyday technologies into two categories — “Follows Instructions” vs. “Seems to Guess” — and discover what makes something AI. Built on the Science of Reading (SRSD Stage 1), concept-based inquiry (Erickson), and 20+ years of elementary classroom experience, this lesson is the SPARK phase of Unit 1: Systems in the Still Human Academy AI literacy curriculum. WHAT’S INCLUDED:✓ 10-slid
Preview of LEGO Explorers Scope and Sequence

LEGO Explorers Scope and Sequence

Created by
theThinkHub
Are you looking for an engaging STEM unit in your classroom learners or homeschool learners? Utilize the LEGO SPIKE Prime platform with me to engage learners critical thinking, problem solving and imaginative play! Learning should be fun and in this unit we create fun robots the learn concepts of robotics, engineering, coding and STEM. Perfect for learners who need something extra in the classroom, or Gifted and Talented (GT) students, and Homeschool students who want STEM opportunities! Student
Preview of About Zach Trautwein of Think Hub

About Zach Trautwein of Think Hub

Created by
theThinkHub
This FREE document describes me, Zachary Trautwein, in a brief and concise way to allow teachers and learners a window in my professional career and ideologies. FEATURED:Are you looking for an engaging STEM unit in your classroom learners or homeschool learners? Utilize the LEGO SPIKE Prime platform with me to engage learners critical thinking, problem solving and imaginative play! Learning should be fun and in this unit we create fun robots the learn concepts of robotics, engineering, coding a
Preview of Esports/Video Games Curriculum Mapping (ACARA v9)

Esports/Video Games Curriculum Mapping (ACARA v9)

Created by
Scruffy Media
Esports has enormous potential to connect with subjects like the Arts, Mathematics, English, and Health and Physical Education — but my background is in Digital Technologies (F–10), Digital Solutions, and Senior Applied Information Technologies (Years 11/12), so that’s naturally where I focus when designing academic programs. The foundation of every F–10 curriculum in Australian schools is ACARA, now in version 9. That means any esports-oriented curriculum must align with the relevant content de
Preview of SAFE AI: Module 1 — Full Week 1 Student Workbook (FREE!)

SAFE AI: Module 1 — Full Week 1 Student Workbook (FREE!)

SAFE AI: Module 1 — Full Week 1 Student Workbook (FREE)A Trauma-Informed AI Literacy Curriculum (Grades 6–12)Before students generate with AI, they need to ground in their own emotions, values, and voice. This first week helps them do just that. What This Is: This is Week 1 (Days 1–5) of the SAFE AI Module 1: Self-Awareness, fully included and ready to use. Each day is built around a simple ritual: check in with yourself, reflect on a powerful prompt, and build awareness before engaging with
Preview of Code Flying Reindeer

Code Flying Reindeer

Snap eight coding blocks together to program your reindeer to fly! This Slides presentation will walk students through every step. Students can work at their own pace. Simply share this Google Slides presentation with them and watch them code! This coding project is done in Scratch, which is free to use at scratch.mit.edu.
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