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Preview of Unit 1 Robot Motion Math | Distance, Speed & Time WS + Answer Key

Unit 1 Robot Motion Math | Distance, Speed & Time WS + Answer Key

Created by
RoboBytes
Tired of students blindly guessing how fast robots should move? This bell ringer worksheet teaches them the real-world math behind motion, using Distance = Speed × Time. Students calculate distances, speeds, and travel times — then compare motion scenarios to deepen understanding. This resource is also included in the LEGO SPIKE Prime Robotics Unit: Intro to Coding, Movement & Robot Logic (9 Lessons / 2 Weeks). Why teachers love it: Multiple problems increase rigor without creating extra work
Preview of Robot Explorers: Discovering the World of Robots | eBook | Quiz

Robot Explorers: Discovering the World of Robots | eBook | Quiz

Ready to spark curiosity and introduce your students to the fascinating world of robots? This engaging FREE resource from StoryTime Science is designed to captivate young minds (ages 6-10) and make learning about robotic explorers an exciting adventure! Perfect for Science, Technology, Engineering (STEM), or even Reading lessons, this versatile set of materials is ideal for classroom teachers, homeschooling parents, and tutors looking for an inspiring and ready-to-use introduction to robotics
Preview of PLTW Mechanisms Chart GTT 1

PLTW Mechanisms Chart GTT 1

Created by
STEMit2me
PLTW mechanism chart. Students will fill in the boxes for name, increasing speed/torque, output/input type and flow of power
Preview of Using Bee Bots in the Classroom - Tips to get started.
17:16

Using Bee Bots in the Classroom - Tips to get started.

Using Robotics in kindergarten and first grade can be a powerful tool to increase literacy and math skills. This video walks you through how I use BeeBots in my class and I show you how to put a mat together. Check out all my BeeBot resources
Preview of Infinite 8 Institute - 3D Printing Professional Development Exercise

Infinite 8 Institute - 3D Printing Professional Development Exercise

With 3D Printing becoming a technology that can potentially disrupt many industries, it is increasing becoming a focus of STEM programming, especially in secondary and post-secondary education. We have provided a worksheet exercise for professional development of staff and instructors to ideate and share creativity concerning the utilization and prospective applications of 3D technology in the classroom. This exercise is a great way to get staff thinking creatively. If you have the 3D printing
Preview of STEM Robotics Scantron

STEM Robotics Scantron

Created by
Roberto Cantu
Use the scantron with robots that have basic programming, such as Beebot. Students answer a quiz of 10 or fewer questions and generate a code with the scantron, which the teacher compares to the answer key.
Preview of C# Curriculum

C# Curriculum

Created by
AFRL GRILL
This C# curriculum is designed for beginning programmers. The curriculum includes content for 25 class periods and covers topics from data types (integers, strings, etc) to a cumulative project that uses everything taught in the course. The final project includes an extension activity created by a software engineer. An example solution is also included. The curriculum includes: Guided notes (with answer keys)WorksheetsPractice GamesA Jeopardy Review GameScreenshots of Real CodePowerpoint Present
Preview of VEX Practice Coding Template Worksheet

VEX Practice Coding Template Worksheet

Created by
LL's Toolbox
This worksheet is used for students to practice writing code without the computer. It can be used for students to take notes, write code for a quiz, document new code ideas and peer review and check for errors.
Preview of Robotics Fortune Tellers — STEM Cootie Catchers for Grades 3–5

Robotics Fortune Tellers — STEM Cootie Catchers for Grades 3–5

Print. Fold. Go. There's something magical about a cootie catcher. The second students see one, they want to play. These Robotics Fortune Tellers take that universal excitement and pack it full of STEM thinking — questions about how robots work, movement challenges, and room for students to build their own version from scratch. No prep. No materials beyond scissors and paper. Just a class full of kids who are suddenly very interested in robotics vocabulary. WHAT'S INSIDE:Q&A Fortune Teller — Stu
Preview of Introduction to Simple Machines

Introduction to Simple Machines

This ready-to-use resource can be used to introduce a unit on simple machines or how machines work. Used with the website Leonardo’s Inventors Toolbox, students read the information on the website and summarize the information on the worksheet. There is a 3 question quiz on the site to test students understanding of more complex devices and how gears and simple machines are utilized. Great as a ready-to-go substitute lesson plan too! Meets the new Common Core Learning Standards in Technical
Preview of Ozobot Butterfly Life Cycle

Ozobot Butterfly Life Cycle

Created by
KM Creations
Coding can be an intimidating task to take on for the first time, but with Ozobots it is easy at any level! The lifecycle of a butterfly is something fun for students to learn about, and a great introduction to coding. You can use this as an additional learning tool or formative assessment in your classroom. Be sure to use markers to fill in the correct code to mimic the way a butterfly would move as it evolves through the lifecycle!
Preview of Drone Club Resources FREE

Drone Club Resources FREE

In this free bundle you will find a list of activities, or missions, for your coding club. These were written for use with drones, but can be easily adjusted to work for ground robots too. Step your students through the missions that gradually increase in difficulty. Use the Mission Planning page for students to make notes and record data as they plan to complete the mission!
Preview of BeeBot Watercolor Ornaments {Hour of Code Appreciation FREEBIE}

BeeBot Watercolor Ornaments {Hour of Code Appreciation FREEBIE}

Celebrate the Hour of Code with a FREEBIE! A small thank you to all my customers for bringing robotics and STEM to our youngest learners. Thank YOU!Are you ready to use robotics and coding to make school even more fun this December?? This Christmas Watercolor Ornament BeeBot mat is a perfect way to encourage critical thinking and increase student engagement this Christmas. This Bee Bot resource is designed to be used with a programmable BEE BOT robot. This BEE-BOT resource includes 1
Preview of Douglas Engelbart - Engineers to Know

Douglas Engelbart - Engineers to Know

Please take a few seconds to leave feedback! I'd really appreciate it. This is a mini-lesson that exposes students to important Engineers to Know. In this lesson students learn about Douglas Engelbart, and why he became known as The Inventor of the Computer Mouse. There are 6 student pages total in this lesson. There are 2 pages that contain reading passages. There are 2 student activities to complete. 1 lesson quiz and 1 reference sheet at the end of the lesson. This is a great activity to l
Preview of Maze Challenge

Maze Challenge

As the first engineering design challenge of the unit, students are introduced to the logic for solving a maze. First they observe a blindfolded student volunteer being guided through a classroom maze by the simple verbal instructions of another student. In this demonstration, the blindfolded student represents a robot and the guiding student represents programming commands. Then student groups apply that logic to program LEGO® MINDSTORMS® EV3 robots to navigate through a maze, first with no sen
Preview of AI Prompting Guide for Teachers - Time-Saving Cheat Sheet - No Prep Freebie

AI Prompting Guide for Teachers - Time-Saving Cheat Sheet - No Prep Freebie

Created by
LumosBud
Stop struggling with AI! Get the exact prompts you need to generate lesson plans, emails, and rubrics in seconds. Designed by a tech expert for busy educators.Unlock the power of Artificial Intelligence in your classroom with this comprehensive AI Prompting Cheat Sheet. Whether you use ChatGPT, Gemini, or Claude, these "copy-paste" prompts are designed to cut your prep time in half. What’s Included?The Golden Rule of Prompting: How to talk to AI so it actually listens.Ready-to-use Prompts for:
Preview of FREE Holiday Robot Stations & Activities for Beginners - Hour of Code Robotics

FREE Holiday Robot Stations & Activities for Beginners - Hour of Code Robotics

CLICK HERE FOR MORE LOWER GRADE BOT BASICS!CLICK HERE FOR MORE UPPER GRADE BOT BASICS!These FREE Holiday Themed Bot Basics challenges will work with almost any moving, programmable robot and the tasks will vary slightly depending on the size and abilities of your robots. They are perfect for beginning coders in 1st-5th grade! Compatible with the following robots:-Sphero Spark-Sphero Bolt-Sphero Ollie-Sphero Mini-Ozobot Bit (OzoBlockly) -Ozobot Evo (OzoBlockly or Evo app)-Dash-BeeBot-Code and Go
Preview of Engineering Design Process Coloring and Activity Page NGSS  3-5 ETS1

Engineering Design Process Coloring and Activity Page NGSS 3-5 ETS1

https://www.teacherspayteachers.com/Product/4th-Grade-Science-Coloring-Pages-and-Worksheets-Early-Finisher-Science-Work-5557482?utm_source=LLS%20Description & utm_campaign=early%20finisher%20Bundle
Preview of Ozobot Single Sticker Codes (Direction, Speed and Tricks)

Ozobot Single Sticker Codes (Direction, Speed and Tricks)

Created by
Macs Store
Codes on a 5x12 grid. There are 2 pages and these pages include commands for: -Direction -Speed -Tricks -End Line Codes I have the counter and timer codes for download as another document because I feel these codes are used less often and didn't want you to waste label paper. The labels I used were Formtec LQ 3101 (Each Label is 38.1 x 19.22 mm) I think that Avery 60 per Sheet Return Address should work. or try this site http://www.formtec.co.nz/digitiseshop/prod-113/GS-1060(60/Page).htm If peo
Preview of Lettres majuscules et minuscules avec la souris robot Code & Go

Lettres majuscules et minuscules avec la souris robot Code & Go

Jeu qui permet l'initiation à la programmation avec la souris Code & go de la compagnie Learning Resources.  En plus de travailler la planification, l'enfant développera son habileté à reconnaître et associer une lettre majuscule à sa lettre minuscule. Le téléchargement inclus: -La fiche explicative de l'activité -Le tapis de jeu (grandeur: 21 x 26 pouces / 53,3 x 66,4 centimètres) à faire imprimer chez votre imprimeur préféré -Les cartes de défi
Preview of free Robots Coloring Pages | After Spring Break

free Robots Coloring Pages | After Spring Break

Are you looking for some fun and engaging robots coloring pages for your students or kids ? This is perfect coloring book for you This product includes: • 10 unique pages • fun robot coloring page Are you looking for PRACTICE resources? Check these out:Robots Coloring Pages Morning Work Activity 50 pageTransportation coloring Book Preschool ,Kindergarten Morning Work Activity 50 pageSPRING TIME Word Search Puzzle Activity worksheets THANK YOU!I really appreciate you purchasing my teaching re
Preview of A Detailed Explanation about what the codes make the Ozobot do

A Detailed Explanation about what the codes make the Ozobot do

Created by
Macs Store
Hopefully this download will help teachers (and students) understand exactly what the codes will make the ozobots do. I'm not sure how some of the counters work yet but have reached out to Ozobot for that information. I will update when I can. Cheers Mr. Mac
Preview of Arduino 4D Directions

Arduino 4D Directions

Created by
Regi Star
In this book, students complete an Arduino circuit turning on and off 8 LEDs using the randomLED () function. There are multiple codes taught in circuit 4. I have broken them into 4A, 4B, 4C and 4D. This allows students time to process the different ways to achieve the same task. At the end of the book are reflection questions for students to answer. The book also contains a troubleshooting section. Students can complete this work independently and at their own pace.
Preview of Arduino Book 4C Directions

Arduino Book 4C Directions

Created by
Regi Star
In this book, students complete an Arduino circuit turning on and off 8 LEDs using the marquee () function. There are multiple codes taught in circuit 4. I have broken them into 4A, 4B, 4C and 4D. This allows students time to process the different ways to achieve the same task. At the end of the book are reflection questions for students to answer. The book also contains a troubleshooting section. Students can complete this work independently and at their own pace.
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