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Preview of Greenfoot (Java Programming) - Lesson Two [Removing the Actors]

Greenfoot (Java Programming) - Lesson Two [Removing the Actors]

This is a full second lesson, introducing Java Programming via Greenfoot. All code used has been tested throughout and this is a wonderful resource to use, aimed at making the teaching of Greenfoot as effortless as possible for the teacher. The lesson teaches the student the following: * How to understand the Greenfoot environment * How to remove actors from the scene * How to save the World * How to slow down and speed up actors * How to eat the actors * How to code effectively in Java * How to
Preview of Robotics Skit

Robotics Skit

Use this skit to make a presentation to the school about the robotics unit you are teaching. Though the skit refers to the LEGO Mindstorms NXT base set, it is generic enough to relate to any robotics program. Download the Word document and manipulate it as much as you like. Add students' names to the script, and even add or take away lines (includes two and one-third pages). Concepts Addressed: - Why robotics? - What is a robot? - Programs and Programming - Robot Limitations - What does downl
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