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Preview of Bottle Cap Project in Onshape: Complete CAD Lesson with Teacher Resources

Bottle Cap Project in Onshape: Complete CAD Lesson with Teacher Resources

This is a beginner-to-intermediate CAD project where learners design a realistic Fanta Orange bottle cap in Onshape. It includes a step-by-step project guide, a teacher’s guide with pacing and built-in checks, a student quiz with answer key, poster-style visuals, and classroom-ready cheat sheets. Students will model the ridged edges that give the cap strength and grip, loft smooth transitions between profiles, shell the cap for lightweight functionality, and apply a branded decal for an authenti
Preview of SPIKE Prime Coding: Read the Code Series – 5 Beginner Worksheets

SPIKE Prime Coding: Read the Code Series – 5 Beginner Worksheets

Created by
RoboBytes
Are your students rushing through LEGO SPIKE Prime coding without truly understanding the program flow? Are you looking for low-prep, device-free activities that strengthen problem-solving and code-reading skills? This complete Beginner Read the Code Series is designed to get students thinking critically before they ever run their robots. With five scaffolded worksheets, your students will progress from basic straight movement to conceptual reasoning about infinite loops. Why teachers love th
Preview of SPIKE Prime Robotics Unit 3: Advanced Logic & Variables (Weeks 5–6)

SPIKE Prime Robotics Unit 3: Advanced Logic & Variables (Weeks 5–6)

Created by
RoboBytes
Advanced Logic & Variables 10 Editable structured Lessons | Designed for 45-Minute Class PeriodsThis unit builds directly on sensor-based programming and moves students into advanced logic structure, program flow analysis, and variable-based decision making. Designed as Weeks 5–6 in a structured robotics progression, this unit includes 10 intentionally sequenced lessons. Students move from analyzing complex conditional logic to designing programs that track and manage state using variables and
Preview of Unit 3 - LEGO SPIKE Robotics: Variables, Counters & Smart Capacity Project

Unit 3 - LEGO SPIKE Robotics: Variables, Counters & Smart Capacity Project

Created by
RoboBytes
Turn abstract coding concepts into hands-on learning your students can actually see and understand.This ready-to-teach mini-unit introduces variables, counters, and decision-making in LEGO SPIKE Prime using a visual, interactive approach that makes numbers come alive. Instead of talking about variables in the abstract, students watch values change on the Hub, respond to button presses and sensors, and immediately see the results of their code. Students then apply these concepts to a meaningful
Preview of Introduction to Robotics Packet (Great for sub plans)

Introduction to Robotics Packet (Great for sub plans)

Introduction to Robotics Packet with Answer Key that includes instructions (18 pages)This is great introductory robotics packet that can be a supplement to a robotics project and also is great for sub plans. Students will learn the basics about robotics. When finished with the entire project, students will be able to: Define what a robot isList the essential components of a robotImagine some new ideas for robotsUnderstand why robots are designed and builtKnow where ideas from robots come fromHow
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