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Preview of Computer Science Unplugged Activity: Turtle Programming Packet

Computer Science Unplugged Activity: Turtle Programming Packet

Created by
Mark Robuck
This is an unplugged activity, meaning students do not use an electronic device for this lesson. Students are given explanations and 20 practice problems to guide a turtle robot along a path. Turtle programming is a term used to teach students new to programming basic coding concepts by guiding a "robot" through a path. In this case the "robot" is simply an arrow on the paper. Problems increase in complexity and new ideas are introduced through scaffolded problems. Commands, if statements,
Preview of Free Coding Activities: Undersea Adventures Coding Challenge

Free Coding Activities: Undersea Adventures Coding Challenge

Introduce coding and programming to preschool students with this FREE 2-level coding activity.  It's just one of the engaging lessons our virtual teachers use  in Techie Kids Club Class #222, Robo's Undersea Adventure.  Want more fun coding lessons? Sign up for a FREE TRIAL: TechieKidsClub.com
Preview of Full Coding Lesson in Scratch: Learning About Looping  (Lesson 2)

Full Coding Lesson in Scratch: Learning About Looping (Lesson 2)

A step by step computer programming lesson in Scratch with an introduction to the Scratch workspace leading up to the exercise.Lesson 2: Learning About LoopingA simple introductory script to give you a taste of some programming elements in scratch. This lesson focuses on loops, one of the most fundamental coding concepts. Let's create a fun dancer animation to teach this simple, but powerful, idea. In this example you'll:Explore a new type of event in ScratchLearn about different types of loopin
Preview of CODING with ROBOTS: DASH, PYXEL, CODE & GO MOUSE CC Kinder-5th Standards Aligned

CODING with ROBOTS: DASH, PYXEL, CODE & GO MOUSE CC Kinder-5th Standards Aligned

Created by
The STEAM Lab
36-Week Coding Challenge Program: From Fundamentals to InnovationYour students will embark on a 36-week journey where each week they will tackle a new coding challenge, gradually progressing from the basics to more advanced and creative projects. These challenges will guide them through various tools and languages, from foundational coding concepts to innovative applications using platforms like Code with Code and Go Mouse, Dash, Pyxel, Finch, and more. Aligned to Common Core State Standards and
Preview of Coding Introduction Lesson | Computational Thinking | CS Unplugged No-Prep

Coding Introduction Lesson | Computational Thinking | CS Unplugged No-Prep

Your students are about to program a robot to make a sandwich — and it is going to go hilariously wrong. That is the lesson. This is Lesson 1 of the How Computers Think unit — a 5-lesson computational thinking series for Grades 2–4 that requires zero devices and zero tech experience to teach. Each lesson builds on the last. The full bundle is available separately. What students will learnStudents are introduced to the concept of an algorithm — a precise, ordered set of instructions — through th
Preview of Unplugged Coding/STEM Vocabulary Builder Bundle - No Prep Gr 4-8

Unplugged Coding/STEM Vocabulary Builder Bundle - No Prep Gr 4-8

Unplugged Coding and STEM Vocabulary Building Bundle* 20 pages - designed to supplement your programming and help students learn and retain vocabulary related to STEM and Coding Includes2 x Vocabulary Reference Sheet (4-6, 7/8) 3 Word Searches + Answer Sheets 1 Crossword + Answer Sheet 2 x Word Scramble + Answer Sheet 2 x Mix and Match (match terms with definitions) *Aligns with the 2020/2021 Math and Science Coding Curriculum
Preview of Password Booklet

Password Booklet

Created by
Plan Tech Teach
This is a handy tool that allows students to store their passwords for a number of different programs such as RAZ Kids, BrainPop, CODE, Edomodo and more. Students can write in their own information or teachers could provide labels to place in the rectangles.
Preview of LEGO Robotics - Wheels and Distance

LEGO Robotics - Wheels and Distance

Created by
Shelby McElroy
These are the guided notes for our lesson about wheels and how their sizes affect distance traveled when programming. We complete this lesson before starting the "Moving Forward Challenges" found here: Moving Forward Challenges Included in this purchase are the student guided notes and the "answers", or what I use as answers in class. This took about one 50min class period. Here is what we did the next day: I created 4 programs "tiny, small, standard, large" that were simple straight forward
Preview of Candy Cane Coding STEAM Activity

Candy Cane Coding STEAM Activity

This Candy Cane Coding activity makes STEAM sweet!This Candy Cane Coding STEAM activity for kids teaches kids the basics of computer programming in a fun and festive craft. What's Inside This Candy Cane Coding STEAM Activity Printable?I’ve included everything you need to have a festive STEAM learning session in class or at home. Just add beads and pipe cleaners! The download includes: ASCII binary candy cane name pageASCII code sheetTeacher guideWhat’s the STEAM Behind It? background learning pa
Preview of Calculating the Distance for LEGO SPIKE Prime

Calculating the Distance for LEGO SPIKE Prime

Created by
Technology Lane
These worksheets can be used to learn how to measure the circumference of the LEGO SPIKE Prime wheel and use this information to calculate how many rotations or degrees to enter into the program. This is a great way to integrate mathematics into your programming for a STEAM lesson. The worksheets can be used for programming in word blocks or Python.
Preview of ByteEd Digital Pixel Art (Coding) - Transport

ByteEd Digital Pixel Art (Coding) - Transport

Created by
ByteEd
Integrating digital technologies and Art, this resource teaches concepts of coding, binary digits and pixel art. Students decode the numbers to create transport themed pixel images. They develop understanding of binary by having each pixel programmed as being black or white (on or off). Three difficulty levels for different abilities with the chance to design, create and encode their own animal art for others to decode too! Computational thinking coverage includes: algorithmsdebuggingsequential
Preview of Fourth Grade Common Core Fraction Assessment

Fourth Grade Common Core Fraction Assessment

Created by
For the Medal
This is an assessment for Common Core fraction concepts taught in fourth grade. Students are to create a nonfiction book that explains how to complete different activities with fractions. The books can be created with paper and pencil or use of a computer based program. Students need to show two examples for each topic and justify using pictures and words as to why their example is correct. This activity can be completed at the end of the unit or throughout the fraction unit. I have also in
Preview of 4th Grade Ultimate Learning Bundle: Math, Reading, Spelling & Critical Thinking

4th Grade Ultimate Learning Bundle: Math, Reading, Spelling & Critical Thinking

Created by
FiboTutors
This comprehensive bundle is the ultimate 4th-grade learning resource, designed to reinforce essential skills across multiple subjects. Whether you're a teacher, homeschooler, or tutor, this bundle offers engaging, standards-aligned practice for math, reading comprehension, spelling, critical thinking, cursive writing, and even beginner-friendly programming!With thousands of printable worksheets, interactive activities, and real-world problem-solving exercises, this set ensures that stu
Preview of Prime Factorization Worksheet Notes Answer Key and Smartboard Factor Trees

Prime Factorization Worksheet Notes Answer Key and Smartboard Factor Trees

Math Teachers ~ this is Everything you need to teach Prime Factorization! Student Guided Notes with Fill in the Blanks, Steps on how to solve, How to create Factor-Trees, Practice, and Answer KEY all in PDF form and on Smartboard Slides. PDF's work fine for whatever program you're running. You'll enjoy using these great notes, with Steps and Guided practice, year after year. IF YOU WOULD LIKE THE VERSION THAT INCLUDES DIGITAL CLICK HERE:https://www.teacherspayteachers.com/Product/DIGITAL-Prime
Preview of Coding Logic and Patterns | Reading & Practice Activities

Coding Logic and Patterns | Reading & Practice Activities

Help students build a strong foundation in programming with this Coding Logic and Patterns resource for grades 4–7. This engaging package introduces the basics of coding through patterns, sequences, and logical thinking—without requiring prior coding experience. Students will develop problem-solving skills while exploring how instructions and patterns form the basis of computer programs. WHAT’S INCLUDED Informational text on coding logic Reading comprehension passage Multiple Choice Questions
Preview of Code and Go Mazes: Unplugged to Plugged Robot Coding: Dash, Code&GO Mouse, Pyxel

Code and Go Mazes: Unplugged to Plugged Robot Coding: Dash, Code&GO Mouse, Pyxel

Created by
The STEAM Lab
64 Pages! Code and Go Mazes is an engaging, unplugged coding activity designed to help students develop computational thinking and sequencing skills through hands-on problem solving. In this activity, students use directionality cards (forward, backward, left turn, right turn) to trace a maze path that leads a robot to its goal, the cheese! This hands-on, screen-free activity is ideal for centers, small groups, or independent exploration and builds foundational skills in logic, spatial awareness
Preview of Exponent Rule Practice and Check

Exponent Rule Practice and Check

Created by
CS and Math
This project is a bundle that will help teachers implement Scratch programming inside of their classroom. This lesson aligns with a unit on exponents. This lesson should deepen the understanding the students have on exponent rules. This bundle includes, a project goal, the aligned standards, the blocks that the students will need to use to create the program, a student exploratory guide, a step-by-step teacher guide, and a solution to the program. In this lesson students will create a program wh
Preview of If-Then Color Quest: Unplugged Coding Coloring Activity

If-Then Color Quest: Unplugged Coding Coloring Activity

If-Then Color Quest: Save the Hero!Turn coding concepts into a colorful adventure! In this activity, students follow simple if-then statements to decide how to color different parts of an exciting video game scene. By applying logic and problem-solving, students bring the world to life while learning coding fundamentals like conditional statements. What You’ll Need: Pencils and crayons. Teacher Tip: Print multiple copies in case students need a do-over. This activity is perfect for introducing
Preview of Order of Operations - World Records

Order of Operations - World Records

35 printable or digital pages exploring the order of operations: parentheses, brackets, exponents, multiplication and division, addition and subtraction. The rules and samples are on every page, making it easier for students to follow the rules. And the numbers on each page are centered around a story, a weird or interesting World Record like: the dog that learned to identify 1,022 words for toys, the Australian who pushed a wheelbarrow for 2,557 miles, the 1,763-foot long waterslide in
Preview of Block Coding | Scratch Project | Maze Game Creation Lesson

Block Coding | Scratch Project | Maze Game Creation Lesson

Created by
304 Algebra
Create a Maze Game in Scratch! Complete lesson with links to scratch projects and student handouts. Student handout includes step by step instructions with screen grabs to guide them through the creation and coding process. Student guided lesson in Scratch. Students will be able to build and code a Maze Game using the provided student handout. Students should have a working knowledge of scratch before completing this lesson. Students should know where code blocks are found, how to use the paint
Preview of Architect Design Prompt 6 Pack .PDF - Distance Learning - IB MYP Rubric STEM

Architect Design Prompt 6 Pack .PDF - Distance Learning - IB MYP Rubric STEM

Design assignments often ask students to solve a single problem. Responsive designs ask students to solve more than one problem - which leads to more student learning. Included with full purchase download: 6 Different Responsive DesignsIB MYP Criterion B RubricFind all Responsive Design downloads at the links below. Responsive Design 4 Pack .DOC - or - .PDFArchitecture Responsive Design 6 Pack .DOC - or - .PDFSpace Responsive Design 6 Pack .DOC - or - .PDFSustainable Energy Responsive Design 6
Preview of Compter par 2, 5, et 10

Compter par 2, 5, et 10

Cette ressource est pour évaluer vos élèves quand ils doivent apprendre à compter par 2, 5, et 10, selon les standards du programme d'études de 2e année en Alberta.
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