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Preview of Grades 4-8 Computer Science Worksheets: Events in Coding No-Prep

Grades 4-8 Computer Science Worksheets: Events in Coding No-Prep

Why this resource solves a real classroom problem Many teachers struggle to introduce foundational coding concepts in a way that is classroom-friendly, standards-aware, and quick to implement. This ready-to-use worksheet packet focuses on one of the most important introductory topics in programming—events and responses—so students can immediately connect real-world cause-and-effect thinking to interactive applications. It offers scaffolded explanation, guided practice, independent tasks, and a
Preview of Code.org (Computer Science Principles - Unit 1)

Code.org (Computer Science Principles - Unit 1)

Created by
Jonathan Mundy
This is a fully 100% digital and interactive notebook for Code.org - Computer Science Principles (Unit 1). Units 2-6 will be available later. The notebook includes links, videos, places for students to work, copy notes/vocabulary and respond to questions/activities. It is truly a work of art. All worksheets/assignments have been adapted for digital learning. Download will include a Teacher Version that has all of the notes and vocabulary for the students to copy in real-time Download will includ
Preview of Scratch Creative Computer Programming & Coding Design Journal

Scratch Creative Computer Programming & Coding Design Journal

This is the perfect companion resource to use with MIT's FREE "Scratch Creative Computing" online software and Curriculum Guide! This Design Journal is for student use in documenting, sketching, and brainstorming ideas and plans. The Design Journal is aligned to the Curriculum Guide available at http://scratched.gse.harvard.edu/ct The Design Journal includes reflective prompt questions that accompany each projects included in the lessons for 5 units. The sixth unit of the Curriculum Guide is
Preview of Technology Lessons | Vocabulary Digital Breakouts Bundle Hour of Code Grades 3-6

Technology Lessons | Vocabulary Digital Breakouts Bundle Hour of Code Grades 3-6

Using technology and problem solving skills, students decipher codes and complete activities to learn Coding Vocabulary that they will use in any coding program. The activities are housed in a Google Slides file and students enter their codes into a locked Google Form. If you've been wanting to try an escape room or digital breakout with your students, this is a great place to start. Topics included: Bug/Debug SequencingAlgorithmProgramLoopEvents and ConditionsDecomposingVariable and ValueResour
Preview of SPIKE™ Prime Robotics & Coding BUNDLE | 6 Lessons & Engineering Notebook

SPIKE™ Prime Robotics & Coding BUNDLE | 6 Lessons & Engineering Notebook

Transform your LEGO® SPIKE™ Prime classroom from "playing with robots" into a high-rigor computational thinking lab! This supplement is designed specifically to pair with the Kickstart Your Business unit found online, moving students through the real-world logic of automation, security, and industrial design. The ChallengeWhether you need a quick one-day plan or a comprehensive multi-week coding challenge, these lessons are modular and ready to go. Students work in pairs, following step-by-st
Preview of Unplugged Tech Labs | 24 Technology Lessons -No Computers | Grades 3-8

Unplugged Tech Labs | 24 Technology Lessons -No Computers | Grades 3-8

Created by
OH Tech Academy
Bring Technology Class to Life—Even Without Computers!Are your students sharing devices?Do you need meaningful technology activities during laptop rotations?Looking for engaging STEM lessons that don't require screens?Unplugged Tech Lab provides 24 hands-on lessons that teach real technology skills through interactive activities, games, puzzles, challenges, and project-based learning.Students become:💻 Computer Detectives⌨️ Keyboard Masters🤖 Junior Programmers🔐 Internet Safety Experts🕵️ Secre
Preview of Europe Geography — European Interactive Notebook with QR Codes

Europe Geography — European Interactive Notebook with QR Codes

LESSON: EXPLORING EUROPE INTERACTIVE NOTEBOOK GRADE LEVEL: 5th-12th (Modify as needed) TIME FRAME: Five 60-MINUTE CLASS PERIODS (5 HOURS) TYPE OF ACTIVITY: GROUP COOPERATION OR INDIVIDUAL ACTIVITY OBJECTIVE:o The learner will identify major landforms of Europe. o The learner will compare Western Europe with Eastern Europe. o The learner will explore developed and developing European countries. o The learner will understand the balance of powers in various types of government in Europe. o The
Preview of AUTOMATE IT | SPIKE™ Prime Robotics & Coding Interactive Notebook

AUTOMATE IT | SPIKE™ Prime Robotics & Coding Interactive Notebook

🚨 PERFECT FOR THE END OF THE YEAR WHEN STUDENTS NEED HANDS-ON, HIGH-ENGAGEMENT STEM ACTIVITIES THAT STILL KEEP THEM LEARNING! 🚨 Transform your robotics classroom into a hub of industrial innovation with this interactive blackline master companion activity designed to accompany the online “Automate It” robotics lesson! Students will identify manual inefficiencies, brainstorm prototypes, and program a LEGO® SPIKE™ Prime robot to perform fully autonomous, sensor-driven tasks while recording th
Preview of KEEP IT REALLY SAFE | SPIKE™ Prime Robotics & Coding Interactive Notebook

KEEP IT REALLY SAFE | SPIKE™ Prime Robotics & Coding Interactive Notebook

🚨 PERFECT FOR THE END OF THE YEAR WHEN STUDENTS NEED HANDS-ON, HIGH-ENGAGEMENT STEM ACTIVITIES THAT STILL KEEP THEM LEARNING! 🚨 Transform your robotics classroom into a high-security lab with this interactive blackline master companion activity designed to accompany the online “Keep It Really Safe” robotics lesson! Students will build, analyze, and program a LEGO® SPIKE™ Prime "Super-Safe-Deposit Box" while recording their thinking, pseudocode, reflections, and engineering analysis directly
Preview of KEEP IT SAFE | SPIKE™ Prime Robotics & Coding Interactive Notebook

KEEP IT SAFE | SPIKE™ Prime Robotics & Coding Interactive Notebook

🚨 THE PERFECT END-OF-YEAR STEM ACTIVITY TO KEEP STUDENTS ENGAGED, COLLABORATING, AND PROBLEM-SOLVING AFTER TESTING SEASON! 🚨 Challenge students to think like real robotics engineers with this interactive blackline master companion activity designed to accompany the online “Keep It Safe” LEGO® SPIKE™ Prime lesson! Students will build, test, and program a functional safe-deposit box while documenting their logic, sensor data observations, and security algorithms directly into their engineering n
Preview of OUT OF ORDER | SPIKE™ Prime Robotics & Coding Interactive Notebook

OUT OF ORDER | SPIKE™ Prime Robotics & Coding Interactive Notebook

🚨 THE PERFECT END-OF-YEAR STEM ACTIVITY TO KEEP STUDENTS ENGAGED, COLLABORATING, AND PROBLEM-SOLVING AFTER TESTING SEASON! 🚨 Challenge students to think like real robotics engineers with this interactive blackline master companion activity designed to accompany the online “Out of Order” LEGO® SPIKE™ Prime lesson! Students will build, test, debug, analyze, and improve a robotic delivery cart while documenting their thinking, troubleshooting strategies, and programming observations directly into
Preview of PLACE YOUR ORDER | SPIKE™ Prime Robotics & Coding Interactive Notebook

PLACE YOUR ORDER | SPIKE™ Prime Robotics & Coding Interactive Notebook

🚨 PERFECT FOR THE END OF THE YEAR WHEN STUDENTS NEED HANDS-ON, HIGH-ENGAGEMENT STEM ACTIVITIES THAT STILL KEEP THEM LEARNING! 🚨 Transform your robotics classroom into a simulated smart factory with this interactive blackline master companion activity designed to accompany the online “Place Your Order” robotics lesson! Students will build, analyze, decompose, and program a LEGO® SPIKE™ Prime robot while recording their thinking, pseudocode, reflections, and engineering analysis directly into
Preview of Snowflake Algorithm Lesson Pack: Unplugged Coding & Debugging Activity

Snowflake Algorithm Lesson Pack: Unplugged Coding & Debugging Activity

Tired of abstract programming lessons that leave students confused about what an "algorithm" actually is? Turn coding concepts tangible with a paper-snowflake unplugged activity that makes algorithms, precision, iteration, and debugging visible and memorable. You know the struggle: students can recite definitions but still can't write instructions someone else can follow. This resource fixes that by putting students in the role of both designer and computer — they must write exact, repeatable
Preview of Grade 4-8 Computer Science Worksheets: Intro to Variables - Engaging No-Prep LES

Grade 4-8 Computer Science Worksheets: Intro to Variables - Engaging No-Prep LES

Are you teaching an introductory coding unit and need a clear, classroom-tested lesson to teach variables? This printable student packet walks students through what a variable is, how to name variables correctly, how to update them, and how to apply them in small projects — all in a single, easy-to-implement lesson. Why teachers reach for this resource Many teachers struggle to turn abstract programming concepts into hands-on lessons for upper elementary and middle school students. This reso
Preview of Code and Go Mazes: Unplugged to Plugged Robot Coding: Dash, Code&GO Mouse, Pyxel

Code and Go Mazes: Unplugged to Plugged Robot Coding: Dash, Code&GO Mouse, Pyxel

Created by
The STEAM Lab
64 Pages! Code and Go Mazes is an engaging, unplugged coding activity designed to help students develop computational thinking and sequencing skills through hands-on problem solving. In this activity, students use directionality cards (forward, backward, left turn, right turn) to trace a maze path that leads a robot to its goal, the cheese! This hands-on, screen-free activity is ideal for centers, small groups, or independent exploration and builds foundational skills in logic, spatial awareness
Preview of Ada Lovelace Biography Research Project | Women in STEM Activity | Coding STEM

Ada Lovelace Biography Research Project | Women in STEM Activity | Coding STEM

Created by
Wuffyland
Inspire your future coders with this engaging Ada Lovelace Biography Research Activity! Perfect for Women's History Month, STEM units, Computer Science Education Week, or a "Famous People" study, this resource is designed to be a "Print & Go" solution for busy teachers. About This ProductHelp your students discover the incredible life of the world's first computer programmer, Ada Lovelace. This packet simplifies the research process by providing an informative biography text and a correspondi
Preview of CODING with ROBOTS: DASH, PYXEL, CODE & GO MOUSE CC Kinder-5th Standards Aligned

CODING with ROBOTS: DASH, PYXEL, CODE & GO MOUSE CC Kinder-5th Standards Aligned

Created by
The STEAM Lab
36-Week Coding Challenge Program: From Fundamentals to InnovationYour students will embark on a 36-week journey where each week they will tackle a new coding challenge, gradually progressing from the basics to more advanced and creative projects. These challenges will guide them through various tools and languages, from foundational coding concepts to innovative applications using platforms like Code with Code and Go Mouse, Dash, Pyxel, Finch, and more. Aligned to Common Core State Standards and
Preview of Botley Robot Anchor Charts | Robotics Coding Posters

Botley Robot Anchor Charts | Robotics Coding Posters

Bring robotics learning to life in your STEM classroom with these Botley Robot Anchor Charts!Help students understand the parts, functions, and programming basics of the Botley Robot with clear, engaging visuals designed for young learners. These easy-to-read anchor charts introduce the anatomy of Botley, how to use the Remote Programmer, and helpful tips and tricks for successful coding. Perfect for robotics stations, STEM lessons, coding units, or review, these posters support students as they
Preview of Grade 5/6 Ontario Math Coding Unit

Grade 5/6 Ontario Math Coding Unit

Created by
S C TPT Store
Looking for a zero-prep, Ontario curriculum-aligned coding unit for your split Grade 5/6 classroom? This print-and-teach workbook is designed to make coding accessible, engaging, and completely stress-free — even if you’re not a tech expert! This comprehensive unit aligns with the Ontario Math Curriculum (2020) and covers key coding concepts: ✅ Sequential Code ✅ Repeating Code ✅ Concurrent Code ✅ Conditional CodeUse this unit alongside a block-coding software such as Scratch, or Code.Or
Preview of Coding with Robots for beginners: Common Core 1st Grade Aligned: CODE &GO MOUSE+

Coding with Robots for beginners: Common Core 1st Grade Aligned: CODE &GO MOUSE+

Created by
The STEAM Lab
Aligned to Common Core State Standards and Designed for K–8 Learners Unlock the power of hands-on learning with our robot-integrated math challenge activities, purposefully designed to meet Common Core State Standards in mathematics while engaging students in coding, engineering, critical thinking, and collaborative problem-solving. Each grade-level bundle includes weekly challenges that blend robotics, mathematical reasoning, and computational thinking through interactive mazes, tracks, and mis
Preview of Coding with Robots Challenge Cards: Common Core Kinder Aligned: CODE & GO MOUSE+

Coding with Robots Challenge Cards: Common Core Kinder Aligned: CODE & GO MOUSE+

Created by
The STEAM Lab
Aligned to Common Core State Standards and Designed for K–8 Learners Unlock the power of hands-on learning with our robot-integrated math challenge activities, purposefully designed to meet Common Core State Standards in mathematics while engaging students in coding, engineering, critical thinking, and collaborative problem-solving. Each grade-level bundle includes weekly challenges that blend robotics, mathematical reasoning, and computational thinking through interactive mazes, tracks, and mis
Preview of Introduction to Code: Coding with Block Coding

Introduction to Code: Coding with Block Coding

Block Coding Projects + Tutorials | CSTA AlignedLooking to bring coding to life in your classroom? This Game Coding Workbook offers step-by-step tutorials that guide students through the creation of interactive games using Scratch’s visual programming language. Designed for all coders, this resource builds confidence through structured challenges while encouraging creativity, problem-solving, and computational thinking. No prior coding experience is needed—just open Scratch and follow along!
Preview of What is a Computer? CS Online Learning *Editable*

What is a Computer? CS Online Learning *Editable*

Adapted from CODE.ORG lessons for my students learning remotely
Preview of Unplugged Coding Interactive Notebook | Distance Learning

Unplugged Coding Interactive Notebook | Distance Learning

Unplugged Coding Interactive Notebook for grades K-2 ONE-PAGE DIRECTIONS10 CODING MAZES using coding arrows and loops!ANSWER KEY INCLUDEDNO PREP!This interactive notebook, designed for distance learning, is great for introducing students to coding mazes and beginner concepts. You can share these slides with students through their Google accounts so they can begin interacting with this notebook and solving puzzles! This is a great distance learning activity to help kids stay engaged in STEM, codi
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