A wacky invention project, students will embark on a captivating exploration of creative problem-solving through the whimsical world of Chindogu. Originating from Japan and coined by Kenji Kawakami, Chindogu involves inventing gadgets that appear to address everyday problems but do so in hilariously impractical or absurd ways. These inventions challenge conventional thinking and have a unique charm of their own. Project ObjectivesUnderstanding Creative Problem-Solving (Clarify, Ideate, Develop