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Problems Solving Process

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Preview of Community Problem-Solving Project Toolkit (Printable + Digital Templates + App)

Community Problem-Solving Project Toolkit (Printable + Digital Templates + App)

Help students practice real-world problem-solving with a structured, kid-friendly project flow they can use in any subject. This toolkit guides learners through a simple process: Notice a community or classroom problem Ask questions and gather information Discuss respectfully using sentence starters Plan a solution with clear steps and roles Reflect on what worked and what to improve Perfect for building literacy, collaboration, SEL, and critical thinking without requiring a full PBL train
Preview of From Sun to Lunch Model and Simulate | NGSS Interactive Lesson No Prep LS2

From Sun to Lunch Model and Simulate | NGSS Interactive Lesson No Prep LS2

Created by
ModelIt
From Sun to Sandwich: Modeling Energy Flow in Living Systems NGSS-Aligned | LS2 | Cause and Effect | Digital ModelingWhat happens inside a living system between sunlight and the lunch we eat? In this interactive simulation, students build and test a system model that tracks how energy flows through plants, animals, and cells—revealing invisible biological processes beneath everyday life. Instead of memorizing parts of a food web, students investigate cause and effect within a living system. The
Preview of CONSCIOUSNESS THE HARD PROBLEM: qualia & experience, dualism vs physicalism

CONSCIOUSNESS THE HARD PROBLEM: qualia & experience, dualism vs physicalism

10 Engaging PHILOSOPHY AND ETHICS Reading Comprehension Passages on CONSCIOUSNESS THE HARD PROBLEM: hard problem of consciousness, qualia and experience, dualism vs physicalism, animal consciousness, AI and consciousness. Why is it so hard to explain how brain activity creates the feeling of being aware? Students explore how the hard problem of consciousness asks why physical processes produce experience, how qualia describe the personal feel of sensations and thoughts, how dualism vs physicali
Preview of Genius Hour Unit | Passion Project Planning & PBL 4–8

Genius Hour Unit | Passion Project Planning & PBL 4–8

This Genius Hour Unit provides a clear, structured framework for implementing passion projects and project-based learning in Grades 4–8. Students move step-by-step from idea generation to research, planning, reflection, and final presentation — with built-in scaffolds that support independence without sacrificing accountability. Rather than leaving students overwhelmed by open-ended choice, this unit breaks the process into defined stages with planning tools, goal-setting supports, and reflectio
Preview of Innovation Celebration PBL, Design Your Own Invention, Project-based Learning

Innovation Celebration PBL, Design Your Own Invention, Project-based Learning

Created by
The PL Coach
Project-based learning allows for students to engage in solving a real-world problem or answering a complex question. They demonstrate their knowledge and skills by creating a public product or presentation for a real audience. Students have choice throughout the course of the project, including how to show mastery. Students reflect on progress and engage in the feedback process. PRINT AND GO!!! Throughout is project, students will complete the design thinking process to create an invention tha
Preview of Art Projects, STEM Activities, Mindfulness Activities, Paper 3D Sculpture

Art Projects, STEM Activities, Mindfulness Activities, Paper 3D Sculpture

Created by
LorenzenFarmArt
In this project, students create a paper relief sculpture by layering and assembling paper shapes onto a flat surface to create depth and dimension. Using simple materials such as paper, cardstock, and foam tape, students explore how flat shapes can become three-dimensional through careful planning and construction. Students begin by sketching a design and identifying background, middle ground, and foreground elements. They then cut, layer, and attach paper pieces using foam tape to raise selec
Preview of Logic Puzzle & Critical Thinking Game | Seating Chart Mystery | ESL Prepositions

Logic Puzzle & Critical Thinking Game | Seating Chart Mystery | ESL Prepositions

Created by
LessonFlows
"I’ve lost the seating chart!" Turn a classroom catastrophe into an engaging critical thinking challenge. In this logic grid activity, students use deductive reasoning and reading comprehension to figure out exactly where 9 students are sitting, using only clues. No prior knowledge needed, no tech required, and no prep for the teacher. Designed for secondary ELA, critical thinking electives, and ESL/ELL classes focusing on prepositions of place (next to, between, in front of, behind), grades 6–1
Preview of Test-Taking Strategies for Multiple Choice Exams for MS & HS Students

Test-Taking Strategies for Multiple Choice Exams for MS & HS Students

Looking for a no-prep ready-to-go lesson you can run with minimal prep? This Test-Taking Strategies lesson is designed for middle and high school classrooms and can be led easily by the teacher. Students follow along with guided slides, take notes, and practice strategies that improve accuracy on multiple-choice questions—no extra setup required. This resource has been updated in January 2026 with additional pages for the teacher lesson plans and handouts for students. This 30–40 minute lesson h
Preview of Rebus Puzzles Volume 3 | Idioms & Figurative Language Games | ELA & ESL

Rebus Puzzles Volume 3 | Idioms & Figurative Language Games | ELA & ESL

Created by
LessonFlows
Teaching figurative language to secondary students doesn't have to rely on boring worksheets! This Rebus Puzzles Volume 3 set uses visual scaffolds to help students decode tricky English idioms. From figuring out a "big fish in a little pond" to a "rotten apple", this presentation is the ultimate zero-prep tool for making vocabulary click. 🧠 What is a Rebus? A rebus is a visual word puzzle that uses the positioning, size, or color of words to represent a common idiom or phrase—e.g., the word "L
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