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Preview of SPIKE Prime Robotics Unit 2: Precision Driving, Sensors & Debugging (weeks 3-4)

SPIKE Prime Robotics Unit 2: Precision Driving, Sensors & Debugging (weeks 3-4)

Created by
RoboBytes
Precision Driving, Sensors & Debugging 11 Structured Editable Lessons | Designed for 45-Minute Class PeriodsThis unit builds directly on introductory movement coding and guides students into precision control, sensor logic, debugging, and engineering decision-making. Designed as Weeks 3–4 in a structured robotics progression, this resource includes 11 lessons, each intentionally planned for a 45-minute class period. Students move beyond basic movement programs and begin coding robots that res
Preview of Shortest Path Dijkstra Algorithm DBQ/CER | Computer Science | GATE Middle School

Shortest Path Dijkstra Algorithm DBQ/CER | Computer Science | GATE Middle School

📘 Full Length Standard Aligned DBQ CER Style Worksheet - Claim Evidence Reasoning | The Shortest Path Dijkstra Algorithm Worksheet | Evidence-Based Reading Engage your students in high-level critical thinking and evidence-based analysis on the subject of Computer Science, with this Full Length DBQ CER Style Worksheet. This resource is designed to help students analyze real-world topics, interpret informational texts, and support answers with evidence—all while staying accessible for gifted
Preview of Logic Gate Debugging DBQ/CER | Robotics Standard Aligned | GATE Middle School

Logic Gate Debugging DBQ/CER | Robotics Standard Aligned | GATE Middle School

📘 Full Length NGSS Aligned DBQ CER Style Worksheet - Claim Evidence Reasoning | Logic Gate Debugging Worksheet | Evidence-Based Reading Engage your students in high-level critical thinking and evidence-based analysis on the subject of Robotics, with this Full Length DBQ CER Style Worksheet. This resource is designed to help students analyze real-world topics, interpret informational texts, and support answers with evidence—all while staying accessible for gifted & talented middle school le
Preview of LEGO SPIKE Prime Debugging Worksheets Bundle | Predict, Test, Fix Code

LEGO SPIKE Prime Debugging Worksheets Bundle | Predict, Test, Fix Code

Created by
RoboBytes
Are your students quick to run code but struggle to explain what it actually does? This progressive debugging worksheet bundle teaches students to slow down, read SPIKE Prime block code carefully, and reason through robot behavior before pressing play. Instead of trial-and-error coding, students learn to predict, test, debug, and explain—just like real programmers. Designed specifically for middle school LEGO SPIKE Prime classrooms, these low-prep worksheets work even on offline days and ar
Preview of Algorithm Showdown and Real-Life Algorithm Design Project - AP CSP

Algorithm Showdown and Real-Life Algorithm Design Project - AP CSP

Created by
SageFire LLC
Looking for a meaningful project to go with the Code.org AP CSP Algorithms unit? If you have noticed that Code.org does not really include a full project for this unit, this resource fills that gap with a structured, student-friendly assignment that helps learners apply algorithmic thinking in a clear and practical way. This resource gives students the chance to do more than just answer lesson questions. They first analyze two different algorithms for the same task, decide which one is more e
Preview of Programming and Algorithms Worksheet | Robotics STEM Activity GATE Middle School

Programming and Algorithms Worksheet | Robotics STEM Activity GATE Middle School

🧠 Worksheet | Robotics | Gifted & Talented Middle School Critical ThinkingEngage your students with this high-interest, real-world Robotics worksheet focused on Programming and Algorithms. This resource is designed to promote critical thinking, inquiry-based learning, and real-world application, making it perfect for modern classrooms. Students will explore meaningful scenarios, analyze real-world connections, and express their ideas through structured questions that go beyond basic recall.
Preview of SPIKE Prime Robotics Unit 5 Lesson 7: Advanced Debugging 2 - Variables & Sensors

SPIKE Prime Robotics Unit 5 Lesson 7: Advanced Debugging 2 - Variables & Sensors

Created by
RoboBytes
Four broken programs. One variable-related bug each. Students trace, predict, fix, and test — tackling errors from uninitialized counters to sneaky cross-sensor interference. What's included: Editable student worksheet · Teacher answer key & facilitation notes ⭐ This lesson is part of the SPIKE Prime Unit 5 Bundle — Multi-Sensor Logic, Variables & Autonomous Systems. Grab the bundle and save! If this resource worked for your class, please leave a review — it helps other teachers find it and ear
Preview of Coding Unplugged BBQ Algorithm Game - Scratch Coding STEM Activity for 4-8 Grade

Coding Unplugged BBQ Algorithm Game - Scratch Coding STEM Activity for 4-8 Grade

Created by
Teachy Tales
This activity is designed as a Coding Unplugged activity, meaning students can learn Scratch coding concepts without using computers, making it perfect for classrooms, STEM lessons, computer labs, and substitute plans. This resource helps students understand the basics of coding by learning how algorithms work through a fun summer BBQ themed challenge. Students read clues, follow directions, and create logical steps—just like real programmers do! What’s Included This Computer Coding Worksheet
Preview of Coding Unplugged Kiwi Algorithm Activity -Scratch Coding STEM Game For 4-8 Grade

Coding Unplugged Kiwi Algorithm Activity -Scratch Coding STEM Game For 4-8 Grade

Created by
Teachy Tales
This activity is designed as a Coding Unplugged activity, meaning students can learn Scratch coding concepts without using computers, making it perfect for classrooms, STEM lessons, computer labs, and substitute plans. Make coding exciting and easy to understand with this Kiwi Algorithm Coding ActivityWhat’s Included ✔ Coding Concepts Introduction Page ✔ Kiwi Algorithm Grid Puzzle ✔ Step-by-Step Coding Directions ✔ Sequencing and Logic Activity ✔ Printable Student Worksheets ✔ Visual Codin
Preview of LEGO SPIKE Prime Debugging WS 1 – Predict, Test & Fix Robot Movement (Begin

LEGO SPIKE Prime Debugging WS 1 – Predict, Test & Fix Robot Movement (Begin

Created by
RoboBytes
Students don’t struggle with building robots — they struggle with understanding what their code actually does. This beginner-friendly LEGO SPIKE Prime debugging worksheet introduces students to reading, predicting, and fixing simple movement code in a structured, low-stress way. Instead of guessing or randomly changing blocks, students: Predict robot movement before running code Identify simple bugs in movement blocks Test their predictions by running the code Make one-block fixes and verify
Preview of Unit 2 - SPIKE Prime Sensor Errors – Debugging (Color, Distance, Touch, Gyro)

Unit 2 - SPIKE Prime Sensor Errors – Debugging (Color, Distance, Touch, Gyro)

Created by
RoboBytes
Are your students struggling to understand why their robot isn’t reacting correctly? This hands-on Sensor Logic Errors – Debugging Worksheet challenges students to identify and fix common mistakes when programming sensors in LEGO SPIKE Prime. Students test intentionally “broken” programs using the color, distance, touch (force), and gyro sensors. Instead of being told what is wrong, they must: • Run the incorrect code • Observe what the robot actually does • Identify the logic error • Adjust t
Preview of LEGO SPIKE Prime Debugging WS 2 – Fixing Movement Bugs & Comparing Code

LEGO SPIKE Prime Debugging WS 2 – Fixing Movement Bugs & Comparing Code

Created by
RoboBytes
Your students can write code — but can they explain why it doesn’t work? This intermediate LEGO SPIKE Prime debugging worksheet pushes students beyond simple mistakes and into intentional problem-solving. Students must match buggy code to a known goal, identify incorrect logic, and make targeted fixes without rewriting the entire program. Students will: Predict robot movement from multi-block code Compare buggy code to a correct movement goal Debug by adjusting values, order, or logic Explain
Preview of Coding Unplugged Pavlova Algorithms & Sequencing Scratch Coding  Game Activity

Coding Unplugged Pavlova Algorithms & Sequencing Scratch Coding Game Activity

Created by
Teachy Tales
This activity is designed as a Coding Unplugged activity, meaning students can learn Scratch coding concepts without using computers, making it perfect for classrooms, STEM lessons, computer labs, and substitute plans. What’s Included: Ready-to-use Coding Unplugged activities Fun and memorable Pavlova-themed coding challenges Step-by-step algorithm and sequencing tasks Printable Computer Coding Worksheets Answer keys for quick and easy assessment Bright, engaging visuals to keep students m
Preview of LEGO SPIKE Coding Practice Worksheets | Predict & Debug Robot Behavior

LEGO SPIKE Coding Practice Worksheets | Predict & Debug Robot Behavior

Created by
RoboBytes
If you teach LEGO SPIKE, you’ve probably noticed the problem: there just aren’t many good, SPIKE-specific coding practice worksheets. Most options are too generic, not technically accurate, or written for block coding in general — not real SPIKE robots. That’s why I created this resource. These worksheets are designed specifically for LEGO SPIKE and focus on what students actually struggle with: reading code, predicting robot behavior, and explaining why something happens. What Students Do
Preview of Unit 3 - LEGO SPIKE Debugging Worksheet | Why Did the Robot Do That?

Unit 3 - LEGO SPIKE Debugging Worksheet | Why Did the Robot Do That?

Created by
RoboBytes
Your students ran the code… and the robot didn’t do what they expected. Now what? This LEGO SPIKE debugging worksheet teaches students how to analyze code without trial-and-error and explain why a robot behaved a certain way. Instead of guessing or repeatedly pressing Run, students work through five real SPIKE scenarios and identify: What caused the behavior Which block (or missing block) is responsible How to fix the code This mirrors how real programmers debug — by thinking first. What’s
Preview of Unit 3 - SPIKE Prime Debugging WS 3 – Advanced Movement Logic & Code Efficiency

Unit 3 - SPIKE Prime Debugging WS 3 – Advanced Movement Logic & Code Efficiency

Created by
RoboBytes
This advanced LEGO SPIKE Prime debugging worksheet challenges students to think like engineers, not just coders. Students analyze complex movement patterns, fix subtle bugs, and compare multiple coding approaches that achieve the same robot behavior. The focus is no longer just “Does it work?” but “Is this the best way to code it?”Students will: Predict advanced movement paths (squares, triangles) Debug incorrect angles, rotations, and loop logic Compare two programs that create the same res
Preview of Debugging Steps Poster – Problem Solving for Young Coders

Debugging Steps Poster – Problem Solving for Young Coders

Created by
Dana Amarosa
Help your students become confident problem solvers with this kid-friendly Debugging Poster! Perfect for introducing the concept of debugging in a fun, easy-to-understand way, this poster gives clear, step-by-step instructions to help students fix coding mistakes. Whether you’re teaching Scratch, block coding, or any basic programming activity, this poster will give your students a quick visual reference to keep them on track. Great for: Elementary Technology Classes STEM & Coding Lessons Make
Preview of Scratch Coding Bug Fixing Activities Coding Unplugged Computer Coding Worksheets

Scratch Coding Bug Fixing Activities Coding Unplugged Computer Coding Worksheets

Created by
Teachy Tales
Make coding fun, interactive, and meaningful with this engaging Scratch Coding Bug Fixing Activity Pack! Designed for beginners, this resource helps students learn coding by identifying and fixing errors (debugging) while building strong foundational skills through both Coding Unplugged activities and Computer Coding Worksheets. What This Resource Includes ✔ Step-by-step Scratch Coding bug fixing challenges ✔ Engaging Computer Coding Worksheets for hands-on practice ✔ Beginner-friendly debuggi
Preview of RoboBytes | SPIKE Prime | Unit 6 Lesson 7 – Navigation Challenge

RoboBytes | SPIKE Prime | Unit 6 Lesson 7 – Navigation Challenge

Created by
RoboBytes
Everything from the unit, combined into one real challenge. Students program their robot to follow a course, detect intersections, and reach a destination — using the full toolkit they've built across Lessons 1–6. The lesson opens with a structured debugging warm-up, then launches into the challenge with differentiated levels so every student has an entry point and a ceiling to reach for. What's included in this powerpoint:Link to editable teacher slide deckLink to editable differentiated studen
Preview of SPIKE Prime Robotics Unit 5 Lesson 2: Flowcharts

SPIKE Prime Robotics Unit 5 Lesson 2: Flowcharts

Created by
RoboBytes
Stop letting students jump straight into coding without a plan. This LEGO SPIKE Prime flowchart lesson teaches students how to organize autonomous robot logic before they build. Students learn how Forever loops, sensor checks, and decision blocks work together inside a clear system structure — reducing confusion, debugging time, and priority mistakes during autonomous challenges. Instead of guessing why their robot is misbehaving, students visually map what happens first, what repeats, and how e
Preview of Unit 3 - Spike Prime: Read the Code – (Advanced) WS 5: Predict, Fix, Improve

Unit 3 - Spike Prime: Read the Code – (Advanced) WS 5: Predict, Fix, Improve

Created by
RoboBytes
This worksheet turns analysis into intentional improvement — not guesswork.Students compare two versions of code, predict behavior, test both versions, and justify which design is better and why. Only after reasoning do students improve the code themselves. This worksheet brings everything together: prediction, evidence, design thinking, and debugging. This worksheet saves you time because: fixes are justified, not random students explain why changes matter code improvements become thoughtful,
Preview of Unit 2 - Analyze Robot Movement | Identify & Explain Misunderstandings

Unit 2 - Analyze Robot Movement | Identify & Explain Misunderstandings

Created by
RoboBytes
Students often fix mistakes blindly without understanding the why. This 20–25 minute worksheet teaches them to analyze movement errors conceptually. Students identify misunderstood distance, direction, angles, or sequence concepts, and explain what was expected vs. what actually happens. Why teachers love it: Fosters critical thinking before debugging robots Differentiates from traditional “debug” worksheets Includes full teacher reasoning key with sample explanationsEditable for easy classro
Preview of OUT OF ORDER | SPIKE™ Prime Robotics & Coding Interactive Notebook

OUT OF ORDER | SPIKE™ Prime Robotics & Coding Interactive Notebook

🚨 THE PERFECT END-OF-YEAR STEM ACTIVITY TO KEEP STUDENTS ENGAGED, COLLABORATING, AND PROBLEM-SOLVING AFTER TESTING SEASON! 🚨 Challenge students to think like real robotics engineers with this interactive blackline master companion activity designed to accompany the online “Out of Order” LEGO® SPIKE™ Prime lesson! Students will build, test, debug, analyze, and improve a robotic delivery cart while documenting their thinking, troubleshooting strategies, and programming observations directly into
Preview of Coding Unplugged Hotoke Scratch Coding Activity Basics Computer Coding Worksheet

Coding Unplugged Hotoke Scratch Coding Activity Basics Computer Coding Worksheet

Created by
Teachy Tales
This activity is designed as a Coding Unplugged activity, meaning students can learn Scratch coding concepts without using computers, making it perfect for classrooms, STEM lessons, computer labs, and substitute plans. What’s Included: Interactive Coding Unplugged activities (no devices required) Unique Hotoke-themed coding challenges (fun + memorable!) Printable Computer Coding Worksheets Algorithm-building exercises (sequencing, logic, direction) Answer keys for quick and easy grading Vi
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