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Preview of Programming Jigsaw Puzzle Activity

Programming Jigsaw Puzzle Activity

Created by
Jonathan Riley
Bring algorithms to life with this interactive, unplugged classroom activity! In this collaborative lesson, students work in groups to solve a physical puzzle — but before they start, they must write and follow their own pseudocode algorithm. As they work, they’ll experience firsthand how sequencing, selection, and iteration apply to problem-solving in computer science. Afterward, students reflect on their “debugging” process and connect their experience to real programming concepts. 🧠 St
Preview of Math Puzzles: Coding Cars- Google Slides

Math Puzzles: Coding Cars- Google Slides

This is a super FUN way to introduce your students to the basics of coding! This Coding Cars activity is best done on Google Slides where students can move objects and create an algorithm to "program the cars". After they create their code, they can watch the animated videos to see the cars move on the road and check their answer! (built right into the slides). It can also be done unplugged (without a computer) using the pdf worksheets. Skills practiced: sequencing, analytic thinking, pr
Preview of TED Talk: What’s an Algorithm?- David J. Malan

TED Talk: What’s an Algorithm?- David J. Malan

This TED-Ed companion resource explores the foundational concept of algorithms and how they function in both computers and human thinking. Students will learn about loops, variables, pseudocode, efficiency, and how to test and debug simple algorithms. Ideal for high school and introductory computer science courses, this resource includes 20 discussion questions, an expanded writing prompt, and a debate topic on algorithmic decision-making in modern society. A fun and accessible entry point into
Preview of Haunted Candy Hunt: Halloween Coding & Algorithm Activity (No Prep Printable)

Haunted Candy Hunt: Halloween Coding & Algorithm Activity (No Prep Printable)

Bring spooky fun to your computer science or STEM classroom with this print-and-go Halloween coding activity - no devices, no prep, and sub-friendly! Students help Trick-Bot 3000 collect candy in a haunted neighborhood using step-by-step coding directions. This unplugged activity introduces algorithm design, sequencing, debugging, and conditional thinking — all while celebrating Halloween! Perfect for grades 3–5, this activity reinforces computational thinking skills in a fun, creative way.
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