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Preview of EDITABLE Partner Programming Unplugged Coding Computer Science Lesson Task Cards

EDITABLE Partner Programming Unplugged Coding Computer Science Lesson Task Cards

EDITABLE Partner Programming Unplugged Coding Computer Science Lesson Task Cards Students will pair up and program each other! This will get kids up and moving, communicating and thinking! Can be used in whole group, guided reading, stations, centers, STEM bins or as a Scoot Game! Included: 20 Task Cards Recording Sheet Answer Key Integrated Lesson Ideas Teacher Tips and Vocabulary connections Excellent way to introduce coding and easy to integrate into any other subject area! This would als
Preview of Code-a-pillar and Bee Bot Task Cards EDITABLE coding programming computer

Code-a-pillar and Bee Bot Task Cards EDITABLE coding programming computer

Code-a-pillar and Bee Bot Task Cards Help kids learn to code and program off the computer Also included...Ozobot Lesson Ideas
Preview of Computer Login Cards Editable | Student Login Cards | Watercolor Theme

Computer Login Cards Editable | Student Login Cards | Watercolor Theme

Your students will love these editable computer login cards. These are made in PowerPoint for easy opening and editing. Just add the details for each student, print, laminate and you're good to go. These include two options for fonts. These cards are all in a light watercolor format. What's included: Edit student names, programs, usernames and passwordsChoose from two different font optionsCopyright © Sea of Knowledge Permission to copy for single classroom use only. Please purchase additional
Preview of Programming Basics SCOOT TASK CARDS Science Game - No Prep Grade 8 Review

Programming Basics SCOOT TASK CARDS Science Game - No Prep Grade 8 Review

Get students moving with SCOOT!SCOOT is a No Prep Science review game where students move from desk to desk answering questions printed on task cards. There are 4 ways to play and keep score, including UNFAIR SCOOT!This version is: Middle School Science, Grade 8, Programming Basics Complete kit for SCOOT includes:25 Printable Color Task Cards - pdf 25 Printable B&W Task Cards - pdf Editable Task Cards - PowerPoint Digital Answer Key - PowerPoint Printable Answer Recording Sheet - pdf Printable
Preview of Programming Basics SCOOT TASK CARDS Science Game - No Prep Grade 7 Review

Programming Basics SCOOT TASK CARDS Science Game - No Prep Grade 7 Review

Get students moving with SCOOT!SCOOT is a No Prep Science review game where students move from desk to desk answering questions printed on task cards. There are 4 ways to play and keep score, including UNFAIR SCOOT!This version is: Middle School Science, Grade 7, Programming Basics Complete kit for SCOOT includes:25 Printable Color Task Cards - pdf 25 Printable B&W Task Cards - pdf Editable Task Cards - PowerPoint Digital Answer Key - PowerPoint Printable Answer Recording Sheet - pdf Printable
Preview of Robot C PLTW programming practical exam cards

Robot C PLTW programming practical exam cards

This is a set of 46 cards. Each card has a series of comands students are to write a program for. You can either have them write them out on index cards or actually write it out in the computer and download to robot. This is a great way to check off their programming skills.
Preview of Scratch Coding: Introduction to Scratch | Beginner Programming Activities

Scratch Coding: Introduction to Scratch | Beginner Programming Activities

Introduce your students to block-based coding with this complete, ready-to-teach Scratch Programming Lesson 1! Perfect for Grades 3–5 (ages 8–10), this lesson pack gives students their very first hands-on experience with Scratch — no prior coding experience needed.What's Included (6 Resources):📋 Lesson Plan — A fully structured 45-minute lesson with timed activities, discussion questions, hook/intro, main activity, and closure. Everything you need to walk in and teach with confidence.🖥️ Google
Preview of Code and Paper - CARD GAME, Unplugged programming! Level 2/3

Code and Paper - CARD GAME, Unplugged programming! Level 2/3

Embark on a thrilling journey of discovery and problem-solving with "Code Quest: The Paper Pen Adventure"! This innovative game transforms ordinary paper and pens into powerful tools for young adventurers to explore the exciting world of coding, logic, and math challenges. In "Code Quest," players take on the roles of intrepid explorers, detectives, engineers, and more as they tackle a series of quests designed to test their problem-solving skills and creativity. From unraveling mysteries to nav
Preview of Computer Lab Task Cards

Computer Lab Task Cards

Computer lab cards could be used to assign different programs on different days of the week.
Preview of Python turtle - lesson 3 - making the turtle move on its own

Python turtle - lesson 3 - making the turtle move on its own

A third lesson on Python programming using Python turtle, introducing the concept of 'random' for the turtle - making the turtle move on its own, random distances and random angles to 'draw' random patterns. Also introduces the concept of turtle size - turtle and his/her little brother!
Preview of Python turtle - lesson 2 - customizing the turtle and adding a friend!

Python turtle - lesson 2 - customizing the turtle and adding a friend!

A second lesson on Python programming using Python turtle, introducing the concept of color for the turtle and drawing in different colored 'pens'. Also introduces the concept of multiple turtles - turtles with friends or family!
Preview of Python turtle - lesson 1 - introduction

Python turtle - lesson 1 - introduction

An introductory lesson on Python programming using Python turtle, covering some of the basic commands to draw some shapes with sequencing of steps. Also introduces the concept of loops to 'repeat' some commands.
Preview of Scratch: Sprites, Backdrops & X/Y Coordinates | Grades 3-6 | No-Prep STEM Lesson

Scratch: Sprites, Backdrops & X/Y Coordinates | Grades 3-6 | No-Prep STEM Lesson

Take the stress out of teaching introductory programming with this complete, zero-prep, gamified lesson bundle! This resource gives you everything you need to guide your students from absolute beginners to coordinate-hunting code detectives. Students will learn how to customize their Scratch stage, use blue Motion blocks, and understand how the X/Y grid works to navigate characters across the screen. This bundle includes: Detailed Lesson Plan (Lesson 2 -LP.pdf): A step-by-step ICT/Computer Sc
Preview of Intro to Physical Computing with Raspberry Pi & Scratch 2.0

Intro to Physical Computing with Raspberry Pi & Scratch 2.0

Created by
Amanda Haughs
A slide deck for teaching/learning beginning physical computing (electronics + programming) on the Raspberry Pi computer. Slides were created as an easy way for students to learn at their own pace and can either be projected full screen, shared digitally, or printed on half sheets of paper to make small "books". Also available at http://bit.ly/rpiscratch2tasks
Preview of Technology Cards

Technology Cards

I have created a template to help organize students' usernames and passwords for various computer programs that they use in the classroom. I have included a cover, which would be an excellent accent for a blue/green, ocean themed, or under the sea themed classroom. You could print these on card stock and make them into a booklet and store near student computers, or you could have students glue these into their notebooks. I hope these will help to keep your students organized while they work on
Preview of EDITABLE Code-a-pillar and Bee Bot Task Cards Coding Programming Letters Numbers

EDITABLE Code-a-pillar and Bee Bot Task Cards Coding Programming Letters Numbers

EDITABLE Code-a-pillar and Bee Bot Task Cards Letters and Numbers Help kids learn to code and program off the computer Also included...Ozobot Lesson Ideas!
Preview of Mission 0: Code the Path - A Minecraft Education Coding Lesson

Mission 0: Code the Path - A Minecraft Education Coding Lesson

Mission 0 – Code the Path is a beginner-friendly Minecraft Education coding adventure that helps students explore the basics of block-based programming using the Agent. Designed with the Byte-Sized Heroes approach, this mission blends clear instruction, playful challenges, and visual supports that build confidence from the very first line of code. Perfect for Hour of Code, introductory coding units, or Minecraft-powered STEM lessons, students learn how to: Move the AgentPlace blocksUse even
Preview of Dash Robot Basic Movement Challenge Cards

Dash Robot Basic Movement Challenge Cards

Created by
Cindy Moorman
Just starting out with Dash, but want to do something other than Blockly Puzzles? Try out these basic movement challenge cards! Students follow directions to program Dash to complete each challenge. Each challenge A through E gets a little more complicated as they go.
Preview of Dash Robot Bulldozer Attachment Challenge Cards

Dash Robot Bulldozer Attachment Challenge Cards

Created by
Cindy Moorman
Just starting out with Dash, but want to do something other than Blockly Puzzles? Try out these bulldozer attachment challenge cards! Students follow directions to program Dash to complete each challenge. Each challenge A through E gets a little more complicated as they go.
Preview of I Can Use the Potty social story

I Can Use the Potty social story

Created by
AusomevisualsCo
A quick social story about using the bathroom. Read/ teach before using the bathroom. For kids of all ages. Can be printed or used on a tablet/laptop/computer. **Download will be without watermark**
Preview of Grades 4-5 Intro to Robotics and Coding

Grades 4-5 Intro to Robotics and Coding

Created by
True Robotics
In this 5-day mini-unit, students will explore what robots are and their purposes. They will discuss real-world examples of robots. Additionally, students will begin to gain an understanding of how robots are controlled by codes or programs. They will practice the basics of coding and explore career options related to robotics.
Preview of Grades 2-3 Intro to Robotics and Coding

Grades 2-3 Intro to Robotics and Coding

Created by
True Robotics
In this 5-day mini-unit, students will explore what robots are and their purposes. They will discuss real-world examples of robots. Additionally, students will begin to gain an understanding of how robots are controlled by codes or programs. They will practice the basics of coding through a cut-and-paste activity and partner work as well as explore career options involving robotics.
Preview of QR Code Cards--Little Explorer's Dictionary

QR Code Cards--Little Explorer's Dictionary

Created by
Kristine Weiner
I absolutely love QR Codes, and my students are highly engaged in their learning whenever we use this fun, new technology. QR codes make even the most ordinary task seem extraordinary. This is the first set of QR Code Cards that I am making available. Use these QR Codes to integrate your word study program and technology. Students will get excited learning each letter of the alphabet by using the QR code As you work on each letter of the alphabet, students are able to enrich their letter stu
Preview of MAKING INFERENCES:  PowerPoint, Task Cards, Worksheets

MAKING INFERENCES: PowerPoint, Task Cards, Worksheets

Created by
RESOURCES4U
Making inferences can be a difficult concept for young readers. This resource will help them better understand how to make an inference, and provides practice through worksheets and task cards. Extend student practice by having them use the Graphic Organizer included in their own reading. Included are: 13 slide Introductory PowerPoint Presentation (.pdf format)24 TaskCardsStudent Recording Sheet5 Making Inferences Worksheets2 Making Inferences Graphic Organizers (1 color, 1 Black/White)Answer Ke
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