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Preview of Bottle Cap Project in Onshape: Complete CAD Lesson with Teacher Resources

Bottle Cap Project in Onshape: Complete CAD Lesson with Teacher Resources

This is a beginner-to-intermediate CAD project where learners design a realistic Fanta Orange bottle cap in Onshape. It includes a step-by-step project guide, a teacher’s guide with pacing and built-in checks, a student quiz with answer key, poster-style visuals, and classroom-ready cheat sheets. Students will model the ridged edges that give the cap strength and grip, loft smooth transitions between profiles, shell the cap for lightweight functionality, and apply a branded decal for an authenti
Preview of SPIKE Prime Coding: Read the Code Series – 5 Beginner Worksheets

SPIKE Prime Coding: Read the Code Series – 5 Beginner Worksheets

Created by
RoboBytes
Are your students rushing through LEGO SPIKE Prime coding without truly understanding the program flow? Are you looking for low-prep, device-free activities that strengthen problem-solving and code-reading skills? This complete Beginner Read the Code Series is designed to get students thinking critically before they ever run their robots. With five scaffolded worksheets, your students will progress from basic straight movement to conceptual reasoning about infinite loops. Why teachers love th
Preview of SPIKE Prime Robotics Unit 3: Advanced Logic & Variables (Weeks 5–6)

SPIKE Prime Robotics Unit 3: Advanced Logic & Variables (Weeks 5–6)

Created by
RoboBytes
Advanced Logic & Variables 10 Editable structured Lessons | Designed for 45-Minute Class PeriodsThis unit builds directly on sensor-based programming and moves students into advanced logic structure, program flow analysis, and variable-based decision making. Designed as Weeks 5–6 in a structured robotics progression, this unit includes 10 intentionally sequenced lessons. Students move from analyzing complex conditional logic to designing programs that track and manage state using variables and
Preview of EV3  Critical Thinking Robot Task  Set A & Teacher Resource Bundle (non-SCRATCH)

EV3 Critical Thinking Robot Task Set A & Teacher Resource Bundle (non-SCRATCH)

Introducing Robots to your students can be intimidating. I know, I was these a few years ago. Yes, there are lots of supports out there but I found most of them either too basic or too overwhelming! Now that I have made it up my own learning curve, I want to share my knowledge with you with the documents I wish I had starting out... ***Are you using the new SCRATCH based Lego MindStorm software? If so click here for an updated version: https://www.teacherspayteachers.com/Product/New-SCRATCH-ba
Preview of SPIKE Prime Robotics Unit 1: Intro to Coding, Movement & Robot Logic (Weeks 1-2)

SPIKE Prime Robotics Unit 1: Intro to Coding, Movement & Robot Logic (Weeks 1-2)

Created by
RoboBytes
Starting LEGO SPIKE Prime can feel overwhelming for both teachers and students — this bundle provides a clear, structured introduction to how robots read code, how programs run, and how movement commands affect robot behavior. This unit includes 9 structured editable lessons, each designed for a 45-minute class period, making it ideal for a 2-week robotics unit. This resource is designed to align with Weeks 1–2 of a 12–18 week LEGO SPIKE Prime robotics sequence, commonly used in a middle s
Preview of SPIKE Prime Robotics Unit 2: Precision Driving, Sensors & Debugging (weeks 3-4)

SPIKE Prime Robotics Unit 2: Precision Driving, Sensors & Debugging (weeks 3-4)

Created by
RoboBytes
Precision Driving, Sensors & Debugging 11 Structured Editable Lessons | Designed for 45-Minute Class PeriodsThis unit builds directly on introductory movement coding and guides students into precision control, sensor logic, debugging, and engineering decision-making. Designed as Weeks 3–4 in a structured robotics progression, this resource includes 11 lessons, each intentionally planned for a 45-minute class period. Students move beyond basic movement programs and begin coding robots that res
Preview of Unit 3 - LEGO SPIKE Robotics: Variables, Counters & Smart Capacity Project

Unit 3 - LEGO SPIKE Robotics: Variables, Counters & Smart Capacity Project

Created by
RoboBytes
Turn abstract coding concepts into hands-on learning your students can actually see and understand.This ready-to-teach mini-unit introduces variables, counters, and decision-making in LEGO SPIKE Prime using a visual, interactive approach that makes numbers come alive. Instead of talking about variables in the abstract, students watch values change on the Hub, respond to button presses and sensors, and immediately see the results of their code. Students then apply these concepts to a meaningful
Preview of VIRTUAL ROBOT CODING - With VexVR

VIRTUAL ROBOT CODING - With VexVR

Created by
theThinkHub
We code and program online virtual robots to build our coding skills! Robot Unit Overview.Lesson 1:This curriculum is designed for learner of all situations, including virtual, in classroom and hybrid learners. In this lesson we utilize a online robot coding platform, VexVR, to understand how to move our robot around a space. We are focusing on moving our robot forward and turning the robot left or right by 90 degrees. In Lesson 2, we focus on turning a number of degrees other than 90 and using
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