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Preview of Coding & Game Development – Algorithms, Logic, Debugging, Animation & Game

Coding & Game Development – Algorithms, Logic, Debugging, Animation & Game

Coding & Game Development – Algorithms, Logic, Debugging, Animation & Game Design (PPTX) 📘 This fully editable PowerPoint introduces students to the exciting world of coding and game development through clear explanations, visual examples, and hands-on challenges. Designed for beginners, this resource walks learners through essential programming concepts—from algorithms and logic to sprites, animation, and game design basics—making it perfect for STEM classes, after-school programs, enrichment,
Preview of Applied AI Classroom | Unit 4:Coding, Algorithms, AI Thinking | 4 Wks | Gr.11-12

Applied AI Classroom | Unit 4:Coding, Algorithms, AI Thinking | 4 Wks | Gr.11-12

Unit 4 is the technical unit of the Applied AI Classroom course — the point where students stop describing AI and start creating code similarly to the engineers who build AI. Week 1 covers algorithms: what makes a set of steps precise, finite, and unambiguous, how binary search works, how to write pseudocode, and how to draw flowcharts. Week 2 introduces Python fundamentals — variables, data types, conditionals, loops, and functions — with no prior coding experience assumed. Week 3 teaches stu
Preview of Intro to CS — Lesson 1.3: Algorithms and Instructions

Intro to CS — Lesson 1.3: Algorithms and Instructions

Created by
Mr. H Codes
Help students understand one of the most important foundations of computer science: algorithms. In this lesson, students learn what an algorithm is by writing clear, step-by-step instructions for real-world tasks and analyzing why precision and order matter when communicating with computers. Through hands-on examples and guided reasoning, students discover that computers follow instructions exactly and cannot “guess” intent. This lesson builds directly on Lesson 1.1 (What Is Computer Science
Preview of Common Coding Terms Presentation

Common Coding Terms Presentation

Presentation includes the following terms: COMMANDS, ABSTRACTION, ALGORITHMS, SEQUENCING, TRIAL AND ERROR, VARIABLES, LOOPS, CONDITIONALS, FUNCTIONS, DEBUGGING, EVENTS, and COLLABORATION! This presentation also includes a knowledge check at the end where students see if they can determine which definition is associated with which term. There are 5 questions like this at the end of the presentation. The majority of the slides go over the common coding terms students should know. I have made this
Preview of Code & Go Robot Mouse - KS1 Computing Unit

Code & Go Robot Mouse - KS1 Computing Unit

Created by
Mrs Beverly
An exciting, hands-on computing unit that introduces KS1 pupils to algorithms, debugging, and directional coding using the Code & Go Robot Mouse. Lesson 2 is a video of me explaning the Code and Go robot parts and how you can set up for your students. It’s like a free CPD for anyone using Code and Go robot for the first time. This 4-lesson sequence is fully planned with clear progression, ideal for busy teachers who want low-prep, high-impact computing lessons. What’s Included:Keynote lesson(Wit
Preview of STEM Semester Coding Game Development Curriculum Labs Bundle | Grades 6-12

STEM Semester Coding Game Development Curriculum Labs Bundle | Grades 6-12

🎮 STEM Semester Python + C# Coding Game Curriculum Bundle | Grades 6–12 | Middle & High School | Complete Lessons & Labs Bundle with Projects, Logic, Algorithms, and Cross‑Language Game Development>30% OFF WHEN PURCHASING THIS BUNDLE - A savings of over $35!What’s Included ✅ Multiple Game‑Themed Coding Projects in Python & C#Step‑by‑Step Teacher Guides with answer keys and troubleshooting tipsStudent Handouts & Worksheets (printable + digital)Project‑Based Learning Challenges that build tow
Preview of STEM Full Year Coding Game Development Mega Curriculum Labs Bundle | Grades 6-12

STEM Full Year Coding Game Development Mega Curriculum Labs Bundle | Grades 6-12

🎮 STEM Full Year Python + C# Coding Game MEGA Curriculum | Grades 6–12 | Middle & High School | Complete Lessons & Labs Bundle with Projects, Logic, Algorithms, and Cross‑Language Game Development30% OFF! - Save over $85What’s Included ✅ Multiple Game‑Themed Coding Projects in Python & C#Step‑by‑Step Teacher Guides with answer keys and troubleshooting tipsStudent Handouts & Worksheets (printable + digital)Project‑Based Learning Challenges that build toward a playable gameDebugging & Problem
Preview of Intro to Python Programming | Year 7-8 Digital Technologies | ACv9 AC9TDI8P09

Intro to Python Programming | Year 7-8 Digital Technologies | ACv9 AC9TDI8P09

Introduction to Python Programming — Year 7-8 Digital Technologies A complete 90-minute lesson pack covering one Australian Curriculum v9 content descriptor: AC9TDI8P09 — design and implement simple algorithms involving sequences of steps, branching and iteration, using a general-purpose programming language. Why this pack exists Many Year 7-8 students move from block-based coding (Scratch and similar) to a text-based language with no structured bridge. This pack is that bridge: a si
Preview of Y12 Sorting & Searching Escape Room | Space Station | A-Level | Print & Go

Y12 Sorting & Searching Escape Room | Space Station | A-Level | Print & Go

Created by
TeachingCouple
🚀 Crack the algorithm lockdown. Restore Station Omega. A print-and-go escape room for A-Level Computer Science (11th GradeUS). Students work as engineers restoring a space station's core systems by debugging sorting and searching algorithms, mastering Big-O notation, and understanding algorithm efficiency across three difficulty tiers. What's inside • 19-slide PowerPoint guiding students through four algorithm-focused puzzles — setup → solve → reveal rhythm with the lock digits progressing on-s
Preview of End of Year Silly & Serious Computer Science Awards | 30 Editable Certificates

End of Year Silly & Serious Computer Science Awards | 30 Editable Certificates

End of Year Silly & Serious Computer Science Awards | 30 Editable Certificates🔥 You get all of this for just 99¢! 💥 Celebrate your Computer Science students with a fun, polished, and easy to use end of year awards kit made for coding, programming, algorithms, debugging, problem solving, computational thinking, technology skills, digital creativity, class participation, teamwork, leadership, and student recognition. This resource includes 30 editable Computer Science award certificates, a stu
Preview of Algorithms & Sequences Escape Room | Space Station | 4th Grade | Print & Go

Algorithms & Sequences Escape Room | Space Station | 4th Grade | Print & Go

Created by
TeachingCouple
🚀 Crack the lock. Escape the orbiting station. A print-and-go algorithms and sequences escape room for 4th Grade(Grades 2-5 Computing). Ideal as a capstone for algorithm sequencing units or a high-engagement computing lesson. Students work in teams as emergency engineers aboard a research station, solving four puzzles built around algorithm design, step-by-step procedures, debugging, and logical sequencing. What's inside • 19-slide PowerPoint that drives the classroom — setup → puzzle → reveal
Preview of Editable 6th Grade  STEM Computer Curriculum  Coding & Robotics

Editable 6th Grade STEM Computer Curriculum Coding & Robotics

Give your 6th graders a strong foundation in coding, robotics, and algorithmic thinking with this comprehensive, year-long curriculum map. Students will program virtual robots with Karel, explore sensor-based robotics using LEGO WeDo 2.0, and complete team-based challenges that mirror real-world tech applications. What’s Inside:Unit 1: Karel the Robot ProgrammingGrid-based logic, algorithms, loops, conditionalsDebugging & problem decompositionCreative challenges with Karel IDEUnit 2: Lego We
Preview of Introduction to Coding: Unlocking the World of Computer Science

Introduction to Coding: Unlocking the World of Computer Science

Introduction to Coding: Basics of Computer ScienceObjective: Students will be able to understand the fundamentals of computer science and coding, including key terminology and basic coding concepts. Standards Addressed:TEKS 126.2 (5)(A): Demonstrate the ability to use technology to communicate and collaborate.TEKS 126.2 (5)(C): Develop and implement a solution using a programming language, including algorithms and debugging.Assessment:Students will complete a short quiz at the end of the lesson
Preview of BUNDLE #1: Computer Science Fundamentals Bundle

BUNDLE #1: Computer Science Fundamentals Bundle

Master Computer Science Fundamentals: Complete 15-Resource Bundle for High SchoolTransform your 9th-10th grade computer science curriculum with this comprehensive bundle of 15 expertly designed resources covering essential CS fundamentals. Save 66% compared to purchasing individually ($92+ value for just $34.99). What's Included: ✓ Operating Systems & System Architecture ✓ Software-Hardware Interactions & Computing Layers ✓ Data Structures (Lists, Arrays, Relationships) ✓ Algorithms & System
Preview of Intro to CS — Lesson 2.1: Decomposition (Computational Thinking)

Intro to CS — Lesson 2.1: Decomposition (Computational Thinking)

Created by
Mr. H Codes
Help students learn how to tackle complex problems using one of the most important computational thinking skills: decomposition. In this lesson, students practice breaking large, overwhelming problems into smaller, manageable parts. Through real-world examples and programming connections, students learn how decomposition makes problems easier to understand, solve, and debug. This lesson lays the foundation for future topics such as pattern recognition, abstraction, algorithms, and debugging.
Preview of What is coding? Code a Peanut Butter Sandwich!

What is coding? Code a Peanut Butter Sandwich!

💻 What Is Coding? (Intro to Coding PowerPoint + Worksheets)Get your students excited about computer science with this beginner-friendly, ready-to-teach PowerPoint lesson! This 20-slide presentation introduces the concept of coding in a clear, visual, and interactive way — Students will learn: What coding is and why it matters How computers follow step-by-step instructions The meaning of key terms like algorithm and debugging How coding connects to real-world problem-solving Each slide in
Preview of Intro to CS — Lesson 1.4: Humans vs Computers

Intro to CS — Lesson 1.4: Humans vs Computers

Created by
Mr. H Codes
Help students understand one of the most important ideas in computer science: humans think, computers follow instructions. In this lesson, students compare how humans and computers solve problems, focusing on why computers require clear, ordered, and logical instructions. Through relatable real-world scenarios and guided reasoning, students learn why ambiguity works for people but causes problems for computers. This lesson builds directly on algorithms and instruction writing, preparing studen
Preview of 200 No Prep | High School | STEM | Coding Logic Extensions |

200 No Prep | High School | STEM | Coding Logic Extensions |

💻 High School (9–12)🔍Title200 No Prep | High School | STEM | Coding Logic Extensions |📘 Full Product Description🌟 OverviewTurn abstract coding concepts into paper-based analytical thinking. 200 No-Prep Coding Logic Extensions – High School 9-12 connects algorithmic reasoning to math, physics, and data analysis — ideal for problem-solvers preparing for college or STEM careers. 📖 PurposeStudents apply recursion, loops, conditional structures, and debugging techniques to model real-world dat
Preview of Digital Technologies - Stage Two and Three Science / Mathematics Unit of Work

Digital Technologies - Stage Two and Three Science / Mathematics Unit of Work

This unit is not based on the NSW Department of Education unit of work. It does cover the syllabus outcomes listed in the description below.Empower your students with essential 21st-century skills in this dynamic, cross-curricular Digital Technologies and Mathematics Unit! Packed with 8 engaging lessons, this unit encourages students to become creative problem-solvers, critical thinkers, and tech-savvy learners. Key Learning Areas:Digital Technologies: Explore algorithms, branching logic, and c
Preview of Intro to CS — Lesson 3.2: Input, Processing, Output (IPO Model)

Intro to CS — Lesson 3.2: Input, Processing, Output (IPO Model)

Created by
Mr. H Codes
Help students understand how data flows through computer systems using the Input–Process–Output (IPO) model. In this lesson, students explore how digital systems take input data, apply processing, and produce meaningful output. Through real-world examples and programming connections, students learn how the IPO model explains the behavior of apps, devices, and programs they use every day. This lesson builds directly on Lesson 3.1 — Data vs Information and prepares students for algorithms, d
Preview of Outstanding Computing Interview Lesson - Algorithms

Outstanding Computing Interview Lesson - Algorithms

Elevate your computing lessons with this Outstanding Computing Interview Lesson focused on Algorithms. Perfect for interviews, observations, or OFSTED visits, this engaging lesson centres on programming the Jam Sandwich Bot (aka the teacher!). Planned by a experienced computing lead, this resource is designed for a 20-45 minute lesson, making it ideal for showcasing your teaching prowess. **Resource Highlights:** ★ Presentation: A comprehensive presentation guides both teacher and students throu
Preview of AP Computer Science Principles 11 | Grades 8-12 | Recursion Python Java

AP Computer Science Principles 11 | Grades 8-12 | Recursion Python Java

AP Computer Science Principles 11 | Grades 8-12 | Middle & High School | Recursion Python & Java Lesson 🧠✨ 🔁 Help students finally understand recursion with visuals, flowcharts, stack simulations, and hands‑on coding! 📝 Product Description Recursion is one of the most powerful — and most intimidating — concepts in computer science. This lesson makes it clear, visual, and accessible for grades 9–12, even if students (or teachers!) are new to recursive thinking. Aligned to AP Computer Scienc
Preview of 240 No Prep | Computer Science | Vocabulary Squares | Printable | Yearlong PDFs

240 No Prep | Computer Science | Vocabulary Squares | Printable | Yearlong PDFs

🔥 💲99¢ gets you 240 No Prep Vocabulary Squares in color, ready to print, with 1 per page, 4 per page, and 9 per page layouts. That is enough for yearlong use, with flexible pacing so you can run it daily, weekly, or anytime you want consistent vocabulary growth without extra planning. 🔥💲👀 Preview includes the first 9 Vocabulary Squares from the full 240 term set, shown in the 9 per page format so you can see exactly what they look like and the layout before you buy. 👀This Computer Science
Preview of 240 No Prep | Computer Science | Conversation Starters | Yearlong PDFs |

240 No Prep | Computer Science | Conversation Starters | Yearlong PDFs |

🔥 💲99¢ gets you 240 No Prep Classroom Conversation Starter Cards in color, ready to print, with 1 per page, 4 per page, and 9 per page layouts. That is enough for yearlong use, with flexible pacing so you can run it daily, weekly, or anytime you want , this is truly yearlong leadership discussion fuel.👀 Preview includes the first 9 Classroom Conversation Starter Cards from the full 240 term set, shown in the 9 per page format so you can see exactly what they look like and the layout before yo
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