Substeps 1.3-2.5 included Each substep has 4-5 activities that can be found below: a fill in the blank activity with decodable sentences to support fluency and vocabulary word search to support code knowledge word ladders (chaining) to support code knowledge and word recognition roll and read sentences to support fort fluency color the sounds to support phonemic awareness cross word puzzles to work on code knowledge and word patterns creative writing using instructional words
Includes numerous activities for each substep in step 3 of Wilson Reading System. Activities include: -fill in the blank -decodable text with comprehension questions -prefix activities -crossword puzzles -word searches -roll and reads (for fluency) -sentence writing
YEAR LONG SEL Journal to start or end the day with! Great, purposeful time filler. 182 prompts so you will have one every day of the school year. Print and go as a whole packet, break up into smaller sections, or use one at a time. Categories of writing include: Self Awareness Self Management Growth Mindset Empathy Respect Kindness Friendship Communication Conflict Resolution Responsibility Perseverance Confidence Integrity Leadership Teamwork Gratitude Resilience Fairness Belonging Goal Settin
Not Specific
Character Education, Classroom Community, Social Emotional Learning
Each substep includes 4-5 pages of supplemental materials including fill in the sentence to support vocabulary, word searches, cross word puzzles, writing, reading fluency, and color by the sound sorts to support phonemic awareness. No prep and easy sub plans for any interventionist using Wilson!!!
No prep sub plans geared for primary ages, K-3 could be appropriate. Based on 2nd grade standards. Activities include puzzles, counting, addition, subtraction, reading, writing, word work, art, and science. Should cover a full day of work! NO PREP, PRINT AND GO
Reading decodable and high frequency words in phrases is such a GREAT way to build FLUENCY. This bundle includes 4 games that focus on reading words with up to 3 phonemes... a game with CVC words, adding digraphs, adding double consonant endings, and the welded sounds am and an. Directions: Roll the dice Read the word on the space traveled to Color it in Travel around the board CAN BE PLAYED INDEPENDENTLY OR WITH PARTNERS
Wilson Reading System Step 1 Roll and Read Activities JUST HIT PRINT and you are ready to PLAY! Step 1 including a game board for the following: Substep 1.1 real words Substep 1.2 real words Substep 1.3 real words Substep 1.3 nonsense words Substep 1.4 real words Substep 1.4 nonsense words Substep 1.5 real words Substep 1.5 nonsense words Substep 1.6 real words Substep 1.6 nonsense words
Substeps 1.3-1.6 Each substep includes: Fill in the blank- build vocabulary knowledge and reading fluency Word ladder- chaining activity to build code knowledge and creativity color by sound- phonemic awareness word search- code knowledge roll and read- reading fluency
Substeps 1.3-1.6 included Each substep has: a fill in the blank activity with decodable sentences to support fluency and vocabulary word search to support code knowledge word ladders (chaining) to support code knowledge and word recognition roll and read sentences to support fort fluency color the sounds to support phonemic awareness
Wilson Reading System Step 1 Reading Race Activities for HIGH FREQUENCY WORDS Can be done with a partner or independently Students read word lists and race to beat how many words read over 3 times Substeps included: 1.3 1.1-1.4 1.4 1.1-1.5 1.5 1.1-1.6 1.6
Reading decodable and high frequency words in phrases is such a GREAT way to build FLUENCY. This game focuses on reading words with up to 3 phonemes, including the welded sounds am and an. Directions: Roll the dice Read the word on the space traveled to Color it in Travel around the board CAN BE PLAYED INDEPENDENTLY OR WITH PARTNERS
K - 3rd
Phonics & Phonological Awareness, Reading, Science of Reading
Reading decodable and high frequency words in phrases is such a GREAT way to build FLUENCY. This game focuses on reading words with up to 3 phonemes! Directions: Roll the dice Read the word on the space traveled to Color it in Travel around the board CAN BE PLAYED INDEPENDENTLY OR WITH PARTNERS
End Of Year ABC Countdown Includes two calendars (one with pizza party and one without) and a coloring book to print for students to color in each day to count the year down! Have fun! Print and GO!
SO MUCH FUN!!! Don't mind the name of this game, my 7th graders came up with the name.... Card game that needs to be printed double sided. Print on card stock for best results. Meant of 2+ playersAligned with WRS Substep 3.1Card Game DirectionsEach player will pick a card when it is there turn, wokring in a circle is idealIf the card has a word on it, read it and keep itIf a card is a wild card and has a goat on it, you collect everyone’s cards. Whoever has the most cards at the end of the game
Sentences used are decodable from Wilson Reading System Substep 2.1 You will need dice and a chip for each player. Cut and laminate the cards for easy use! If you land on a square at the bottom of a ladder, climb up to the square at the top!If you land on a square with a snake's head, slide down to the square at the tail.
Reading decodable and high frequency words in phrases is such a GREAT way to build FLUENCY. This game focuses on reading words with up to 3 phonemes, including a double consonant ending (doublet). Directions: Roll the dice Read the word on the space traveled to Color it in Travel around the board CAN BE PLAYED INDEPENDENTLY OR WITH PARTNERS