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Curiosity Based and User Generated Learning Banner

Curiosity Based and User Generated Learning

Rated 4.83 out of 5, based on 6 reviews
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San Jose, CA, California, United States
About the store
Lee Chazen is a teacher, writer, curriculum developer and entrepreneur. He is the founder and developer of a game-based project for social studies teachers, called Global Challenge. The game teaches students about geography, history, economics, politics, and offers them the opportunity to learn about money management, as well as various team and leadership skills. Over the course of his career, Lee has worked on political campaigns, served as project coordinator for a trade mission to the former Soviet Union, taught high school level world history, U.S. Government and speech and debate. As an educator, he’s delivered workshops and presentations on game-based learning, preparing students for the global village of the 21st Century, critical thinking and the use of humor in the classroom. Lee holds a bachelor’s degree in political science from Colorado State, a teaching certification from the University of Nevada and Master’s in Curriculum and Instruction from Sacramento State. As a graduate student, Lee developed a “complex-adaptive theory of education” which is built on a chaos theory model and supports a more open and lateral style of learning. A French Horn player since the age of 7, Lee has played with various symphony orchestras, wind ensembles and brass quintets. In his free time, he also enjoys hiking and running. Specialties: Interdisciplinary, game and project based teaching/ training strategies; research/ analysis; multiple writing styles across disciplines; program development/ management; integrating technologies into training or educational programs; developing marketing/ business strategies; strategic / collaborative thinker Also see: http://bit.ly/V1FpMs
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Preview of Ridiculously Thought Provoking Questions, Vol. 1

Ridiculously Thought Provoking Questions, Vol. 1

Use these questions (5 per set) at the beginning of a class while you're taking role or working at your desk. You might try them as writing prompts or discussion questions. For that matter, you could use these for fun with friends, family or for a discussion at the kitchen table, or even out on a hike! Have fun with it. Brief history: As a teacher, I used to use these kinds of questions at the beginning of class to get students to expand their curiosity. Once they were fully engaged, I would s
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About the store

Experience

Lee Chazen is a teacher, writer, curriculum developer and entrepreneur. He is the founder and developer of a game-based project for social studies teachers, called Global Challenge. The game teaches students about geography, history, economics, politics, and offers them the opportunity to learn about money management, as well as various team and leadership skills. Over the course of his career, Lee has worked on political campaigns, served as project coordinator for a trade mission to the former Soviet Union, taught high school level world history, U.S. Government and speech and debate. As an educator, he’s delivered workshops and presentations on game-based learning, preparing students for the global village of the 21st Century, critical thinking and the use of humor in the classroom. Lee holds a bachelor’s degree in political science from Colorado State, a teaching certification from the University of Nevada and Master’s in Curriculum and Instruction from Sacramento State. As a graduate student, Lee developed a “complex-adaptive theory of education” which is built on a chaos theory model and supports a more open and lateral style of learning. A French Horn player since the age of 7, Lee has played with various symphony orchestras, wind ensembles and brass quintets. In his free time, he also enjoys hiking and running. Specialties: Interdisciplinary, game and project based teaching/ training strategies; research/ analysis; multiple writing styles across disciplines; program development/ management; integrating technologies into training or educational programs; developing marketing/ business strategies; strategic / collaborative thinker Also see: http://bit.ly/V1FpMs

Teaching style

I think it's described pretty well above - but I'll summarize it in a few points: 1.) project-based 2.) thematic-conceptual and 3.) interactive / "bottom-up." I like the idea of the teacher as catalyst; seeing where you can go with an idea. I'm also a big fan of the multiple intelligences and looking for areas of strength and ability in a student in places where a standardized test falls short.

Awards & shining teacher moments

After starting the Global Challenge Project in my classes, I ran into a student in the public library looking over different maps. He turned to me and said, "I bet you're surprised to see me here." I have to admit that I was a little surprised. What was Jacob doing with all these maps? Before this game ever started, Jacob never seemed to care much about world history. He was getting a D or F in class. But, there he was looking over maps, putting his strategy together for Global Challenge. Other kids surprised me too. Some wanted to build systems on the computer to keep track of all the information and numbers being generated by the game. Discussions started. People, who ordinarily were withdrawn, began to get involved. It was happening. The project began taking on a life of its own. The game itself began taking on new dimensions, growing in an emergent process like a city - responding to new needs and demands.

My own education history

Master of Arts, Education - concentration in Curriculum and Instruction, California State University, Sacramento, August, 2004. Teaching Credential, University of Nevada, Reno. Bachelor of Arts in Political Science, Minor in History, Concentration in Russian & East Central European Studies, Colorado State University.

Additional biographical information

Lee Chazen is the creator of The Global Challenge Project, a proprietary game-based educational program which has been tested with positive effects for nearly a decade in high school-level World History and U.S. Government courses. Realizing the power inherent in the "bottom up" learning process in games and projects, Lee went on to study self-organizing systems while earning his Masters in Education. In addition to his work refining this project for use in high schools all over the country, Lee currently works as a content strategist in the area of education technology.