Money / Percentages Game Students have a counter and a 6 sided dice, for the first game they need to take 10% off each time they roll and record it in the chart. Whoever at the end of the game has the most savings is the winner. In the following games students take a different percentage off and record it in the chart.
Multiplication Game Board *Quick Recall
Steps:
- Students get a gameboard and and two 6 sided dice.
- Students can either stick stickers on top of the dice to convert the numbers or you can make up a key
e.g. 1 = 5, 2 = 6, 3 = 7, 4 = 8, 5 = 9, 6 =10
- Students roll the dice and multiply the 2 numbers, they place line between 2 dots that equal their answer
- partners keep going back and forth until they can complete an entire box, they then get another go
- partners keep going until all the boxe