Using dice and manipulatives such as mini erasers, partners roll, add and cover the number. The next partner does the same. Either partner can bump the other player off any number unless one player has two of their manipulatives on one number, locking it in. Player with most locked numbers wins!
Using dice and manipulatives such as mini erasers, partners roll, add and cover the number. The next partner does the same. Either partner can bump the other player off any number unless one player has two of their manipulatives on one number, locking it in. Player with most locked numbers wins!
Practice addition to 6! Using die and manipulatives such as mini erasers, partners roll, adds, and cover the number. The next partner does the same. Either partner can bump the other player off any number unless one player has two of their manipulatives on one number, locking it in. Player with most locked numbers wins.
Using dice and manipulatives such as mini erasers, partners roll, add and cover the number. The next partner does the same. Either partner can bump the other player off any number unless one player has two of their manipulatives on one number, locking it in. Player with most locked numbers wins!
Using dice and manipulatives such as mini erasers, partners roll, add and cover the number. The next partner does the same. Either partner can bump the other player off any number unless one player has two of their manipulatives on one number, locking it in. Player with most locked numbers wins!
Using dice and manipulatives such as mini erasers, partners roll, add and cover the number. The next partner does the same. Either partner can bump the other player off any number unless one player has two of their manipulatives on one number, locking it in. Player with most locked numbers wins!
Using dice and manipulatives such as mini erasers, partners roll, add and cover the number. The next partner does the same. Either partner can bump the other player off any number unless one player has two of their manipulatives on one number, locking it in. Player with most locked numbers wins!
PreK - K
Basic Operations
$1.00
Original Price $1.00
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